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76afb2d148
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📖 GAME BIBLE UPDATED: Complete 18 biomes verified!
Updated GAME_BIBLE.md with accurate biomes from BiomeSystem.js:
OLD: Partial/incorrect list (City Ruins, Industrial, Bunkers, etc.)
NEW: Complete verified 18 biomes!
✅ NORMAL BIOMES (9):
1. Grassland - home base
2. Forest - dense trees
3. Desert - sandy wasteland
4. Mountain - rocky peaks
5. Swamp - foggy wetlands
6. Snow (Frozen Tundra) - ice/blizzards
7. Wasteland - ruins/rubble
8. Tropical - beach/palms
9. Radioactive Zone - toxic/glowing
✅ ANOMALOUS BIOMES (9):
10. Dino Valley - prehistoric
11. Mythical Highlands - magical
12. Endless Forest - WITCH FOREST!
13. Loch Ness - Scottish highlands
14. Catacombs - underground undead
15. Egyptian Desert - pyramids
16. Amazon - jungle + AXOLOTLS!
17. Atlantis - underwater + AXOLOTLS!
18. Chernobyl - FINAL ZONE!
Source: /src/systems/BiomeSystem.js
Game Bible je zdaj accurate!
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2026-01-06 14:05:54 +01:00 |
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1b0ce561c8
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feat: Magic Enchanting + Bug Catching Systems! 🔮🦋
MAJOR NEW FEATURES:
1. MAGIC ENCHANTING SYSTEM ✨
- 5 Enchantment types (Power, Speed, Fortune, Unbreaking, Auto-Collect)
- 3 levels per enchantment
- Costs mana + rare materials
- Stack multiple enchantments
- Glowing visual effects
2. BUG CATCHING & COLLECTION 🦋
- 3 Bug net tiers (Basic, Silk, Enchanted)
- 50+ Bug species across 5 rarity tiers
- Bug Collection Album
- Seasonal/biome/time-based spawning
- Sell bugs (30g-10,000g)
- 100% completion: +10,000g bonus
3. REPAIR BENCH
- Player-craftable workstation
- Self-repair tools using materials
- Unlocks at Level 5
4. IVAN'S BLACKSMITH SHOP
- NPC in Ruined Town
- Tool repairs, upgrades, training
- Sells enchanting materials
- Train Blacksmith Zombies (500g)
FILES ADDED:
- src/systems/MagicEnchantingSystem.js (280 lines)
- src/systems/BugCatchingSystem.js (580 lines)
- docs/NEW_FEATURES_V1_1.md (Complete documentation)
- docs/game_design/GAME_BIBLE.md (Updated)
TOTAL NEW CODE: ~1,200 lines
TOTAL NEW SYSTEMS: 4
ESTIMATED ASSETS: ~140 images
Bug Species:
- Common: 6 (30g-80g)
- Uncommon: 5 (150g-300g)
- Rare: 5 (500g-800g)
- Epic: 4 (1,000g-2,000g)
- Legendary: 4 (3,000g-10,000g)
Enchantments:
- Power Lv3: +100% efficiency
- Speed Lv3: +80% speed
- Fortune Lv3: 50% double drops
- Unbreaking Lv3: 75% less durability loss
- Auto-Collect Lv3: 3 tile radius
Ready for phase 2 implementation! 🚀
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2026-01-04 21:00:39 +01:00 |
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