|
|
f309374ff5
|
📊 Jan 8 Complete Demo Systems Audit - Assets + Audio + Code
✅ AUDIT COMPLETE:
**REFERENCE ASSETS (698 PNG files):**
- Main Characters: 46 ✅
- Companions: 17 ✅
- Zombies/Enemies: 58 ✅
- Grassland Biome: 53 ✅
- Crops: 135 ✅ (5 demo crops complete)
- Tools: 8 ✅
- UI Elements: 28 ✅
- Buildings: 13 ✅
- Demo Animations: 11 ✅
**AUDIO \u0026 VOICE (66 files):**
- Voice Files: 21 MP3 ✅ (Ana, Kai, Mayor, Narrator, Teacher)
- Sound Effects: 45 WAV ✅
- Music: 0 ❌ (Missing)
- Systems: VoiceoverSystem.js + SoundManager.js ✅
**GAME SYSTEMS (169 JS files):**
- Core Systems: ✅ Complete (TerrainSystem, FarmingSystem, etc.)
- Phase 1 Systems: ✅ Complete (500×500 world, biomes, NPCs)
- Phase 2 Systems: ✅ Complete (!) - MASSIVELY over-built
- Demo-Specific: ❌ MISSING (Trial mode, boundaries, restrictions)
🚨 CRITICAL FINDINGS:
1. Assets 100% ready (698 PNG + 66 audio!)
2. Full game engine built (169 systems!)
3. Demo integration 20% - needs TrialModeSystem, DemoMapBoundaries
4. Music tracks missing (farm ambience, menu)
📋 ACTION PLAN:
- Create DemoLiteScene.js (10-15 core systems only)
- Implement TrialModeSystem.js (locks/restrictions)
- Add DemoMapBoundaries.js (8×8 farm + fog)
- Update StarterChestSystem.js (marijuana seeds!)
- Create background music tracks
**Estimated demo-ready:** 8-12 hours focused work
|
2026-01-08 15:38:06 +01:00 |
|