Commit Graph

3 Commits

Author SHA1 Message Date
5291621e28 🎨 UI & VFX SYSTEM - 8 SPRITES COMPLETE!
 UI RESOURCE ICONS (4):
- resource_icon_wood.png (brown logs)
- resource_icon_food.png (wheat + apple)
- resource_icon_stone.png (grey rock)
- currency_cekin.png (SKULL GOLD COIN! 💀💰)

 VISUAL EFFECTS (4):
- sparkle_repair.png (gold repair sparkles)
- electric_spark.png (blue lightning bolt)
- resource_collect.png (green/gold pickup effect)
- uv_glow.png (purple basement farming glow)

🎨 EPIC VFX FEATURES:
- Animated repair sparkle (4 frames!) 
- Electric spark with glow effect 
- Resource collection particles 💚
- UV atmospheric purple glow 💜
- All with alpha transparency 
- Perfect for Phaser particle systems 

💰 CEKIN CURRENCY:
- Gold skull coin for post-apocalypse! 💀
- Shiny gold with noir aesthetic 
- Perfect for UI money counter 

📊 SESSION MEGA TOTAL:
- NPCs: 22 sprites 
- Buildings: 23 sprites 
- UI: 4 icons 
- VFX: 4 effects 
- GRAND TOTAL: 53 SPRITES! 🎆🎆🎆

Ready for full game implementation! 🚀
2026-01-10 00:48:10 +01:00
e92212cb9d 🎨 PIKE NA KONCU IMENA - Prave pozicije pike!
 VSE MAPE Z PIKAMI NA KONCU:

📂 /assets/
├── MASTER_REFS 🟣 (6 PNG)
├── animations 🟢 (134 PNG)
├── audio 🔴 (0 PNG)
├── demo 🔴 (0 PNG)
│   ├── biomi 🔴 (0 PNG)
│   ├── characters 🔴 (0 PNG)
│   ├── items 🔴 (0 PNG)
│   ├── npc 🔴 (0 PNG)
│   └── vfx 🔴 (0 PNG)
├── dialogue 🔴 (0 PNG)
├── kreature 🟢 (71 PNG)
├── maps 🟣 (1 PNG)
├── slike 🟢 (420 PNG!)
├── vfx 🟣 (3 PNG)
└── videos 🔴 (0 PNG)

📂 /tiled/
├── maps 🟣 (1 file)
├── tilesets 🟣 (1 file)
├── tutorials 🟣 (1 file)
└── TODO 🟣 (2 files)

🎯 FORMAT:
"folder_name 🔴" (ne "🔴 folder_name")
Pike na koncu imena! 

📊 STATUS LOGIC:
• 🔴 = 0 files (PRAZNO)
• 🟣 = 1-9 files (V DELU)
• 🟢 = 10+ files (DOKONČANO)

👁️ VISIBLE IN FINDER:
→ Instant visual feedback!
→ Na koncu imena (lepše!)
→ Easy sorting!

📁 All folders renamed!
🚀 Status indicators working!
2026-01-03 17:04:18 +01:00
e8bf2064e8 DEMO ASSETS COMPLETE - 163 frames generated (Style 32 + Style 30)
🎨 Asset Production Summary:
- Characters: Kai (25), Gronk (20), Ana (9), Susi (14) = 68 frames
- Zombies: Base (12) + Workers (40): Gardener, Miner, Lumberjack, Scavenger = 52 frames
- Plants (Style 30): Ganja (7), Tomato (3), Wheat (4), Carrot (3), Potato (3) = 20 frames
- VFX & Objects: Poof (3), Base buildings (12), Campfire (4), Graves (8) = 27 frames

📊 Total: 163 frames | Cost: €1.96 | Budget remaining: €166.04

 All assets organized into proper folders
 Style 32 (Dark-Chibi Noir) for characters/objects - LOCKED
 Style 30 (Garden Story Botanical) for plants - LOCKED
 All on chroma green (#00FF00) background

📋 Added comprehensive documentation:
- DEMO_COMPLETION_CHECKLIST.md (integration roadmap)
- COMPLETE_ASSET_COUNT.md (full game budget analysis)
- _DEMO_ASSETS_COMPLETE.md (production summary)

🚀 Ready for Phaser 3 integration!
2026-01-03 05:07:04 +01:00