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Author SHA1 Message Date
84a71a3064 🔊 AUDIO REUSE STRATEGY - No Duplication Needed!
🎯 KEY FINDING: 36 Core Sounds = Used Everywhere!

📊 AUDIO SHARING BREAKDOWN:
- Shared (All Phases): 36 files (28%)
  - Music: 6 tracks
  - SFX: 19 sounds
  - Ambient: 3 loops
  - UI: 8 stingers
- Phase-Specific: 93 files (72%)

 REUSED ACROSS ALL PHASES:
Music:
- Main theme, Farm ambient, Night theme
- Combat theme, Victory theme, Ana theme

SFX:
- Farming: dig, plant, water, harvest, chop, mine
- Combat: sword, zombie hit/death, player hurt
- Building: hammer, doors, chests
- UI: footsteps, coins, level up, clicks

Ambient:
- Wind, crickets, birds

🎮 PHASE-SPECIFIC (only when needed):
- Faza 1: +60 (desert/swamp music, animals, advanced combat, crafting)
- Faza 2: +24 (town music, bells, NPCs, market)

💡 IMPLICATIONS:
1. DEMO 45 sounds = PERMANENT INVESTMENT
   - Used in ALL phases
   - NOT wasted!
   - One-time effort

2. INCREMENTAL ADDITIONS
   - Don't replace, just ADD
   - 45 → 105 → 129

3. FILE ORGANIZATION
   - All in /assets/audio/
   - Shared automatically
   - No duplicates needed!

4. LOADING STRATEGY
   - Core 45 always loaded
   - +60/+24 loaded when phase unlocked

🚀 RECOMMENDED WORKFLOW:
1. Get DEMO 45 → Works everywhere! 
2. Add Faza 1 as needed → Incremental
3. Add Faza 2 later → Last priority

ZERO duplication, maximum reuse! 🎉
2026-01-09 14:34:51 +01:00