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🔊 AUDIO REUSE STRATEGY - No Duplication Needed!
🎯 KEY FINDING: 36 Core Sounds = Used Everywhere!
📊 AUDIO SHARING BREAKDOWN:
- Shared (All Phases): 36 files (28%)
- Music: 6 tracks
- SFX: 19 sounds
- Ambient: 3 loops
- UI: 8 stingers
- Phase-Specific: 93 files (72%)
✅ REUSED ACROSS ALL PHASES:
Music:
- Main theme, Farm ambient, Night theme
- Combat theme, Victory theme, Ana theme
SFX:
- Farming: dig, plant, water, harvest, chop, mine
- Combat: sword, zombie hit/death, player hurt
- Building: hammer, doors, chests
- UI: footsteps, coins, level up, clicks
Ambient:
- Wind, crickets, birds
🎮 PHASE-SPECIFIC (only when needed):
- Faza 1: +60 (desert/swamp music, animals, advanced combat, crafting)
- Faza 2: +24 (town music, bells, NPCs, market)
💡 IMPLICATIONS:
1. DEMO 45 sounds = PERMANENT INVESTMENT
- Used in ALL phases
- NOT wasted!
- One-time effort
2. INCREMENTAL ADDITIONS
- Don't replace, just ADD
- 45 → 105 → 129
3. FILE ORGANIZATION
- All in /assets/audio/
- Shared automatically
- No duplicates needed!
4. LOADING STRATEGY
- Core 45 always loaded
- +60/+24 loaded when phase unlocked
🚀 RECOMMENDED WORKFLOW:
1. Get DEMO 45 → Works everywhere! ✅
2. Add Faza 1 as needed → Incremental
3. Add Faza 2 later → Last priority
ZERO duplication, maximum reuse! 🎉
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2026-01-09 14:34:51 +01:00 |
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