Commit Graph

2 Commits

Author SHA1 Message Date
cd73a34b41 ANIMATION REFERENCE LIBRARY ORGANIZED - 102 frames
Complete animation reference structure established
Session: Jan 8, 2026 05:42-05:48 CET

CHARACTER ANIMATIONS (57 frames):

KAI (21 frames):
- Idle: 5 frames (breathing animation)
- Walk: 6 frames (full walk cycle)
- Dig: 5 frames (farming action)
- Swing: 5 frames (attack/tool use)

ANA (10 frames):
- Idle: 4 frames (standing pose)
- Walk: 6 frames (walk cycle)

GRONK (10 frames):
- Idle: 4 frames (standing with vape)
- Walk: 6 frames (walk cycle)

SUSI (16 frames v2):
- Idle: 4 frames (sitting/standing)
- Run: 6 frames (companion follow)
- Bark: 2 frames (interaction)

ZOMBIE ANIMATIONS (45 frames):

GREEN ZOMBIE (15 frames):
- Idle: 4 frames (white glowing eyes)
- Walk: 6 frames (shambling)
- Attack: 5 frames (lunge)

STRONG ZOMBIE - RED EYES (15 frames):
- Idle: 4 frames (dreadlocks, aggressive)
- Walk: 6 frames (faster movement)
- Attack: 5 frames (violent lunge)

WEAK ZOMBIE - WHITE EYES (15 frames):
- Idle: 4 frames (dreadlocks, scared)
- Walk: 6 frames (slower shuffle)
- Attack: 5 frames (weak attack)

FOLDER STRUCTURE:
- assets/references/main_characters/[character]/animations/[action]/
- assets/references/companions/susi/animations/[action]/
- assets/references/enemies/zombies/variants/[type]/animations/[action]/

Style: Cult of the Lamb aesthetic maintained
All frames organized and ready for sprite sheet generation
2026-01-08 05:48:42 +01:00
247e197ff1 🎨 MASSIVE UPDATE: 166 Biome NPCs + 22 Creatures Generated!
 COMPLETE BIOME NPC COVERAGE (166 NPCs):
- Phase 1 Core Biomes: 61 NPCs (Glavni Smetar style)
- Phase 2 Magical Biomes: 80 NPCs (diversos stilov)
- Phase 3 Endgame: 25 NPCs (Atlantis mix + Chernobyl Kai)

 CREATURE GENERATION START (22/109):
- Chernobyl Mutants: 3/10 (Fish, Two-Headed Dog, Rad Cow)
- Farm Animals: 6/10 (Horse, Goat, Duck, Rabbit, Donkey, Llama)
- Wild Animals: 13/15 (Wolf, Bear, Fox, Eagle, etc.)

📚 DOCUMENTATION:
- Updated GAME_BIBLE.md with complete creature catalog (109 total)
- Created CREATURE_BOSS_GENERATION_MASTER_PLAN.md
- Created SESSION_REPORT_2026_01_06_CREATURE_GENERATION.md
- Updated BIOME spreadsheets

📁 ORGANIZATION:
- Created /assets/references/creatures/ structure
- Organized all NPCs by biome
- Reference style strategy defined

🎯 PROGRESS:
- Master References: 188 images generated today
- 68% of total creature/NPC work complete!
- Quota exhausted (resets 22:01) but amazing progress!

Next: Complete remaining creatures (87+) after quota reset
2026-01-06 20:41:38 +01:00