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900 Commits 1 Branch 0 Tags
0b11bc7f7db4e7946ce0b5919975035d725d08e9
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8 Commits

Author SHA1 Message Date
David Kotnik
177049e470 Stream asset reset v7, cleaning background and transparency fixes. 2026-01-29 16:37 2026-01-29 16:38:17 +01:00
David Kotnik
afa0e3c662 feat: Integrated Stream asset and Kai animation system 2026-01-29 00:09:00 +01:00
David Kotnik
94565adffc Asset Generation: Campfire, Tent, Sleeping Bag, UI Elements (Health, Inventory, Dialog). Cleaned GrassScene. 2026-01-28 07:45:24 +01:00
David Kotnik
82c992a94b feat: Complete Terrain Setup & Camping Mechanics - Devlog 2026-01-27 08:46 2026-01-27 08:46:54 +01:00
David Kotnik
3b0c26fa5a Update GrassScene: S1 Max Logic, Infinite Grass mode, new assets (visoka_trava_v2), physics enabled. Time: 15:15 2026-01-26 15:15:38 +01:00
David Kotnik
d8f24f9588 SESSION END 23:40 - Complete visual overhaul. New folder structure (Ground/Veg/Env). Generated final assets (Style 32 Dark-Chibi). Implemented GrassScene_Clean.js with density logic. Scene PERFECT. 2026-01-25 23:38:40 +01:00
David Kotnik
c93603c5c6 VISUAL UPDATE: Demo Phase 1 setup (GrassScene with wind, fog, day/night). Pending path fix for assets. 2026-01-25 14:29:20 +01:00
David Kotnik
627f6d2310 MASTER UPDATE: 20 Biomes Confirmed, Project Reorganized, 10-Phase Structure Added 2026-01-25 12:36:30 +01:00
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