Commit Graph

7 Commits

Author SHA1 Message Date
cf23eef790 lol 2026-01-21 01:08:21 +01:00
ae1cf2e9bf mhm 2026-01-20 17:22:42 +01:00
faffc9dd50 🧹 MASSIVE CLEANUP & New Stylized Animals
CLEANUP:
 Moved 4,059 backup/duplicate files to _TRASH_BIN/ (Safe storage)
 Project structure is now clean and organized!

NEW ASSETS:
 3 New Stylized Steampunk Animals:
  - 🐂 Bull (Serious/Gritty)
  - 🐏 Ram (Stylized)
  - 🐓 Rooster (Stylized)
  (Saved in assets/slike/animals/generated_steampunk/)

ORGANIZATION:
 Finalized 20 Biome folder structure (200 subfolders)
 Organized Susi assets into characters/susi/

STATUS: READY FOR DEMO DEVELOPMENT! 🚀
2026-01-20 11:45:43 +01:00
e2fd05455e 📁 Master Folder Structure - Extended Categories
Created additional organized folders:

🎒 ITEMS:
 orodje/      (tools - Slovenian version)
 semena/      (seeds - Slovenian version)
 spominki/    (memorabilia - special story items)

🏞️ ENVIRONMENT:
 mesto/ustanove/  (city/town establishments)
 klet/            (basement/cellar)

👥 CHARACTERS:
 starsa/      (parents - Kai's mom & dad)
 npc/         (NPCs - merchants, survivors, etc.)

🐛 ANIMALS/BUGS:
 zuzelke/normalne/  (normal insects)
 zuzelke/mutirane/  (mutated bugs)

Note: Main character folders (kai/, ana/, gronk/, liki/)
will be organized into characters/ in next commit.
2026-01-20 02:33:33 +01:00
1466292b3b 🗂️ MASSIVE ASSET REORGANIZATION - 1,413 files organized
ANIMALS SYSTEM (279 files):
 wild/        44 files (deer, wolf, bear, fox, boar, eagle, owl)
 domestic/   235 files (cow, chicken, sheep, pig, horse, dog, cat, rabbit, duck, goat)
 infected/     0 files (ready for infected animal assets)

ENVIRONMENT SYSTEM (1,134 files):
 rudnik/     177 files (rocks, stones, ores, minerals, crystals, caves)
 narava/     799 files (trees, bushes, flowers, plants, logs, stumps)
 tla/        156 files (ground textures, dirt, paths, roads, soil, sand)
 gradnja/      2 files (buildings - house, barn, shed)

WHAT WAS DONE:
- Moved all animals from zivali/ → animals/{wild,domestic,infected}
- Moved environment from okolje/ → environment/{rudnik,narava,tla,gradnja}
- Moved terrain from teren/ → environment/tla/
- Organized decorations → environment/narava/
- Added organize_environment_animals.py script
- Smart categorization by filename patterns (Slovenian & English)

TOTAL: 1,413 files perfectly organized into new structure! 🎉
2026-01-20 02:25:38 +01:00
4cbf337bec 🏗️ Building system structure and documentation
Created gradnja/ folder for constructible buildings:

PROGRESSION SYSTEM:
1. Šotor (tent) → Hiša (house)
   - Lesena hiša upgrade after tent
   - Safe zone, storage, spawn point

2. Barn (Skedenj)
   - For rescued/domestic animals
   - Protection from virus fog
   - Animal management

3. Skladišče (Shed)
   - Chest system for item storage
   - Tool protection from virus
   - Essential for long-term survival

STORY INTEGRATION:
- House: First real home since outbreak
- Barn: Save clean animals from virus
- Shed: Protect equipment from corrupting fog

Full README with asset list and build order included.
2026-01-20 01:52:24 +01:00
3f028e0f95 📁 Folder structure placeholders
Added .gitkeep files to preserve empty folder structure:
- animals/{wild, domestic, infected}
- environment/{rudnik, narava, tla}

This ensures git tracks the folder structure even when empty.
2026-01-20 01:49:17 +01:00