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9cd7115989
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lol
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2026-01-30 09:01:41 +01:00 |
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13d640e7a6
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feat: Upgrade Editor to v2 (Sidebar, Layers, Ghost), Tiled Setup, Asset Integration
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2026-01-30 05:15:16 +01:00 |
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c70e651020
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feat: Add Editor Mode (Palette, Eraser, Path Tiles), generate assets, enable WASD
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2026-01-29 20:21:50 +01:00 |
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177049e470
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Stream asset reset v7, cleaning background and transparency fixes. 2026-01-29 16:37
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2026-01-29 16:38:17 +01:00 |
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afa0e3c662
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feat: Integrated Stream asset and Kai animation system
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2026-01-29 00:09:00 +01:00 |
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94565adffc
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Asset Generation: Campfire, Tent, Sleeping Bag, UI Elements (Health, Inventory, Dialog). Cleaned GrassScene.
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2026-01-28 07:45:24 +01:00 |
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82c992a94b
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feat: Complete Terrain Setup & Camping Mechanics - Devlog 2026-01-27 08:46
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2026-01-27 08:46:54 +01:00 |
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51b3b67423
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Implement Nova Farma S1 Max: Layered terrain, water mechanics, Y-sorting, and asset cleanup
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2026-01-27 01:02:24 +01:00 |
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3b0c26fa5a
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Update GrassScene: S1 Max Logic, Infinite Grass mode, new assets (visoka_trava_v2), physics enabled. Time: 15:15
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2026-01-26 15:15:38 +01:00 |
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d8f24f9588
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SESSION END 23:40 - Complete visual overhaul. New folder structure (Ground/Veg/Env). Generated final assets (Style 32 Dark-Chibi). Implemented GrassScene_Clean.js with density logic. Scene PERFECT.
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2026-01-25 23:38:40 +01:00 |
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c93603c5c6
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VISUAL UPDATE: Demo Phase 1 setup (GrassScene with wind, fog, day/night). Pending path fix for assets.
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2026-01-25 14:29:20 +01:00 |
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