DOCS: Updated TASKS.md with afternoon session progress - world cleanup + water river system complete
This commit is contained in:
36
TASKS.md
36
TASKS.md
@@ -573,12 +573,38 @@ Povezava dogodkov z achievementi.
|
|||||||
- [ ] Test offline vs online behavior
|
- [ ] Test offline vs online behavior
|
||||||
|
|
||||||
---
|
---
|
||||||
**PROJECT STATUS: RESTORED - 8.DEC VERSION + BUG FIXES** 🚀
|
**PROJECT STATUS: CLEAN WORLD + WATER RIVER SYSTEM** 🚀
|
||||||
*Last Updated: 11.12.2025 - 11:40*
|
*Last Updated: 11.12.2025 - 13:00*
|
||||||
*Version: 8.DEC.2025 19:00 (Restored with fixes)*
|
*Version: 8.DEC.2025 19:00 (Restored + Clean World + River)*
|
||||||
*Next Milestone: Continue from Phase 16 → Integration Testing*
|
*Next Milestone: Phase 16 → Integration Testing + Water Animation*
|
||||||
|
|
||||||
**RECENT FIXES (11.DEC.2025):**
|
**RECENT SESSION (11.DEC.2025 - AFTERNOON):**
|
||||||
|
- ✅ **WORLD CLEANUP** - Removed ALL unwanted terrain/decorations:
|
||||||
|
- ✅ Disabled elevation-based terrain (no stone/dirt/sand hills)
|
||||||
|
- ✅ Disabled all decorations (trees, rocks, flowers, path stones)
|
||||||
|
- ✅ Disabled city generation (walls, ruins, WALL_EDGE tiles)
|
||||||
|
- ✅ Disabled damaged walls (wall_damaged decorations)
|
||||||
|
- ✅ Disabled signposts (navigation signs)
|
||||||
|
- ✅ Result: **PURE flat grass platform** ✨
|
||||||
|
- ✅ **MINECRAFT GRASS BLOCKS** - Proper 3D voxel appearance:
|
||||||
|
- ✅ Top face: Green grass (#44aa44)
|
||||||
|
- ✅ Side faces: Brown dirt (#8B4513, #6B3410)
|
||||||
|
- ✅ Tile size: 48x48 (tileHeight: 48, depth: 20)
|
||||||
|
- ✅ 100x100 platform centered at (50,50)
|
||||||
|
- ✅ Light grey background (#c8c8c8)
|
||||||
|
- ✅ **WATER RIVER SYSTEM** - Animated isometric water:
|
||||||
|
- ✅ Sinusoidal river path (natural winding)
|
||||||
|
- ✅ 4 water animation frames generated
|
||||||
|
- ✅ Cyan surface (#33ccff) + dark blue cliffs (#0066aa, #004488)
|
||||||
|
- ✅ Sparkle points + wave patterns
|
||||||
|
- ⏳ Animation update loop (prepared, needs debugging)
|
||||||
|
- ✅ **BUG FIXES**:
|
||||||
|
- ✅ Null checks for farm/roads initialization
|
||||||
|
- ✅ Fixed TerrainSystem.update() call in GameScene
|
||||||
|
- ✅ Fixed water tile texture initialization (water_frame_0)
|
||||||
|
- ✅ **GIT COMMITS**: 7+ commits with all changes safely saved
|
||||||
|
|
||||||
|
**PREVIOUS SESSION (11.DEC.2025 - MORNING):**
|
||||||
- ✅ Fixed FARM_SIZE (8 → 100) - Large green platform
|
- ✅ Fixed FARM_SIZE (8 → 100) - Large green platform
|
||||||
- ✅ Fixed FARM_CENTER (20,20 → 50,50) - Centered map
|
- ✅ Fixed FARM_CENTER (20,20 → 50,50) - Centered map
|
||||||
- ✅ Fixed Background color (#1a1a2e → #c8c8c8) - Light grey bg
|
- ✅ Fixed Background color (#1a1a2e → #c8c8c8) - Light grey bg
|
||||||
|
|||||||
Reference in New Issue
Block a user