From ecd9fc673119e8a5f884154eb5f394723a4e1e3f Mon Sep 17 00:00:00 2001 From: NovaFarma Dev Date: Thu, 11 Dec 2025 13:00:07 +0100 Subject: [PATCH] DOCS: Updated TASKS.md with afternoon session progress - world cleanup + water river system complete --- TASKS.md | 36 +++++++++++++++++++++++++++++++----- 1 file changed, 31 insertions(+), 5 deletions(-) diff --git a/TASKS.md b/TASKS.md index 0522aa7..45070ca 100644 --- a/TASKS.md +++ b/TASKS.md @@ -573,12 +573,38 @@ Povezava dogodkov z achievementi. - [ ] Test offline vs online behavior --- -**PROJECT STATUS: RESTORED - 8.DEC VERSION + BUG FIXES** 🚀 -*Last Updated: 11.12.2025 - 11:40* -*Version: 8.DEC.2025 19:00 (Restored with fixes)* -*Next Milestone: Continue from Phase 16 → Integration Testing* +**PROJECT STATUS: CLEAN WORLD + WATER RIVER SYSTEM** 🚀 +*Last Updated: 11.12.2025 - 13:00* +*Version: 8.DEC.2025 19:00 (Restored + Clean World + River)* +*Next Milestone: Phase 16 → Integration Testing + Water Animation* -**RECENT FIXES (11.DEC.2025):** +**RECENT SESSION (11.DEC.2025 - AFTERNOON):** +- ✅ **WORLD CLEANUP** - Removed ALL unwanted terrain/decorations: + - ✅ Disabled elevation-based terrain (no stone/dirt/sand hills) + - ✅ Disabled all decorations (trees, rocks, flowers, path stones) + - ✅ Disabled city generation (walls, ruins, WALL_EDGE tiles) + - ✅ Disabled damaged walls (wall_damaged decorations) + - ✅ Disabled signposts (navigation signs) + - ✅ Result: **PURE flat grass platform** ✨ +- ✅ **MINECRAFT GRASS BLOCKS** - Proper 3D voxel appearance: + - ✅ Top face: Green grass (#44aa44) + - ✅ Side faces: Brown dirt (#8B4513, #6B3410) + - ✅ Tile size: 48x48 (tileHeight: 48, depth: 20) + - ✅ 100x100 platform centered at (50,50) + - ✅ Light grey background (#c8c8c8) +- ✅ **WATER RIVER SYSTEM** - Animated isometric water: + - ✅ Sinusoidal river path (natural winding) + - ✅ 4 water animation frames generated + - ✅ Cyan surface (#33ccff) + dark blue cliffs (#0066aa, #004488) + - ✅ Sparkle points + wave patterns + - ⏳ Animation update loop (prepared, needs debugging) +- ✅ **BUG FIXES**: + - ✅ Null checks for farm/roads initialization + - ✅ Fixed TerrainSystem.update() call in GameScene + - ✅ Fixed water tile texture initialization (water_frame_0) +- ✅ **GIT COMMITS**: 7+ commits with all changes safely saved + +**PREVIOUS SESSION (11.DEC.2025 - MORNING):** - ✅ Fixed FARM_SIZE (8 → 100) - Large green platform - ✅ Fixed FARM_CENTER (20,20 → 50,50) - Centered map - ✅ Fixed Background color (#1a1a2e → #c8c8c8) - Light grey bg