🎨 Dual Art Style System: Added Style A (Exaggerated Cartoon) and Style B (Gritty Noir)
- Documented dual-style production strategy in dev journal - Generated first 3 dual-style assets: Kai idle & walk (both styles) - Assets saved to demo/characters/ folder - Strategy: Generate BOTH styles for all assets, mix contextually in-game - Style A: Fun cartoon (NPCs, UI, lighthearted moments) - Style B: Gritty noir (Kai, enemies, dramatic scenes) - Unique mixed-style visual identity for DolinaSmrti
This commit is contained in:
BIN
assets/images/demo/characters/kai_styleA_idle.png
Normal file
BIN
assets/images/demo/characters/kai_styleA_idle.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 349 KiB |
BIN
assets/images/demo/characters/kai_styleA_walk.png
Normal file
BIN
assets/images/demo/characters/kai_styleA_walk.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 467 KiB |
BIN
assets/images/demo/characters/kai_styleB_idle.png
Normal file
BIN
assets/images/demo/characters/kai_styleB_idle.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 538 KiB |
Reference in New Issue
Block a user