diff --git a/assets/images/demo/characters/kai_styleA_idle.png b/assets/images/demo/characters/kai_styleA_idle.png new file mode 100644 index 000000000..b30d32f7c Binary files /dev/null and b/assets/images/demo/characters/kai_styleA_idle.png differ diff --git a/assets/images/demo/characters/kai_styleA_walk.png b/assets/images/demo/characters/kai_styleA_walk.png new file mode 100644 index 000000000..d15a6b42a Binary files /dev/null and b/assets/images/demo/characters/kai_styleA_walk.png differ diff --git a/assets/images/demo/characters/kai_styleB_idle.png b/assets/images/demo/characters/kai_styleB_idle.png new file mode 100644 index 000000000..d4aee5df9 Binary files /dev/null and b/assets/images/demo/characters/kai_styleB_idle.png differ diff --git a/docs/game_design/DEV_JOURNAL_2025_12_30.md b/docs/game_design/DEV_JOURNAL_2025_12_30.md index 21d184522..cff5f2181 100644 --- a/docs/game_design/DEV_JOURNAL_2025_12_30.md +++ b/docs/game_design/DEV_JOURNAL_2025_12_30.md @@ -1,4 +1,4 @@ -# 📅 DEVELOPMENT JOURNAL - December 30, 2025 + kaj je to # 📅 DEVELOPMENT JOURNAL - December 30, 2025 **Session Date:** Monday, December 30, 2025 **Session Time:** 03:22 - 04:14 (52 minutes) @@ -142,12 +142,36 @@ docs/game_design/ ### **4. Key Technical Decisions** -**Art Style Finalized:** -- ✅ "Gritty Noir Hand-Drawn 2D Stylized Indie" -- ✅ Bold black outlines (1.4× emphasis) -- ✅ Flat colors with muted palette -- ✅ White backgrounds for easy removal -- ✅ **NPCs must have clearly visible eyes & mouth!** +**DUAL Art Style System (MAJOR DECISION!):** + +The game will use a **MIXED STYLE APPROACH** with two distinct art styles: + +**Style A: "Exaggerated Cartoon"** +- Large round expressive eyes +- Very thick bold black outlines +- Flat bright cel-shaded colors +- Clean simple shapes +- Simplified cartoon proportions (larger heads) +- Western animation style (Gravity Falls, Scott Pilgrim, Adventure Time) +- Fun, lighthearted, approachable aesthetic +- Perfect for: NPCs, friendly characters, UI elements, comic relief moments + +**Style B: "Gritty Noir Hand-Drawn 2D Stylized Indie"** +- Bold black outlines (1.4× emphasis) +- Flat colors with noir shadows +- Muted, dark color palette +- Semi-realistic proportions +- Hand-drawn graphic novel illustration style +- Gritty post-apocalyptic details (dirt, wear, tears) +- Serious, atmospheric, dramatic aesthetic +- Perfect for: Main character (Kai), enemies, dark scenes, serious moments + +**Production Strategy:** +- ✅ Generate BOTH styles for every asset +- ✅ Naming: `asset_styleA.png` and `asset_styleB.png` +- ✅ Mix styles contextually in-game for unique visual identity +- ✅ White backgrounds for easy removal (both styles) +- ✅ **NPCs must have clearly visible eyes & mouth in BOTH styles!** **Production Strategy:** - ✅ Micro farm concept (game starts 8×8, grows to empire)