DOCS: TASKS.md updated - Phase 13 COMPLETE (6/6 tasks: Starter Chest, Bone Tools, Gems, PlaytimeTracker, Mount, Perennial)
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TASKS.md
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TASKS.md
@@ -573,36 +573,24 @@ Povezava dogodkov z achievementi.
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- [ ] Test offline vs online behavior
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- [ ] Test offline vs online behavior
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---
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---
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**PROJECT STATUS: CLEAN WORLD + WATER RIVER SYSTEM** 🚀
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**PROJECT STATUS: PHASE 13 COMPLETE ✅** 🚀
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*Last Updated: 11.12.2025 - 13:00*
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*Last Updated: 11.12.2025 - 13:12*
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*Version: 8.DEC.2025 19:00 (Restored + Clean World + River)*
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*Version: 8.DEC.2025 19:00 (Restored + Clean World + River + Phase 13)*
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*Next Milestone: Phase 16 → Integration Testing + Water Animation*
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*Next Milestone: Phase 16 → Integration Testing + Water Animation*
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**RECENT SESSION (11.DEC.2025 - AFTERNOON):**
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**RECENT SESSION #3 (11.DEC.2025 - AFTERNOON 2 - 13:05-13:12):**
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- ✅ **WORLD CLEANUP** - Removed ALL unwanted terrain/decorations:
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- ✅ **PHASE 13 COMPLETE** - All Entities & Items tasks done:
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- ✅ Disabled elevation-based terrain (no stone/dirt/sand hills)
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- ✅ Starter Chest System (seed-based random loot)
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- ✅ Disabled all decorations (trees, rocks, flowers, path stones)
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- ✅ Bone Tools (pickaxe, axe, hoe, sword crafting)
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- ✅ Disabled city generation (walls, ruins, WALL_EDGE tiles)
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- ✅ Gem Drop System (Diamond, Emerald, Ruby, Sapphire)
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- ✅ Disabled damaged walls (wall_damaged decorations)
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- ✅ PlaytimeTracker (verified - already complete)
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- ✅ Disabled signposts (navigation signs)
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- ✅ Mount System/Donkey (verified - already complete)
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- ✅ Result: **PURE flat grass platform** ✨
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- ✅ Perennial Crops/Apple Tree (verified - already complete)
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- ✅ **MINECRAFT GRASS BLOCKS** - Proper 3D voxel appearance:
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- ✅ Top face: Green grass (#44aa44)
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**RECENT SESSION #2 (11.DEC.2025 - AFTERNOON 1 - 13:00-13:05):**
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- ✅ Side faces: Brown dirt (#8B4513, #6B3410)
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- ✅ **STARTER CHEST** - Seed-based random loot generator:
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- ✅ Tile size: 48x48 (tileHeight: 48, depth: 20)
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- ✅ Guaranteed items (10-20 seeds, 5-15 wood)
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- ✅ 100x100 platform centered at (50,50)
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- ✅ Random items (stone, bone, bread - 50% chance)
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- ✅ Light grey background (#c8c8c8)
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- ✅ **WATER RIVER SYSTEM** - Animated isometric water:
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- ✅ Sinusoidal river path (natural winding)
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- ✅ 4 water animation frames generated
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- ✅ Cyan surface (#33ccff) + dark blue cliffs (#0066aa, #004488)
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- ✅ Sparkle points + wave patterns
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- ⏳ Animation update loop (prepared, needs debugging)
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- ✅ **BUG FIXES**:
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- ✅ Null checks for farm/roads initialization
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- ✅ Fixed TerrainSystem.update() call in GameScene
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- ✅ Fixed water tile texture initialization (water_frame_0)
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- ✅ **GIT COMMITS**: 7+ commits with all changes safely saved
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**PREVIOUS SESSION (11.DEC.2025 - MORNING):**
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**PREVIOUS SESSION (11.DEC.2025 - MORNING):**
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- ✅ Fixed FARM_SIZE (8 → 100) - Large green platform
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- ✅ Fixed FARM_SIZE (8 → 100) - Large green platform
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