DOCS: TASKS.md updated - Phase 13 COMPLETE (6/6 tasks: Starter Chest, Bone Tools, Gems, PlaytimeTracker, Mount, Perennial)

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2025-12-11 13:14:12 +01:00
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@@ -573,36 +573,24 @@ Povezava dogodkov z achievementi.
- [ ] Test offline vs online behavior - [ ] Test offline vs online behavior
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**PROJECT STATUS: CLEAN WORLD + WATER RIVER SYSTEM** 🚀 **PROJECT STATUS: PHASE 13 COMPLETE ✅** 🚀
*Last Updated: 11.12.2025 - 13:00* *Last Updated: 11.12.2025 - 13:12*
*Version: 8.DEC.2025 19:00 (Restored + Clean World + River)* *Version: 8.DEC.2025 19:00 (Restored + Clean World + River + Phase 13)*
*Next Milestone: Phase 16 → Integration Testing + Water Animation* *Next Milestone: Phase 16 → Integration Testing + Water Animation*
**RECENT SESSION (11.DEC.2025 - AFTERNOON):** **RECENT SESSION #3 (11.DEC.2025 - AFTERNOON 2 - 13:05-13:12):**
-**WORLD CLEANUP** - Removed ALL unwanted terrain/decorations: -**PHASE 13 COMPLETE** - All Entities & Items tasks done:
-Disabled elevation-based terrain (no stone/dirt/sand hills) -Starter Chest System (seed-based random loot)
-Disabled all decorations (trees, rocks, flowers, path stones) -Bone Tools (pickaxe, axe, hoe, sword crafting)
-Disabled city generation (walls, ruins, WALL_EDGE tiles) -Gem Drop System (Diamond, Emerald, Ruby, Sapphire)
-Disabled damaged walls (wall_damaged decorations) -PlaytimeTracker (verified - already complete)
-Disabled signposts (navigation signs) -Mount System/Donkey (verified - already complete)
-Result: **PURE flat grass platform** -Perennial Crops/Apple Tree (verified - already complete)
-**MINECRAFT GRASS BLOCKS** - Proper 3D voxel appearance:
- ✅ Top face: Green grass (#44aa44) **RECENT SESSION #2 (11.DEC.2025 - AFTERNOON 1 - 13:00-13:05):**
-Side faces: Brown dirt (#8B4513, #6B3410) -**STARTER CHEST** - Seed-based random loot generator:
-Tile size: 48x48 (tileHeight: 48, depth: 20) -Guaranteed items (10-20 seeds, 5-15 wood)
-100x100 platform centered at (50,50) -Random items (stone, bone, bread - 50% chance)
- ✅ Light grey background (#c8c8c8)
-**WATER RIVER SYSTEM** - Animated isometric water:
- ✅ Sinusoidal river path (natural winding)
- ✅ 4 water animation frames generated
- ✅ Cyan surface (#33ccff) + dark blue cliffs (#0066aa, #004488)
- ✅ Sparkle points + wave patterns
- ⏳ Animation update loop (prepared, needs debugging)
-**BUG FIXES**:
- ✅ Null checks for farm/roads initialization
- ✅ Fixed TerrainSystem.update() call in GameScene
- ✅ Fixed water tile texture initialization (water_frame_0)
-**GIT COMMITS**: 7+ commits with all changes safely saved
**PREVIOUS SESSION (11.DEC.2025 - MORNING):** **PREVIOUS SESSION (11.DEC.2025 - MORNING):**
- ✅ Fixed FARM_SIZE (8 → 100) - Large green platform - ✅ Fixed FARM_SIZE (8 → 100) - Large green platform