📖 GAME BIBLE v1.8 - Complete Faza 2 Update!
✅ UPDATED with TONIGHT'S MASSIVE PROGRESS: - Version 1.7 → 1.8 - Added all 53 Faza 2 sprites details - Cemetery + ghost spawn mechanics - All 8 core buildings documented - Week 1 + Week 2 complete breakdown 🏘️ FAZA 2 DETAIL: - Town Hall (clock tower, flags) - Church (stained glass, golden cross) - Blacksmith (Gronk visible!) - Store (display windows) - Inn (NPCs gathering!) - School (children's drawings!) - Guard Post (guards on walls!) - Apothecary (bubbling cauldron!) ⚰️ CEMETERY ADDED: - 9th core building - Ghost spawn point - Night haunting system - Father Marko quests 📊 SESSION STATS: - 126 total sprites tonight - 6 hour session - 21 sprites/hour average - 25 commits READY FOR GEMINI REVIEW!
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# 🎮 DOLINASMRTI - COMPLETE GAME BIBLE
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# 🎮 DOLINASMRTI - COMPLETE GAME BIBLE
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**Created:** 30.12.2025 04:07
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**Created:** 30.12.2025 04:07
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**Last Updated:** 09.01.2026 01:15 CET 🎉 **FAZA 1 COMPLETE!**
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**Last Updated:** 09.01.2026 03:17 CET 🏘️ **FAZA 2 WEEK 2 COMPLETE!**
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**Version:** Alpha 1.7 (Faza 1 Asset Lock!)
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**Version:** Alpha 1.8 (Faza 2 Buildings + Cemetery!)
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**Status:** 🎯 DEMO 93% + FAZA 1 100% - Only audio remains!
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**Status:** 🎯 DEMO 93% + FAZA 1 100% + FAZA 2 29% (53/182 sprites)
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**⚡ JAN 9 UPDATE:** FAZA 1 LOCKED - All 73 sprites complete! Faza 2 started!
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**⚡ JAN 9 MEGA SESSION UPDATE:**
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- ✅ FAZA 1: 100% LOCKED (73 sprites)
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- ✅ FAZA 2 Week 1: Town Square Complete (13 sprites)
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- ✅ FAZA 2 Week 2: ALL 8 Core Buildings (40 sprites)
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- ⚰️ Cemetery Added as 9th Building (ghost spawn system!)
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- 👻 Ghost haunting mechanics planned
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- **TOTAL TONIGHT: 126 sprites generated!**
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### **✅ FAZA 2: TOWN RESTORATION STARTED (10/159)**
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### **🏘️ FAZA 2: TOWN RESTORATION (53/182 sprites - 29%)**
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**WEEK 1 PROGRESS (10 sprites):**
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**WEEK 1 COMPLETE (13/13 sprites):**
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**First Ruined House (5 progression stages):**
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**First Ruined House (5 stages):**
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1. **Completely Ruined** - Debris, collapsed walls ✅
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1. **Completely Ruined** - Debris, collapsed ✅
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2. **Foundation Cleared** - Stable base ✅
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2. **Foundation Cleared** - Stable base ✅
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3. **Walls Rebuilt** - Standing structure, no roof ✅
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3. **Walls Rebuilt** - Standing, no roof ✅
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4. **Roof Completed** - Functional house ✅
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4. **Roof Completed** - Functional ✅
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5. **Fully Restored** - Beautiful, lived-in ✅
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5. **Fully Restored** - Gothic mansion ✅
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**Town Square (5 assets):**
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**Town Square Infrastructure (8 sprites):**
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- **Fountain:** 3 stages (broken → working → ornate gargoyle masterpiece) ✅
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- **Fountain:** 3 stages (broken → working → ornate with gargoyles) ✅
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- **Gothic Bench:** Wrought iron with gothic arches ✅
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- **Gothic Bench:** Wrought iron seats ✅
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- **Notice Board:** Quest hub with parchments ✅
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- **Notice Board:** Quest hub ✅
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- **Street Lamp:** With bat gargoyle! ✅
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**Faza 2 Production Plan:** 5-week schedule, 159 sprites documented
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- **Plaza Center:** Circular cobblestone ✅
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- **Entrance Archway:** "Town Entrance" gates ✅
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### **📊 JAN 8-9 SESSION STATISTICS:**
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**WEEK 2 COMPLETE (40/40 sprites):**
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**SPRITES GENERATED:** 72 new sprites
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**ALL 8 CORE BUILDINGS (5 stages each):**
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1. **TOWN HALL** ✅
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- Clock tower throughout progression
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- Town flags flying on stage 5
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- Gothic government building
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2. **CHURCH** ✅
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- Stained glass windows
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- Bell tower with golden cross
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- Cathedral with lit candles
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3. **BLACKSMITH** ✅
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- Forge glowing through windows
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- "BLACKSMITH" sign
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- Gronk visible in final stage!
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4. **GENERAL STORE** ✅
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- Large display windows
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- "GENERAL STORE" hanging sign
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- Two-story merchant building
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5. **INN/TAVERN** ✅
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- "TAVERN" sign with beer mug
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- Warm windows glowing
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- NPCs gathering outside!
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6. **SCHOOL** ✅
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- Bell tower with bell
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- "SCHOOL" sign
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- Children's drawings visible!
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7. **GUARD POST** ✅
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- Watchtower with guards on walls
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- Town crest shield
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- Torches lit
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8. **APOTHECARY** ✅
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- Colorful potion bottles glowing!
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- "APOTHECARY" mortar/pestle sign
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- Bubbling cauldron outside!
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**⚰️ 9TH BUILDING ADDED - CEMETERY:** 👻
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**Ghost Spawn Mechanics:**
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- Spirits emerge from graveyard at night
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- Haunt town NPCs (strašenje ljudi!)
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- Father Marko blessing quests
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- Gothic fog effects
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**Cemetery Assets (5 stages + 10 props planned):**
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- Graveyard progression (ruined → restored)
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- Gravestones (5 variants)
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- Gothic crosses (3 variants)
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- Angel statues (2 variants)
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**STYLE ACHIEVEMENTS:**
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- Perfect gothic consistency across all 53 sprites
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- 5-stage progression tells restoration story
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- Unique details per building (signs, NPCs, effects)
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- Thick black outlines throughout
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- Weathering on early stages, beauty on stage 5
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---
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### **📊 JAN 8-9 MEGA SESSION STATISTICS:**
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**TOTAL SPRITES GENERATED:** 126
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- Faza 1: 73 sprites
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- Faza 2: 53 sprites
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* Week 1: 13 sprites
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* Week 2: 40 sprites
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**PRODUCTION STATS:**
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- Animal animations: 30
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- Animal animations: 30
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- Infrastructure: 13
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- Infrastructure: 13
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- Tools (new): 19
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- Tools (new): 19
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