📚 Session Documentation & Asset Analysis
Created comprehensive session documentation: - Complete today's review - Asset cleanup proposal with dry-run analysis - Testing guides - What's missing breakdown Discoveries: - Full Kai walk cycle already exists in animations/ - 18 wheat file duplicates found - 733 files with timestamp patterns - Ready for cleanup + organization Status: User break, resume after asset cleanup Next: Code path fixes + quota reset (21:43)
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DEMO_TESTING_GUIDE.md
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DEMO_TESTING_GUIDE.md
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# 🎮 DEMO TESTING GUIDE
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**Date:** 3. Januar 2026 @ 19:37
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**Status:** ✅ READY TO TEST
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---
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## 🚀 HOW TO RUN ENHANCED DEMO:
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### Option 1: Change Boot Scene (Recommended)
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1. Open: `src/scenes/BootScene.js`
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2. Find line: `this.scene.start('GameScene');`
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3. Change to: `this.scene.start('DemoSceneEnhanced');`
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4. Refresh Electron app (or type `rs` in terminal)
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### Option 2: Console Command
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1. Open browser console (F12)
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2. Type: `game.scene.start('DemoSceneEnhanced');`
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3. Press Enter
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---
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## ✨ NEW FEATURES IN ENHANCED DEMO:
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### 1. 💎 LOCKET MEMORY TRIGGER
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- **Location:** Near player spawn (glowing in grass)
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- **Action:** Walk over it to pick up
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- **Effect:**
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- Screen flash
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- Memory flashback overlay
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- Story text about mama
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- Added to inventory
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### 2. 🌾 4-STAGE WHEAT GROWTH
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- **Style 30:** Proper botanical style with gradients!
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- **Stages:**
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1. Seeds in soil (brown)
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2. Young sprout (green)
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3. Growing plant (larger)
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4. Ready to harvest! (golden, glowing)
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- **Growth Time:** 10 seconds per stage
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- **Total:** 30 seconds to full maturity
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### 3. 💬 GRONK DIALOGUE SYSTEM
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- Talk to Gronk (green NPC near barn)
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- He gives quest: "Plant 5 wheat"
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- Shows vape emoji 💨
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- Rewards 100 gold on completion
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### 4. ✅ QUEST TRACKING
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- UI shows progress: "0/5 planted"
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- Updates in real-time
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- Completion message
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- Stats screen at end
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### 5. 🎉 DEMO COMPLETE SCREEN
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- Shows final stats
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- Wheat planted/harvested
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- Gold earned
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- Locket found status
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- Kickstarter CTA
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---
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## 🎮 CONTROLS:
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```
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WASD - Move player
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E - Interact / Talk / Close dialogue
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1 - Select Hoe tool
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2 - Select Seeds tool
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MOUSE - Use selected tool (click to plant)
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```
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---
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## 📋 DEMO FLOW (Test Checklist):
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1. ✅ **START** - Player spawns near farm plot
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2. ✅ **LOCKET** - Find glowing locket, walk over it
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3. ✅ **MEMORY** - Watch flashback, press E to close
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4. ✅ **GRONK** - Walk to Gronk (green NPC), press E
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5. ✅ **QUEST** - Get farming quest (5 wheat)
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6. ✅ **TOOLS** - Press 1 (hoe), then 2 (seeds)
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7. ✅ **PLANT** - Click on farm plot 5 times
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8. ✅ **GROW** - Watch wheat grow (4 stages, 30s total)
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9. ✅ **HARVEST** - Press E on golden wheat
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10. ✅ **COMPLETE** - Return to Gronk, get reward
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11. ✅ **END** - Demo complete screen!
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---
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## 🎨 VISUAL FEATURES:
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- **Locket:** Glowing pulse animation
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- **Wheat Stage 1-3:** Progressive growth
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- **Wheat Stage 4:** Golden glow, ready indicator
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- **Gronk:** Name label with vape emoji
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- **UI:** Clean inventory, quest tracker, tool selector
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- **Dialogue:** Professional dialogue boxes
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- **Complete Screen:** Stats and thank you message
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---
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## 🐛 KNOWN ISSUES:
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- Player/Gronk sprites are placeholders (colored circles)
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- World is basic graphics (will add Tiled map later)
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- No zombie interactions yet (they're decorative)
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- No sound effects yet
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- Camera zoom might need adjustment
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---
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## 📊 ASSETS USED:
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**Demo folder (`assets/demo 🔴/`):**
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- `item_locket_silver_1767464385940.png`
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- `tool_hoe_rusty_1767464400663.png`
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- `tool_bucket_old_1767464414881.png`
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- `tool_watering_can_1767464429022.png`
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- `wheat_s30_stage1_seed_1767464954800.png`
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- `wheat_s30_stage2_sprout_1767464969122.png`
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- `wheat_s30_stage3_growing_1767464984588.png`
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- `wheat_s30_stage4_harvest_1767465000017.png`
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**All Style 30 correct!** ✅
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---
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## 🔧 TROUBLESHOOTING:
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**Problem:** Scene doesn't load
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- **Fix:** Check console for errors, verify file paths
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**Problem:** Assets not showing
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- **Fix:** Check preload() paths match actual files
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**Problem:** Wheat doesn't grow
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- **Fix:** Wait 10 seconds per stage (30s total)
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**Problem:** Can't pick up locket
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- **Fix:** Walk directly over it (collision radius)
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---
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## 📝 CODE FILES:
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1. `src/scenes/DemoSceneEnhanced.js` - Main demo scene
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2. `index.html` - Script tag added
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3. `src/game.js` - Scene registered
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4. `src/scenes/BootScene.js` - Change start scene here
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---
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## ✅ TESTING OUTCOMES:
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After testing, we should verify:
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- [ ] Locket memory trigger works
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- [ ] Wheat grows through all 4 stages
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- [ ] Gronk dialogue flows correctly
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- [ ] Quest tracking updates
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- [ ] Harvest mechanic works
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- [ ] Demo complete screen shows
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- [ ] All UI elements visible
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- [ ] No console errors
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---
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## 🚀 NEXT STEPS AFTER TESTING:
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1. **If works:** Record demo video for Kickstarter!
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2. **If bugs:** Fix and iterate
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3. **Polish:** Add sound effects, better sprites
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4. **Enhance:** Time system, sleep mechanics, family tree UI
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---
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**⏰ API RESET:** ~3 minutes (19:40)
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**Electron:** ✅ Running
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**Demo:** ✅ Ready to test!
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**PRESS PLAY! 🎮**
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