Povecanje Kaja na scale 1 (256px)

This commit is contained in:
2026-01-31 08:11:03 +01:00
parent 1b010e133f
commit a9e52a4e35

View File

@@ -474,8 +474,8 @@ export default class GrassSceneClean extends Phaser.Scene {
// --- 5. CHAR (Kai) --- // --- 5. CHAR (Kai) ---
this.kai = this.physics.add.sprite(WORLD_W / 2, WORLD_H / 2, 'kai'); this.kai = this.physics.add.sprite(WORLD_W / 2, WORLD_H / 2, 'kai');
// Povečava na 200px višine (prej 160px) // Povečava na polno velikost (256px)
this.kai.setScale(200 / 256); // Scale based on actual frame height (256) -> target 200 this.kai.setScale(1);
this.kai.setCollideWorldBounds(true); this.kai.setCollideWorldBounds(true);
this.kai.setOrigin(0.5, 0.9); this.kai.setOrigin(0.5, 0.9);