diff --git a/nova farma TRAE/src/scenes/GrassScene_Clean.js b/nova farma TRAE/src/scenes/GrassScene_Clean.js index 3fd775a5a..d300598dd 100644 --- a/nova farma TRAE/src/scenes/GrassScene_Clean.js +++ b/nova farma TRAE/src/scenes/GrassScene_Clean.js @@ -474,8 +474,8 @@ export default class GrassSceneClean extends Phaser.Scene { // --- 5. CHAR (Kai) --- this.kai = this.physics.add.sprite(WORLD_W / 2, WORLD_H / 2, 'kai'); - // Povečava na 200px višine (prej 160px) - this.kai.setScale(200 / 256); // Scale based on actual frame height (256) -> target 200 + // Povečava na polno velikost (256px) + this.kai.setScale(1); this.kai.setCollideWorldBounds(true); this.kai.setOrigin(0.5, 0.9);