📁 COMPLETE ASSET ORGANIZATION SYSTEM
✅ STRUKTURA: - Created full folder hierarchy (konsistentno, liki, npc, kreature, rastline, efekti, demo, kickstarter) - Mac Finder color tag system (tag_folder.sh script) - Detailed READMEs for each category 📋 PRODUCTION WORKFLOW: - Phase 1: Plants (Style 30) - 93 assets - Phase 2: Creatures/NPCs (Style 32 practice) - 45 assets - Phase 3: Main Characters (Style 32 masters) - LAST! 🎯 STRATEGY: - Start with easy Style 30 for warm-up - Practice Style 32 on side characters - Perfect main characters (Kai, Ana, Gronk, Susi) at the end 📊 TRACKING: - ASSET_ORGANIZATION_TRACKING.md - PRODUCTION_WORKFLOW.md with quotas - Quality control checklists 🚀 NEXT: Begin Phase 1 - rastline/sadje/ (10 fruits × 3 growth = 30 images)
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ASSET_ORGANIZATION_TRACKING.md
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ASSET_ORGANIZATION_TRACKING.md
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# 📊 ASSET ORGANIZACIJA - Tracking System
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**Datum:** 2. januar 2026
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**Lokacija:** `/Users/davidkotnik/repos/novafarma/assets/slike/`
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**Status:** 🏗️ IN PROGRESS
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---
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## 📁 FOLDER STRUKTURA
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```
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assets/slike/
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├── konsistentno/ 🔴 RED (Empty - needs master references)
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├── glavni_karakterji/ 🔴 RED (Empty - needs Kai, Ana, Gronk, Susi)
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├── rastline_master/ 🔴 RED (Empty - needs plant references)
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├── liki/ 🔴 RED (Empty - production sprites)
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├── npc/ 🔴 RED (Empty - NPC sprites)
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│ ├── policija/
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│ ├── zdravstvo/
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│ ├── trgovci/
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│ └── mentorji/
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├── kreature/ 🔴 RED (Empty - creature sprites)
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│ ├── zombiji/
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│ ├── dinozavri/
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│ ├── zivali/
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│ └── magicna_bitja/
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├── rastline/ 🔴 RED (Empty - plant sprites)
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│ ├── sadje/
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│ ├── zelenjava/
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│ ├── drevesa/
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│ ├── ganja/
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│ ├── sezonsko/
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│ └── roze/
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├── efekti/ 🔴 RED (Empty - VFX sprites)
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├── demo/ 🔴 RED (Empty - demo selection)
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└── kickstarter/ 🟡 YELLOW (Promotional materials)
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```
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---
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## 🎨 STYLE ASSIGNMENT SYSTEM
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### **STYLE 32 (Cult of the Lamb Cute-Dark)**
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**Folders:**
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- `glavni_karakterji/` - Kai, Ana, Gronk, Susi
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- `liki/` - All playable character sprites
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- `npc/` - All NPCs (police, doctors, merchants, mentors)
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- `kreature/` - All living things:
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- Zombies
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- Dinosaurs
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- Animals (farm + wild)
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- Magical beings (dragons, griffins, etc.)
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- `efekti/` - Fire, water, magic effects
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### **STYLE 30 (Garden Story Cozy)**
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**Folders:**
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- `rastline/` - ALL plants:
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- Fruits
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- Vegetables
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- Trees
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- Cannabis
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- Seasonal plants
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- Flowers
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- (NOT grass - separate terrain system)
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---
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## 🏷️ MAC COLOR TAG SYSTEM
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### **Tag Colors:**
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- 🔴 **RED** - Empty / Needs work
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- 🟡 **YELLOW** - In progress
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- 🟢 **GREEN** - Complete (ready for production)
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- 🔵 **BLUE** - Demo ready
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- 🟣 **PURPLE** - Kickstarter ready
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### **Tagging Commands:**
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```bash
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# Mark folder as complete
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./scripts/tag_folder.sh assets/slike/glavni_karakterji green
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# Mark folder as in-progress
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./scripts/tag_folder.sh assets/slike/kreature/zombiji yellow
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# Mark folder as needs work
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./scripts/tag_folder.sh assets/slike/rastline/sadje red
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```
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---
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## ✅ COMPLETION CHECKLIST
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### **PRIORITY 1 - Main Characters (Style 32)**
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- [ ] `glavni_karakterji/kai_*` - Kai full sprite set (idle + 4-dir walk)
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- [ ] `glavni_karakterji/ana_*` - Ana full sprite set
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- [ ] `glavni_karakterji/gronk_*` - Gronk full sprite set
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- [ ] `glavni_karakterji/susi_*` - Susi full sprite set
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**Completion:** 0/4 characters (0%)
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### **PRIORITY 2 - Master References**
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- [ ] `konsistentno/kai_master_ref.png`
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- [ ] `konsistentno/zombie_basic_ref.png`
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- [ ] `konsistentno/tree_oak_ref.png`
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- [ ] `konsistentno/apple_red_ref.png`
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- [ ] `konsistentno/style32_vs_style30.png`
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**Completion:** 0/5 references (0%)
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### **PRIORITY 3 - Core Creatures (Style 32)**
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- [ ] `kreature/zombiji/` - 20 zombie variants
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- [ ] `kreature/dinozavri/` - 15 dinosaur types
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- [ ] `kreature/zivali/` - 30 animals
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- [ ] `kreature/magicna_bitja/` - 10 magical creatures
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**Completion:** 0/75 creatures (0%)
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### **PRIORITY 4 - Core Plants (Style 30)**
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- [ ] `rastline/sadje/` - 20 fruit types
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- [ ] `rastline/zelenjava/` - 30 vegetables
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- [ ] `rastline/drevesa/` - 15 tree types
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- [ ] `rastline/ganja/` - 5 cannabis strains
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- [ ] `rastline/roze/` - 10 flower types
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**Completion:** 0/80 plants (0%)
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### **PRIORITY 5 - NPCs (Style 32)**
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- [ ] `npc/policija/` - 5 police NPCs
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- [ ] `npc/zdravstvo/` - 5 medical NPCs
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- [ ] `npc/trgovci/` - 10 merchant NPCs
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- [ ] `npc/mentorji/` - 5 mentor NPCs
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**Completion:** 0/25 NPCs (0%)
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---
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## 📐 TECHNICAL STANDARDS
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### **File Format:**
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- Type: 32-bit PNG with alpha channel
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- Background: Chroma key green (#00FF00)
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- Naming: `category_name_WIDTHxHEIGHT_styleXX.png`
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### **Sprite Sizes:**
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- **Small items:** 32x32px or 64x64px (fruits, tools, small plants)
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- **Medium:** 128x128px (characters, enemies, medium creatures)
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- **Large:** 256x256px (buildings, large trees, bosses)
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- **Extra large:** 512x512px (promotional/Kickstarter assets)
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### **Animation Requirements:**
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- **Characters:** 4-directional walk (4 frames each) + idle
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- **Creatures:** Movement cycle + idle breathing + attack/death
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- **Effects:** Looping animation (fire, water, magic)
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---
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## 🎯 NEXT ACTIONS
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1. **Generate master references** → Fill `konsistentno/`
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2. **Generate main characters** → Fill `glavni_karakterji/`
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3. **Copy to Desktop** → Selected best variants for hipodevil666 review
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4. **Tag folders green** → Mark completed with Mac Finder tags
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5. **Begin bulk production** → Fill all category folders
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---
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## 📊 OVERALL PROJECT STATUS
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**Total Folders:** 10 main + 10 subcategories = 20 folders
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**Completed:** 0/20 (0%)
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**In Progress:** 0/20 (0%)
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**Not Started:** 20/20 (100%)
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**Assettotal Estimated:** ~14,000 assets
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**Assets Generated:** ~60 test assets (not organized yet)
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**Assets Organized:** 0
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---
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## 🚀 PRODUCTION ROADMAP
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### **Week 1 (Jan 2-8):**
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- Set up complete folder structure ✅
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- Generate master references (konsistentno)
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- Generate main 4 characters (Kai, Ana, Gronk, Susi)
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- Organize test assets into proper folders
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### **Week 2 (Jan 9-15):**
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- Generate 50+ zombies
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- Generate 30+ dinosaurs
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- Generate 20+ farm animals
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- Begin plant library (fruits, vegetables)
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### **Week 3 (Jan 16-22):**
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- Complete all core creatures
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- Complete plant library
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- Generate NPC sprites
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- Begin effects library
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### **Month 1 Goal:**
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- 1000+ organized assets
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- All folders tagged (green/yellow)
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- Demo folder ready for Kickstarter
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---
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**Last Updated:** 2026-01-02 12:45 CET
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**Updated By:** hipodevil666
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**END OF TRACKING DOCUMENT**
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