🔒 FINAL ART STYLE LOCK: Style 32 (Cult of Lamb Cute-Dark)
✅ OFFICIAL DECISION: - Style 32 is now PRIMARY art style for DolinaSmrti - All future assets generated in cute-dark aesthetic - Updated Game Bible with Style 32 specifications 📝 DOCUMENTATION: - Created PRODUCTION_DIARY_JAN_02_2026_FINAL_DECISION.md - Updated GAME_BIBLE_COMPLETE.md art section - Detailed rationale and production directives 🎨 TEST ASSETS: - Vegetables (pastel-gothic) - Zombie with dreadlocks (cute-creepy) - Kai full body (main character) - T-Rex (charming dinosaur) 🚀 NEXT: Begin bulk asset production in Style 32
This commit is contained in:
193
PRODUCTION_DIARY_JAN_02_2026_FINAL_DECISION.md
Normal file
193
PRODUCTION_DIARY_JAN_02_2026_FINAL_DECISION.md
Normal file
@@ -0,0 +1,193 @@
|
||||
# 📔 PRODUKCIJSKI DNEVNIK - 2. Januar 2026 (FINAL DECISION)
|
||||
|
||||
**Datum:** 2026-01-02 (Četrtek)
|
||||
**Čas:** 12:00 CET (Popoldne)
|
||||
**Faza:** FINAL ART STYLE LOCK
|
||||
**Dan projekta:** Day 8 (Full Production Phase)
|
||||
|
||||
---
|
||||
|
||||
## 🎨 FINALNA ART STYLE ODLOČITEV
|
||||
|
||||
### **OFFICIAL DECISION: STYLE 32 PRIMARY STYLE ✅**
|
||||
|
||||
Po pregledu vseh testnih assetov (zelenjava, zombie z drdi, Kai, T-Rex) sem danes **POTRDU**, da bo **Style 32 (Cult of the Lamb cute-dark)** **PRIMARNI** stil za DolinaSmrti.
|
||||
|
||||
---
|
||||
|
||||
## 🎯 STYLE 32: CULT OF THE LAMB CUTE-DARK
|
||||
|
||||
### **Uradno ime stila:**
|
||||
**"Pastel-Gothic" / "Cute-Dark" / "Contradiction Aesthetic"**
|
||||
|
||||
### **Visual Karakteristike:**
|
||||
|
||||
**Barve:**
|
||||
- Pastelne paleta (soft pinks, purples, blues, greens)
|
||||
- Gothic undertones (dark shadows, muted blacks)
|
||||
- High contrast med svetlim in temnim
|
||||
|
||||
**Oblike:**
|
||||
- Soft rounded shapes (friendly, approachable)
|
||||
- Chunky proportions (cute, stylized)
|
||||
- Big expressive eyes (emotional connection)
|
||||
- Clean bold outlines (readability, vector-ready)
|
||||
|
||||
**Mood:**
|
||||
- **Adorable with edge** - Cute ampak ni childish
|
||||
- **Charming yet sinister** - Friendly ampak ima dark side
|
||||
- **Wholesome meets horrifying** - Kontrast med safe in scary
|
||||
|
||||
**Texture:**
|
||||
- Smooth gradients (polished, modern)
|
||||
- Minimal detail (stylized, not realistic)
|
||||
- Flat colors with strategic shading
|
||||
|
||||
---
|
||||
|
||||
## 💡 ZAKAJ STYLE 32?
|
||||
|
||||
### **1. Perfect Genre Match**
|
||||
DolinaSmrti je **horror-farming hybrid**:
|
||||
- **Farming** = wholesome, cute, cozy (pastel side)
|
||||
- **Horror** = zombies, death, dark (gothic side)
|
||||
- **Style 32** združi oba svetova PERFEKTNO
|
||||
|
||||
### **2. Emotional Range**
|
||||
En stil lahko izrazi:
|
||||
- ✅ Cute farm animals
|
||||
- ✅ Creepy zombies
|
||||
- ✅ Friendly NPCs
|
||||
- ✅ Terrifying bosses
|
||||
- ✅ Wholesome crops
|
||||
- ✅ Dark magic rituals
|
||||
|
||||
### **3. Market Differentiation**
|
||||
- **Cult of the Lamb** je bil MEGA uspešen (500k+ sales)
|
||||
- Folk OBOŽUJE cute-dark aesthetic
|
||||
- Nobena druga farming igra nima tega stila
|
||||
- **Unique visual identity** = marketing edge
|
||||
|
||||
### **4. ADHD Brain Optimization**
|
||||
- **Visual contradiction** = constant brain stimulation
|
||||
- Ni dolgočasno (preveč cute)
|
||||
- Ni depresivno (preveč dark)
|
||||
- **Perfect balance** za long gaming sessions
|
||||
|
||||
### **5. Production Efficiency**
|
||||
- En konsistenten stil = lažja produkcija
|
||||
- AI tools obvladajo ta stil ODLIČNO
|
||||
- Cult of the Lamb reference images = abundant training data
|
||||
- Vector-ready aesthetic = easy scaling
|
||||
|
||||
---
|
||||
|
||||
## 📊 ASSET KATEGORIJE V STYLE 32
|
||||
|
||||
### **PRIMARY (Style 32 Exclusive):**
|
||||
- **Main Characters** - Kai, Ana, Gronk, Grok, Susi
|
||||
- **Zombies & Undead** - All variants, all biomes
|
||||
- **Farm Animals** - Chickens, cows, pigs, horses
|
||||
- **Bosses** - All 20 boss fights
|
||||
- **Dark Magic Items** - Rituals, altars, satanic objects
|
||||
|
||||
### **SECONDARY (Style 32 Preferred):**
|
||||
- **NPCs** - Town survivors, quest givers
|
||||
- **Special Creatures** - Dinosaurs, dragons, mythical beasts
|
||||
- **Key Props** - Important story items, quest objects
|
||||
- **UI Elements** - Icons, buttons, menus
|
||||
|
||||
### **TERTIARY (Multi-Style Options):**
|
||||
- **Environments** - Biome scenery (lahko Style 32 ali drugi stili)
|
||||
- **Generic Items** - Tools, materials, common loot
|
||||
- **Vegetation** - Trees, plants, crops (Style 1 ali 32)
|
||||
|
||||
---
|
||||
|
||||
## 🚀 PRODUKCIJSKA DIREKTIVA
|
||||
|
||||
### **Od 2. januarja 2026 naprej:**
|
||||
|
||||
**VSEH novih assetov se generira v Style 32**, razen explicit izjem.
|
||||
|
||||
### **Prompt Template:**
|
||||
|
||||
```
|
||||
Style 32: Cult of the Lamb cute-dark aesthetic. [ASSET DESCRIPTION].
|
||||
Adorable with edge, pastel meets gothic, charming yet [appropriate mood],
|
||||
contradiction aesthetic. 2D game [asset type].
|
||||
Solid chroma green background (#00FF00).
|
||||
```
|
||||
|
||||
### **Required Keywords:**
|
||||
- "Cult of the Lamb cute-dark aesthetic"
|
||||
- "Adorable with edge"
|
||||
- "Pastel meets gothic"
|
||||
- "Contradiction aesthetic"
|
||||
- "Solid chroma green background (#00FF00)"
|
||||
|
||||
---
|
||||
|
||||
## ✅ TESTNI ASSETI (Danes Generirani)
|
||||
|
||||
**Confirmation Tests:**
|
||||
1. ✅ **Vegetables** (vegetables_style32_mix) - Pastel-gothic zelenjava
|
||||
2. ✅ **Zombie with Dreadlocks** (zombie_dreadlocks_style32) - Cute-creepy undead
|
||||
3. ✅ **Kai Full Body** (kai_style32_fullbody) - Main character
|
||||
4. ✅ **T-Rex** (trex_style32_cute_dark) - Charming dinosaur
|
||||
|
||||
**Verdict:** Vsi testi **APPROVED** ✅
|
||||
|
||||
---
|
||||
|
||||
## 📝 NEXT STEPS
|
||||
|
||||
### **Immediate (Danes):**
|
||||
1. ✅ Document Style 32 decision → **DONE**
|
||||
2. ⏳ Update all generation scripts with Style 32 prompts
|
||||
3. ⏳ Create Style 32 reference sheet (visual guide)
|
||||
4. ⏳ Begin bulk asset production in Style 32
|
||||
|
||||
### **This Week:**
|
||||
1. Generate 100+ core assets (characters, zombies, animals)
|
||||
2. Test Style 32 across all biomes
|
||||
3. Create asset pipeline documentation
|
||||
4. Update Game Bible with Style 32 specs
|
||||
|
||||
### **This Month:**
|
||||
1. 1000+ Style 32 assets produced
|
||||
2. Kickstarter demo visual polish
|
||||
3. Marketing materials in Style 32
|
||||
4. Community reveal of art style
|
||||
|
||||
---
|
||||
|
||||
## 💭 OSEBNE REFLEKSIJE
|
||||
|
||||
**Hipodevil666's Thoughts:**
|
||||
|
||||
Po 80 stilih testiranja in multi-style eksperimentih, sem končno našel **"THE ONE"**.
|
||||
|
||||
Style 32 ni bil samo najboljši - bil je **EDINI**, ki je lahko nosil celotno vizijo DolinaSmrti.
|
||||
|
||||
**Horror-farming** je kontradikcija. **Cute-dark** je kontradikcija. Perfect match.
|
||||
|
||||
Zdaj lahko končno začnem **MASS PRODUCTION** brez dvomov.
|
||||
|
||||
---
|
||||
|
||||
## 🎯 OFFICIAL MANDATE
|
||||
|
||||
**EFFECTIVE: January 2, 2026, 12:00 CET**
|
||||
|
||||
**All future DolinaSmrti assets will be generated in Style 32: Cult of the Lamb cute-dark aesthetic, unless explicitly specified otherwise.**
|
||||
|
||||
**This is the FINAL art style lock.**
|
||||
|
||||
---
|
||||
|
||||
**Podpis:** hipodevil666
|
||||
**Projekt:** DolinaSmrti (Krvava Žetev)
|
||||
**Status:** 🔒 **STYLE 32 LOCKED - PRODUCTION READY**
|
||||
|
||||
**END OF FINAL DECISION ENTRY**
|
||||
Reference in New Issue
Block a user