diff --git a/GAME_BIBLE_COMPLETE.md b/GAME_BIBLE_COMPLETE.md index 09d84282e..fe3f3d7e6 100644 --- a/GAME_BIBLE_COMPLETE.md +++ b/GAME_BIBLE_COMPLETE.md @@ -392,27 +392,29 @@ Each anomalous biome has 1-2 bosses that guard story clues. ## 🎨 ART & TECHNICAL ### **Art Style:** -**Multi-Style Approach (5 Styles)** +**PRIMARY STYLE: Style 32 - Cult of the Lamb Cute-Dark** ⭐🔒 -**Style 1 - Semi-Realistic (Stardew Valley)** -- Use for: Farm assets, crops, tools, everyday items -- Aesthetic: Balanced cute/mature, natural colors +**Official Art Style (Locked: Jan 2, 2026)** -**Style 5 - Cel-Shaded (My Time at Portia)** -- Use for: Action scenes, dynamic characters, combat -- Aesthetic: Anime influence, vibrant colors +**Style Name:** Pastel-Gothic / Cute-Dark / Contradiction Aesthetic -**Style 10 - Organic Sketch Vector** -- Use for: Wilderness, natural environments -- Aesthetic: Hand-drawn, earthy tones +**Visual Characteristics:** +- **Colors:** Pastel palette with gothic undertones (soft pinks, purples, blues with dark shadows) +- **Shapes:** Soft rounded forms, chunky proportions, big expressive eyes +- **Lines:** Clean bold outlines, vector-ready, high readability +- **Mood:** Adorable with edge, charming yet sinister, wholesome meets horrifying +- **Texture:** Smooth gradients, minimal detail, flat colors with strategic shading -**Style 30 - Garden Story Cozy** -- Use for: Town NPCs, safe zones, wholesome moments -- Aesthetic: Soft rounded shapes, pastel colors +**Inspiration:** Cult of the Lamb, Don't Starve Together, pastel goth aesthetic -**Style 32 - Cult of the Lamb Cute-Dark** ⭐ -- Use for: Main characters, zombies, horror elements -- Aesthetic: Adorable with edge, pastel meets gothic +**Usage:** +- **PRIMARY:** All main characters (Kai, Ana, Gronk, Grok, Susi) +- **PRIMARY:** All zombies and undead creatures +- **PRIMARY:** All bosses (20 total) +- **PRIMARY:** Farm animals and pets +- **PRIMARY:** Dark magic items and rituals +- **PREFERRED:** NPCs, special creatures (dinosaurs, dragons) +- **OPTIONAL:** Environments, crops, generic items (can vary) ### **Asset Specifications:** diff --git a/PRODUCTION_DIARY_JAN_02_2026_FINAL_DECISION.md b/PRODUCTION_DIARY_JAN_02_2026_FINAL_DECISION.md new file mode 100644 index 000000000..b848bcc47 --- /dev/null +++ b/PRODUCTION_DIARY_JAN_02_2026_FINAL_DECISION.md @@ -0,0 +1,193 @@ +# 📔 PRODUKCIJSKI DNEVNIK - 2. Januar 2026 (FINAL DECISION) + +**Datum:** 2026-01-02 (Četrtek) +**Čas:** 12:00 CET (Popoldne) +**Faza:** FINAL ART STYLE LOCK +**Dan projekta:** Day 8 (Full Production Phase) + +--- + +## 🎨 FINALNA ART STYLE ODLOČITEV + +### **OFFICIAL DECISION: STYLE 32 PRIMARY STYLE ✅** + +Po pregledu vseh testnih assetov (zelenjava, zombie z drdi, Kai, T-Rex) sem danes **POTRDU**, da bo **Style 32 (Cult of the Lamb cute-dark)** **PRIMARNI** stil za DolinaSmrti. + +--- + +## 🎯 STYLE 32: CULT OF THE LAMB CUTE-DARK + +### **Uradno ime stila:** +**"Pastel-Gothic" / "Cute-Dark" / "Contradiction Aesthetic"** + +### **Visual Karakteristike:** + +**Barve:** +- Pastelne paleta (soft pinks, purples, blues, greens) +- Gothic undertones (dark shadows, muted blacks) +- High contrast med svetlim in temnim + +**Oblike:** +- Soft rounded shapes (friendly, approachable) +- Chunky proportions (cute, stylized) +- Big expressive eyes (emotional connection) +- Clean bold outlines (readability, vector-ready) + +**Mood:** +- **Adorable with edge** - Cute ampak ni childish +- **Charming yet sinister** - Friendly ampak ima dark side +- **Wholesome meets horrifying** - Kontrast med safe in scary + +**Texture:** +- Smooth gradients (polished, modern) +- Minimal detail (stylized, not realistic) +- Flat colors with strategic shading + +--- + +## 💡 ZAKAJ STYLE 32? + +### **1. Perfect Genre Match** +DolinaSmrti je **horror-farming hybrid**: +- **Farming** = wholesome, cute, cozy (pastel side) +- **Horror** = zombies, death, dark (gothic side) +- **Style 32** združi oba svetova PERFEKTNO + +### **2. Emotional Range** +En stil lahko izrazi: +- ✅ Cute farm animals +- ✅ Creepy zombies +- ✅ Friendly NPCs +- ✅ Terrifying bosses +- ✅ Wholesome crops +- ✅ Dark magic rituals + +### **3. Market Differentiation** +- **Cult of the Lamb** je bil MEGA uspešen (500k+ sales) +- Folk OBOŽUJE cute-dark aesthetic +- Nobena druga farming igra nima tega stila +- **Unique visual identity** = marketing edge + +### **4. ADHD Brain Optimization** +- **Visual contradiction** = constant brain stimulation +- Ni dolgočasno (preveč cute) +- Ni depresivno (preveč dark) +- **Perfect balance** za long gaming sessions + +### **5. Production Efficiency** +- En konsistenten stil = lažja produkcija +- AI tools obvladajo ta stil ODLIČNO +- Cult of the Lamb reference images = abundant training data +- Vector-ready aesthetic = easy scaling + +--- + +## 📊 ASSET KATEGORIJE V STYLE 32 + +### **PRIMARY (Style 32 Exclusive):** +- **Main Characters** - Kai, Ana, Gronk, Grok, Susi +- **Zombies & Undead** - All variants, all biomes +- **Farm Animals** - Chickens, cows, pigs, horses +- **Bosses** - All 20 boss fights +- **Dark Magic Items** - Rituals, altars, satanic objects + +### **SECONDARY (Style 32 Preferred):** +- **NPCs** - Town survivors, quest givers +- **Special Creatures** - Dinosaurs, dragons, mythical beasts +- **Key Props** - Important story items, quest objects +- **UI Elements** - Icons, buttons, menus + +### **TERTIARY (Multi-Style Options):** +- **Environments** - Biome scenery (lahko Style 32 ali drugi stili) +- **Generic Items** - Tools, materials, common loot +- **Vegetation** - Trees, plants, crops (Style 1 ali 32) + +--- + +## 🚀 PRODUKCIJSKA DIREKTIVA + +### **Od 2. januarja 2026 naprej:** + +**VSEH novih assetov se generira v Style 32**, razen explicit izjem. + +### **Prompt Template:** + +``` +Style 32: Cult of the Lamb cute-dark aesthetic. [ASSET DESCRIPTION]. +Adorable with edge, pastel meets gothic, charming yet [appropriate mood], +contradiction aesthetic. 2D game [asset type]. +Solid chroma green background (#00FF00). +``` + +### **Required Keywords:** +- "Cult of the Lamb cute-dark aesthetic" +- "Adorable with edge" +- "Pastel meets gothic" +- "Contradiction aesthetic" +- "Solid chroma green background (#00FF00)" + +--- + +## ✅ TESTNI ASSETI (Danes Generirani) + +**Confirmation Tests:** +1. ✅ **Vegetables** (vegetables_style32_mix) - Pastel-gothic zelenjava +2. ✅ **Zombie with Dreadlocks** (zombie_dreadlocks_style32) - Cute-creepy undead +3. ✅ **Kai Full Body** (kai_style32_fullbody) - Main character +4. ✅ **T-Rex** (trex_style32_cute_dark) - Charming dinosaur + +**Verdict:** Vsi testi **APPROVED** ✅ + +--- + +## 📝 NEXT STEPS + +### **Immediate (Danes):** +1. ✅ Document Style 32 decision → **DONE** +2. ⏳ Update all generation scripts with Style 32 prompts +3. ⏳ Create Style 32 reference sheet (visual guide) +4. ⏳ Begin bulk asset production in Style 32 + +### **This Week:** +1. Generate 100+ core assets (characters, zombies, animals) +2. Test Style 32 across all biomes +3. Create asset pipeline documentation +4. Update Game Bible with Style 32 specs + +### **This Month:** +1. 1000+ Style 32 assets produced +2. Kickstarter demo visual polish +3. Marketing materials in Style 32 +4. Community reveal of art style + +--- + +## 💭 OSEBNE REFLEKSIJE + +**Hipodevil666's Thoughts:** + +Po 80 stilih testiranja in multi-style eksperimentih, sem končno našel **"THE ONE"**. + +Style 32 ni bil samo najboljši - bil je **EDINI**, ki je lahko nosil celotno vizijo DolinaSmrti. + +**Horror-farming** je kontradikcija. **Cute-dark** je kontradikcija. Perfect match. + +Zdaj lahko končno začnem **MASS PRODUCTION** brez dvomov. + +--- + +## 🎯 OFFICIAL MANDATE + +**EFFECTIVE: January 2, 2026, 12:00 CET** + +**All future DolinaSmrti assets will be generated in Style 32: Cult of the Lamb cute-dark aesthetic, unless explicitly specified otherwise.** + +**This is the FINAL art style lock.** + +--- + +**Podpis:** hipodevil666 +**Projekt:** DolinaSmrti (Krvava Žetev) +**Status:** 🔒 **STYLE 32 LOCKED - PRODUCTION READY** + +**END OF FINAL DECISION ENTRY**