FAZA 17: 2.5D Minecraft-Style Terrain + Y-Layer Stacking + Custom Sprites
COMPLETED FEATURES: Custom Sprite Integration: - Player, Zombie, Merchant sprites (0.2 scale) - 11 custom sprites + 5 asset packs loaded - Auto-transparency processing (white/brown removal) - Gravestone system with atlas extraction 2.5D Minecraft-Style Terrain: - Volumetric blocks with 25px thickness - Strong left/right side shading (30%/50% darker) - Minecraft-style texture patterns (grass, dirt, stone) - Crisp black outlines for definition Y-Layer Stacking System: - GRASS_FULL: All green (elevation > 0.7) - GRASS_TOP: Green top + brown sides (elevation 0.4-0.7) - DIRT: All brown (elevation < 0.4) - Dynamic terrain depth based on height Floating Island World Edge: - Stone cliff walls at map borders - 2-tile transition zone - Elevation flattening for cliff drop-off effect - 100x100 world with defined boundaries Performance & Polish: - Canvas renderer for pixel-perfect sharpness - CSS image-rendering: crisp-edges - willReadFrequently optimization - No Canvas2D warnings Technical: - 3D volumetric trees and rocks - Hybrid rendering (2.5D terrain + 2D characters) - Procedural texture generation - Y-layer aware terrain type selection
This commit is contained in:
54
FAZA_12_CHECKLIST.md
Normal file
54
FAZA_12_CHECKLIST.md
Normal file
@@ -0,0 +1,54 @@
|
||||
# FAZA 12: Napredno Shranjevanje (Persistence) - Checklist
|
||||
|
||||
**Status:** ✅ ZAKLJUČENO
|
||||
|
||||
**Datum:** 2025-12-06
|
||||
|
||||
---
|
||||
|
||||
## ✅ Opravila (Developer)
|
||||
|
||||
- [x] Nadgradnja `SaveSystem.js`:
|
||||
- [x] **Inventar:** Shranjujejo se sloti in gold.
|
||||
- [x] **Teren:** Shranjujejo se dinamični objekti (ograje, hiše, rože).
|
||||
- [x] **Kmetija:** Shranjujejo se pridelki (faza rasti).
|
||||
- [x] **Statistika & Čas:** Shranjeno.
|
||||
- [x] Loading Logic:
|
||||
- [x] Čiščenje scene pred nalaganjem (preprečevanje duplikatov).
|
||||
- [x] Ponovna obnova sveta iz Seeda + Naloženih sprememb.
|
||||
|
||||
---
|
||||
|
||||
## 🧪 Ročno testiranje (Naročnik)
|
||||
|
||||
### Test: Save & Reload
|
||||
**Ukaz:** Zgradi, Zasluži, Shrani (F5), Osveži, Naloži (F9).
|
||||
|
||||
**Pričakovani rezultat:**
|
||||
- [x] Vse strukture in pridelke so na svojem mestu.
|
||||
- [x] Zlato je povrnjeno.
|
||||
|
||||
---
|
||||
|
||||
## 📋 Potrditev Naročnika
|
||||
|
||||
```
|
||||
FAZA 12: [STATUS]
|
||||
- Testirano: [DA]
|
||||
- Datum testiranja: 2025-12-06
|
||||
- Opombe: Uporabnik potrdil: "vse je ok"
|
||||
|
||||
ODOBRENO ZA FAZO 13: [DA]
|
||||
|
||||
Podpis naročnika: User
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## ➡️ Naslednji koraki (po odobritvi)
|
||||
|
||||
Ko naročnik potrdi FAZO 12, se začne:
|
||||
**FAZA 13: Zombi Delavec (The Alpha System)**
|
||||
- Implementacija AI za zombija.
|
||||
- Krotenje (Follow/Stay komande).
|
||||
- Prva avtomatizacija (npr. Zombi sledi in napada ali pa samo stoji).
|
||||
Reference in New Issue
Block a user