feat: Complete 2D Visual Overhaul - Isometric to Flat Top-Down

- NEW: Flat2DTerrainSystem.js (375 lines)
- NEW: map2d_data.js procedural map (221 lines)
- MODIFIED: GameScene async create, 2D terrain integration
- MODIFIED: Player.js flat 2D positioning
- MODIFIED: game.js disabled pixelArt for smooth rendering
- FIXED: 15+ bugs (updateCulling, isometric conversions, grid lines)
- ADDED: Phase 28 to TASKS.md
- DOCS: DNEVNIK.md session summary

Result: Working flat 2D game with Stardew Valley style!
Time: 5.5 hours
This commit is contained in:
2025-12-14 17:12:40 +01:00
parent c3dd39e1a6
commit 80bddf5d61
37 changed files with 8164 additions and 1800 deletions

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# ✅ 2D CONVERSION - PHASE 2 & 3 COMPLETE!
**Time:** 16:35
**Duration:** 45 minutes
**Status:** CORE SYSTEMS READY! 🎉
---
## ✅ COMPLETED:
### 1. Flat2DTerrainSystem.js ✅
- Complete 2D rendering
- Flat square tiles (NOT isometric!)
- Procedural textures (grass, dirt, water)
- Layer-based rendering
- Tree/flower/decoration generation
- ~350 lines of code
### 2. Map2D Data System ✅
- Procedural map generation
- Organic pond (12x10 tiles)
- Winding paths
- Tree clusters
- Flowers & decorations
- 100x100 tile world
### 3. GameScene Integration ✅
- Replaced TerrainSystem
- Added async create()
- Loads Flat2D system
- Scripts added to index.html
---
## ⏳ REMAINING (30-45min):
### Player Coordinate Conversion
Player.js still uses isometric coordinates!
**Need to fix:**
```javascript
// OLD (isometric):
const screenPos = this.iso.toScreen(gridX, gridY);
// NEW (flat 2D):
const x = gridX * 48 + 24; // Center
const y = gridY * 48 + 24;
```
### Camera Update
Simple 2D bounds instead of isometric.
### Testing
- Load game
- Check rendering
- Verify player movement
- Test collision
---
## 🎯 NEXT IMMEDIATE STEP:
**TEST CURRENT STATE!**
```
Ctrl + Shift + R (hard refresh)
```
**Expected:**
- ✅ Flat 2D map should load
- ✅ Grass, water, decorations
- ❌ Player might be in wrong position (needs fix)
- ❌ Movement might be weird (needs fix)
---
## 📊 PROGRESS:
```
✅ Tilesets & Map Data DONE (30min)
✅ Flat2D System DONE (30min)
✅ GameScene Integration DONE (15min)
⏳ Player Conversion NEXT (20min)
⏳ Testing & Polish FINAL (25min)
TOTAL: 75% (90/120min)
```
---
## 🚀 STATUS:
**MAJOR MILESTONE REACHED!**
Core 2D system is READY and integrated!
Just need player fixes and we're DONE! 💯
---
*Update: 16:35*
*Next: Player conversion in 20min*