- NEW: Flat2DTerrainSystem.js (375 lines) - NEW: map2d_data.js procedural map (221 lines) - MODIFIED: GameScene async create, 2D terrain integration - MODIFIED: Player.js flat 2D positioning - MODIFIED: game.js disabled pixelArt for smooth rendering - FIXED: 15+ bugs (updateCulling, isometric conversions, grid lines) - ADDED: Phase 28 to TASKS.md - DOCS: DNEVNIK.md session summary Result: Working flat 2D game with Stardew Valley style! Time: 5.5 hours
1.8 KiB
1.8 KiB
✅ 2D CONVERSION - PHASE 2 & 3 COMPLETE!
Time: 16:35
Duration: 45 minutes
Status: CORE SYSTEMS READY! 🎉
✅ COMPLETED:
1. Flat2DTerrainSystem.js ✅
- Complete 2D rendering
- Flat square tiles (NOT isometric!)
- Procedural textures (grass, dirt, water)
- Layer-based rendering
- Tree/flower/decoration generation
- ~350 lines of code
2. Map2D Data System ✅
- Procedural map generation
- Organic pond (12x10 tiles)
- Winding paths
- Tree clusters
- Flowers & decorations
- 100x100 tile world
3. GameScene Integration ✅
- Replaced TerrainSystem
- Added async create()
- Loads Flat2D system
- Scripts added to index.html
⏳ REMAINING (30-45min):
Player Coordinate Conversion
Player.js still uses isometric coordinates!
Need to fix:
// OLD (isometric):
const screenPos = this.iso.toScreen(gridX, gridY);
// NEW (flat 2D):
const x = gridX * 48 + 24; // Center
const y = gridY * 48 + 24;
Camera Update
Simple 2D bounds instead of isometric.
Testing
- Load game
- Check rendering
- Verify player movement
- Test collision
🎯 NEXT IMMEDIATE STEP:
TEST CURRENT STATE!
Ctrl + Shift + R (hard refresh)
Expected:
- ✅ Flat 2D map should load
- ✅ Grass, water, decorations
- ❌ Player might be in wrong position (needs fix)
- ❌ Movement might be weird (needs fix)
📊 PROGRESS:
✅ Tilesets & Map Data DONE (30min)
✅ Flat2D System DONE (30min)
✅ GameScene Integration DONE (15min)
⏳ Player Conversion NEXT (20min)
⏳ Testing & Polish FINAL (25min)
TOTAL: 75% (90/120min)
🚀 STATUS:
MAJOR MILESTONE REACHED!
Core 2D system is READY and integrated!
Just need player fixes and we're DONE! 💯
Update: 16:35
Next: Player conversion in 20min