Files
novafarma/docs/2D_CONVERSION_STATUS.md
NovaFarma Dev 80bddf5d61 feat: Complete 2D Visual Overhaul - Isometric to Flat Top-Down
- NEW: Flat2DTerrainSystem.js (375 lines)
- NEW: map2d_data.js procedural map (221 lines)
- MODIFIED: GameScene async create, 2D terrain integration
- MODIFIED: Player.js flat 2D positioning
- MODIFIED: game.js disabled pixelArt for smooth rendering
- FIXED: 15+ bugs (updateCulling, isometric conversions, grid lines)
- ADDED: Phase 28 to TASKS.md
- DOCS: DNEVNIK.md session summary

Result: Working flat 2D game with Stardew Valley style!
Time: 5.5 hours
2025-12-14 17:12:40 +01:00

1.8 KiB

2D CONVERSION - PHASE 2 & 3 COMPLETE!

Time: 16:35
Duration: 45 minutes
Status: CORE SYSTEMS READY! 🎉


COMPLETED:

1. Flat2DTerrainSystem.js

  • Complete 2D rendering
  • Flat square tiles (NOT isometric!)
  • Procedural textures (grass, dirt, water)
  • Layer-based rendering
  • Tree/flower/decoration generation
  • ~350 lines of code

2. Map2D Data System

  • Procedural map generation
  • Organic pond (12x10 tiles)
  • Winding paths
  • Tree clusters
  • Flowers & decorations
  • 100x100 tile world

3. GameScene Integration

  • Replaced TerrainSystem
  • Added async create()
  • Loads Flat2D system
  • Scripts added to index.html

REMAINING (30-45min):

Player Coordinate Conversion

Player.js still uses isometric coordinates!

Need to fix:

// OLD (isometric):
const screenPos = this.iso.toScreen(gridX, gridY);

// NEW (flat 2D):
const x = gridX * 48 + 24; // Center
const y = gridY * 48 + 24;

Camera Update

Simple 2D bounds instead of isometric.

Testing

  • Load game
  • Check rendering
  • Verify player movement
  • Test collision

🎯 NEXT IMMEDIATE STEP:

TEST CURRENT STATE!

Ctrl + Shift + R (hard refresh)

Expected:

  • Flat 2D map should load
  • Grass, water, decorations
  • Player might be in wrong position (needs fix)
  • Movement might be weird (needs fix)

📊 PROGRESS:

✅ Tilesets & Map Data      DONE (30min)
✅ Flat2D System           DONE (30min)
✅ GameScene Integration    DONE (15min)
⏳ Player Conversion        NEXT (20min)
⏳ Testing & Polish         FINAL (25min)

TOTAL: 75% (90/120min)

🚀 STATUS:

MAJOR MILESTONE REACHED!

Core 2D system is READY and integrated!

Just need player fixes and we're DONE! 💯


Update: 16:35
Next: Player conversion in 20min