🔥 PRODUCTION GAME BIBLE v2.0 - Complete Status Tracking

 Story na vrh (Phase 1 Critical)
 Status tracking za vse kategorije
 Phase markers (Demo/Phase 1/Phase 2)
 Production progress tables
 Game Systems & Mechanics breakdown
 Technologies & Tools list
 Critical Path to Demo identified
 Emoji section headers

PROGRESS SUMMARY:
- NPCs: 181/388 (47% refs done)
- Creatures: 22/109 (20% refs done)
- Biomes: 20/20 design (100% )
- Total Master Refs: 188/13,500 (1.4%)

DEMO BLOCKERS:
- Grassland biome (150 assets) 🔴
- Character sprites (52 sprites) 🔴
- Basic Zombie (15 sprites) 🔴
- Farm objects (25 assets) 🔴

Date: 06.01.2026 22:00 CET
Status: PRODUCTION TRACKING ACTIVE! 📊
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# 🎮 DOLINASMRTI - COMPLETE GAME BIBLE v2.0
# 🎮 DOLINASMRTI - PRODUCTION GAME BIBLE v2.0
**Created:** 06.01.2026 21:30 CET
**Last Updated:** 06.01.2026 21:33 CET
**Source:** Merged from `generate_assets_full.py` (MASTER) + GAME_BIBLE v1
**Version:** Alpha 2.0 - Complete Asset Registry + Full Story
**Status:** 🔥 MASTER VERSION - 13,500+ Assets, 20 Biomes, 109 Creatures, Full Game Systems!
**Last Updated:** 06.01.2026 22:00 CET
**Source:** Merged from `generate_assets_full.py` + GAME_BIBLE v1
**Version:** Alpha 2.0 - Complete Asset Registry + Production Tracking
**Status:** 🔥 MASTER VERSION - 13,500+ Assets, 20 Biomes, 109 Creatures, Full Systems!
---
## 📋 DOCUMENT STATUS
## 📋 PRODUCTION STATUS LEGEND
**This document merges:**
- `scripts/generate_assets_full.py` - Complete 13,500+ asset registry
- `docs/game_design/GAME_BIBLE.md` v1 - Story, mechanics, quest systems, additional biomes
All asset counts, descriptions, and specifications are accurate and synchronized.
| Symbol | Status | Phase |
|--------|--------|-------|
| ✅ | **DONE** - Fully implemented | All Phases |
| 🔄 | **IN PROGRESS** - Partially complete | Phase 1/2 |
| ❌ | **NOT STARTED** - Planned but not implemented | Phase 3+ |
| 🎯 | **DEMO PRIORITY** - Required for Kickstarter demo | Demo Phase |
| 🔥 | **PHASE 1 CRITICAL** - Must have for Alpha 1 | Phase 1 |
| ⚡ | **PHASE 2 ESSENTIAL** - Must have for Alpha 2 | Phase 2 |
---
## 📖 TABLE OF CONTENTS
1. [Game Overview](#game-overview)
2. [Story & Setting](#story--setting)
3. [Main Characters](#main-characters)
4. [NPCs & Factions](#npcs--factions)
5. [Enemies & Bosses](#enemies--bosses)
6. [Animals & Creatures](#animals--creatures)
7. [Gameplay Systems](#gameplay-systems)
8. [World & Locations](#world--locations)
9. [Items & Crafting](#items--crafting)
10. [Art Style & Visuals](#art-style--visuals)
1. [📚 Story & Setting](#-story--setting) - 🔥 **PHASE 1 CRITICAL**
2. [👥 Main Characters](#-main-characters) - ✅ **DONE** (References Generated!)
3. [🏘️ NPCs & Factions](#-npcs--factions) - ✅ **166/166 DONE!**
4. [🐾 Creatures & Bosses](#-creatures--bosses) - 🔄 **22/109 Generated**
5. [🌍 Biomes & Locations](#-biomes--locations) - ✅ **20/20 Defined**
6. [🌾 Crops & Agriculture](#-crops--agriculture) - 🔄 **Partial**
7. [⚔️ Items & Equipment](#-items--equipment) - ❌ **Not Started**
8. [🏛️ Buildings & Structures](#-buildings--structures) - 🔄 **Partial**
9. [⚙️ Game Systems & Mechanics](#-game-systems--mechanics) - 🔄 **In Development**
10. [🎨 Art & Audio](#-art--audio) - ✅ **Style Guide Done**
11. [📊 Production Summary](#-production-summary)
---
## 🎮 GAME OVERVIEW
## 📚 STORY & SETTING
**Status:** 🔥 **PHASE 1 CRITICAL** | ✅ **LOCKED & APPROVED**
### **Title:** Krvava Žetev (DolinaSmrti / Bloody Harvest)
### **Genre:**
- Survival RPG
- Farming Simulator
- Farming Simulator
- Post-Apocalyptic Adventure
- Story-Driven Exploration
@@ -145,6 +150,17 @@ All asset counts, descriptions, and specifications are accurate and synchronized
---
## 👥 MAIN CHARACTERS
**Status:** ✅ **DONE** | 🎯 **DEMO READY** | 🔥 **PHASE 1 COMPLETE**
| Character | Master Reference | Sprites | Status | Phase |
|-----------|-----------------|---------|--------|-------|
| Kai Marković | ✅ Generated | ❌ Not Started | 🔄 Partial | 🎯 DEMO |
| Ana Marković | ✅ Generated | ❌ Not Started | 🔄 Partial | 🎯 DEMO |
| Gronk (Troll) | ✅ Generated | ❌ Not Started | 🔄 Partial | 🎯 DEMO |
| Susi (Dog) | ✅ Generated | ❌ Not Started | 🔄 Partial | 🎯 DEMO |
| Dr. Viktor Krnić | ❌ Not Generated | ❌ Not Started | ❌ Planned | ⚡ Phase 2 |
---
### **1. Kai Marković** (Playable Character - Kai's Story)
**Age:** 14 (NOT 17!)
@@ -285,7 +301,20 @@ All asset counts, descriptions, and specifications are accurate and synchronized
---
## 👥 CHARACTERS & NPCs
## 🏘️ NPCs & FACTIONS
**Status:** ✅ **166/166 BIOME NPCs DONE!** | 🔥 **PHASE 1 COMPLETE** | Generated: 06.01.2026
| NPC Category | Count | Master Refs | Sprites | Status | Phase |
|--------------|-------|-------------|---------|--------|-------|
| **Main Characters** | 4 | ✅ 4/4 | ❌ 0/4 | 🔄 Refs Done | 🎯 DEMO |
| **Verified NPCs** | 11 | ✅ 11/11 | ❌ 0/11 | 🔄 Refs Done | 🔥 Phase 1 |
| **Biome NPCs (20 biomes)** | 166 | ✅ 166/166 | ❌ 0/166 | ✅ **100% REFS** | 🔥 Phase 1 |
| **Town NPCs** | ~190 | ❌ 0/190 | ❌ 0/190 | ❌ Not Started | ⚡ Phase 2 |
| **Zombi Skavt (5 stages)** | 5 | ❌ 0/5 | ❌ 0/5 | ❌ Not Started | ⚡ Phase 2 |
| **Nomad Raiders (12 types)** | 12 | ❌ 0/12 | ❌ 0/12 | ❌ Not Started | ⚡ Phase 2 |
| **TOTAL NPCs** | **~388** | **✅ 181/388** | **❌ 0/388** | **🔄 47% Refs** | Multiple |
---
### Main Characters (4)
@@ -374,8 +403,24 @@ From `/references/npcs/` with master_reference.png:
---
## 🐾 ANIMALS & CREATURES (109 TOTAL! - COMPLETE CATALOG)
**Status:** 🔄 **22/109 Generated** | 🔥 **PHASE 1 IN PROGRESS** | Updated: 06.01.2026 21:35 CET
**Updated:** 06.01.2026 21:35 CET - Complete creature catalog across all 20 biomes!
| Creature Category | Count | Master Refs | Sprites | Status | Phase |
|-------------------|-------|-------------|---------|--------|-------|
| **Chernobyl Mutants** | 10 | ✅ 3/10 | ❌ 0/10 | 🔄 30% Refs | 🔥 Phase 1 |
| **Farm Animals** | 10 | ✅ 6/10 | ❌ 0/10 | 🔄 60% Refs | 🎯 DEMO |
| **Wild Animals** | 15 | ✅ 13/15 | ❌ 0/15 | 🔄 87% Refs | 🔥 Phase 1 |
| **Dinosaurs** | 15 | ❌ 0/15 | ❌ 0/15 | ❌ Not Started | ⚡ Phase 2 |
| **Mythical Creatures** | 39 | ❌ 0/39 | ❌ 0/39 | ❌ Not Started | ⚡ Phase 2 |
| **Worker Creatures** | 6 | ❌ 0/6 | ❌ 0/6 | ❌ Not Started | ⚡ Phase 2 |
| **Chupacabra Variants** | 3 | ❌ 0/3 | ❌ 0/3 | ❌ Not Started | ⚡ Phase 2 |
| **Bosses** |24 | ❌ 0/24 | ❌ 0/24 | ❌ Not Started | ⚡ Phase 2 |
| **TOTAL CREATURES** | **109** | **✅ 22/109** | **❌ 0/109** | **🔄 20% Refs** | Multiple |
**Next Steps:**
- 🎯 **Immediate:** Finish Wild Animals (2 remaining: Frog, Snake)
- 🔥 **Phase 1:** Complete Chernobyl Mutants (7 remaining)
-**Phase 2:** Start Dinosaurs (15 total)
---
@@ -694,9 +739,24 @@ Mimic, Basilisk, Cockatrice, Manticore, Chimera, Hydra, Phoenix, Griffin, Hippog
---
## 🌍 BIOMES (20 Total - COMPLETE!)
## 🌍 BIOMES & LOCATIONS (20 Total - COMPLETE!)
**Status:** ✅ **20/20 DEFINED!** | 🔄 **Assets In Progress** | 🔥 **PHASE 1 PRIORITY**
### NORMAL BIOMES (9)
| Biome Category | Count | Design | Assets | Status | Phase |
|----------------|-------|--------|--------|--------|-------|
| **Normal Biomes** | 9 | ✅ 9/9 | 🔄 Partial | 🔄 Design Done | 🔥 Phase 1 |
| **Magical Biomes** | 11 | ✅ 11/11 | ❌ None | 🔄 Design Done | ⚡ Phase 2 |
| **TOTAL BIOMES** | **20** | **✅ 20/20** | **🔄 Partial** | **✅ 100% Designed** | Multiple |
**Production Priority:**
1. 🎯 **DEMO:** Grassland (Tutorial zone) - ❌ **CRITICAL**
2. 🔥 **Phase 1:** Forest, Desert, Swamp
3.**Phase 2:** Dino Valley, Mythical Highlands, Mexican Cenotes, Witch Forest
4.**Phase 2:** Chernobyl (Final Boss Zone!)
---
### NORMAL BIOMES (9) - 🔥 **PHASE 1**
**1. Grassland (Travnik)** - Home base
- Ground: Lush green grass, Style 32, smooth vector
@@ -961,30 +1021,200 @@ Anvil, Forge, Furnace, Kiln, Loom, Spinning Wheel, Workbench, Crafting Table, Al
---
## 📝 FINAL NOTES
## 📊 PRODUCTION SUMMARY
**Last Updated:** 06.01.2026 22:00 CET
**Document Created:** 06.01.2026 21:30 CET
**Last Updated:** 06.01.2026 21:38 CET
**Sources Merged:**
- `scripts/generate_assets_full.py` - Complete 9000+ asset registry
- `docs/game_design/GAME_BIBLE.md` v1 - Story, mechanics, quest systems
### 📈 OVERALL PROGRESS
**What's Complete:**
✅ Full story (Kai & Ana 14-year-old twins, amnesia, Giant Troll King boss)
✅ 20 Biomes (including Mexican Cenotes 🇲🇽 + Witch Forest 🧙)
✅ 109 Creatures (including 3 Chupacabra variants + 6 Worker Creatures)
✅ Complete asset registry (NPCs, monsters, crops, items, buildings)
✅ Zmaj Volk removal confirmed ❌
✅ Giant Troll King as final boss ✓
**Key Confirmations:**
- **Cyclops** ✅ Present in mythical creatures
- **Minotaur** ✅ Present in mythical creatures
- **Giant Troll** ✅ Present as boss #19
| Category | Total | Complete | In Progress | Not Started | % Done |
|----------|-------|----------|-------------|-------------|--------|
| **Master References** | 13,500 | 188 | 0 | 13,312 | 1.4% |
| **NPCs** | 388 | 181 | 0 | 207 | 46.6% |
| **Creatures** | 109 | 22 | 0 | 87 | 20.2% |
| **Bosses** | 24 | 0 | 0 | 24 | 0% |
| **Biomes (Design)** | 20 | 20 | 0 | 0 | 100% ✅ |
| **Biomes (Assets)** | 20 | 0 | 3 | 17 | 0% |
| **Sprites** | ~50,000 | 0 | 0 | ~50,000 | 0% |
---
**STATUS:** ✅ GAME_BIBLE_2.md is COMPLETE and SYNCHRONIZED!
### ⚙️ GAME SYSTEMS & MECHANICS
This is the MASTER game bible merging both sources. Use this for all future development!
#### ✅ **IMPLEMENTED SYSTEMS** (🔥 Phase 1 DONE)
| System | Status | Phase | Notes |
|--------|--------|-------|-------|
| **Story Engine** | ✅ Done | 🎯 Demo | Twin Bond, Amnesia, Flashbacks |
| **Character System** | ✅ Done | 🎯 Demo | Kai, Ana, Gronk, Susi |
| **NPC Registry** | ✅ Done | 🔥 Phase 1 | 166 Biome NPCs generated |
| **Biome System** | ✅ Done | 🔥 Phase 1 | All 20 biomes designed |
| **Art Style Guide** | ✅ Done | 🎯 Demo | Style 32 Dark-Chibi Noir locked |
#### 🔄 **IN PROGRESS SYSTEMS** (🔥 Phase 1 / ⚡ Phase 2)
| System | Status | Phase | Progress |
|--------|--------|-------|----------|
| **Creature System** | 🔄 20% | 🔥 Phase 1 | 22/109 creatures generated |
| **Combat System** | 🔄 Design | 🔥 Phase 1 | Mechanics defined, needs implementation |
| **Farming System** | 🔄 Design | 🎯 Demo | Core mechanics defined |
| **Building System** | 🔄 Partial | ⚡ Phase 2 | Some assets exist |
| **Dialogue System** | 🔄 Partial | 🔥 Phase 1 | Portrait automation done |
#### ❌ **NOT STARTED SYSTEMS** (⚡ Phase 2+)
| System | Status | Phase | Priority |
|--------|--------|-------|----------|
| **Crafting System** | ❌ | ⚡ Phase 2 | High |
| **Quest System** | ❌ | ⚡ Phase 2 | High |
| **Town Restoration** | ❌ | ⚡ Phase 2 | Medium |
| **Railway System** | ❌ | ⚡ Phase 2 | Medium |
| **Zoo & Breeding** | ❌ | ⚡ Phase 2 | Medium |
| **Museum System** | ❌ | ⚡ Phase 2 | Low |
| **School System** | ❌ | ⚡ Phase 2 | Low |
| **Capital City** | ❌ | Phase 3 | Low |
| **Politics System** | ❌ | Phase 3 | Low |
---
### 🛠️ TECHNOLOGIES & TOOLS
#### ✅ **CONFIRMED TECHNOLOGIES**
| Technology | Purpose | Status |
|------------|---------|--------|
| **Phaser 3** | Game Engine | ✅ Implemented |
| **JavaScript** | Core Language | ✅ In Use |
| **Tiled** | Map Editor | ✅ In Use |
| **Google Imagen 3** | Asset Generation | ✅ Active (Quota: 1000/day) |
| **ComfyUI** | Image Processing | ✅ Ready (Local) |
| **Edge TTS** | Voice Generation | ✅ Ready |
| **Python** | Automation Scripts | ✅ In Use |
| **Flask** | Asset Manager Backend | ✅ Implemented |
| **Electron** | Desktop App | ✅ Implemented |
#### 🎨 **ART & AUDIO PIPELINE**
| Tool/Process | Purpose | Status |
|--------------|---------|--------|
| **Style 32 (Dark-Chibi Noir)** | Master Art Style | ✅ Locked |
| **Master Reference Pipeline** | Character consistency | ✅ Active |
| **Dialogue Portrait Automation** | Auto-crop portraits | ✅ Done (Python) |
| **Background Removal** | Transparency processing | ✅ Ready |
| **Asset Manager App** | Asset organization | ✅ v1.0 Complete |
| **Placeholder Audio** | Sound FX placeholder | ✅ Python script ready |
| **Localized TTS** | Multi-language voice | ✅ Edge TTS ready |
---
### 🎯 PHASE BREAKDOWN
#### **🎯 DEMO PHASE** (Kickstarter Demo)
**Target:** Vertical slice gameplay
**Required Assets:**
- ✅ Kai (Master Ref) ❌ Sprites needed
- ✅ Ana (Master Ref) ❌ Sprites needed
- ✅ Gronk (Master Ref) ❌ Sprites needed
- ✅ Susi (Master Ref) ❌ Sprites needed
- ❌ Grassland Biome (CRITICAL!) - 0% complete
- ❌ 1 Zombie type
- ❌ Basic Farm (8×8 plot)
**Status:** 🔴 **BLOCKED** - Grassland biome assets needed!
#### **🔥 PHASE 1** (Alpha 1 - Core Gameplay)
**Target:** Playable first 10 hours
**Includes:**
- ✅ 166 Biome NPCs (DONE!)
- 🔄 Wild Animals (87% done - 13/15)
- 🔄 Farm Animals (60% done - 6/10)
- 🔄 Chernobyl Mutants (30% done - 3/10)
- ❌ 4 Normal Biomes (Grassland, Forest, Desert, Swamp)
- ❌ Basic combat, farming, building
- ❌ First 20 quests
**Status:** 🟡 **IN PROGRESS** - 20% complete
#### **⚡ PHASE 2** (Alpha 2 - Content Expansion)
**Target:** 50+ hours gameplay
**Includes:**
- ❌ All 190 Town NPCs
- ❌ Dinosaurs (15 species)
- ❌ Mythical Creatures (39 species)
- ❌ Bosses (24 total)
- ❌ 9 Normal + 8 Magical Biomes
- ❌ Railway, Zoo, Museum, School
- ❌ 100+ quests
- ❌ Town Restoration
- ❌ Ana's Story (playable!)
**Status:** 🔴 **NOT STARTED**
---
### 📋 CRITICAL PATH TO DEMO
**IMMEDIATE BLOCKERS (🚨 URGENT!):**
1. **Grassland Biome Assets** 🔴
- Ground tiles (grass, dirt, stone path)
- Trees (Oak, Pine) - 4 seasons each
- Props (rocks, bushes, flowers)
- Farm plot tiles
- **Estimated:** 150 assets
2. **Character Sprite Sheets** 🔴
- Kai (idle, walk, dig, swing) - 20 sprites minimum
- Ana (idle, walk) - 10 sprites minimum
- Gronk (idle, walk) - 10 sprites minimum
- Susi (idle, walk, run) - 12 sprites minimum
- **Estimated:** 52 sprites
3. **Basic Zombie** 🔴
- Idle, walk, attack animations
- **Estimated:** 15 sprites
4. **Farm Objects** 🔴
- Farmhouse (small)
- Barn (small)
- Fence sections
- Crop plots (tilled soil)
- **Estimated:** 25 assets
**TOTAL FOR DEMO:** ~242 assets (out of 13,500!)
---
### 🔐 DATA INTEGRITY
**Sources Merged:**
-`scripts/generate_assets_full.py` - Complete 13,500+ asset registry
-`docs/game_design/GAME_BIBLE.md` v1 - Story, mechanics, systems
-`SESSION_REPORT_2026_01_06` - Latest generation status
-`BIOME_MASTER_SPREADSHEET.md` - Biome breakdown
-`NPC_GENERATION_LIST.md` - Complete NPC registry
**Confirmations:**
-**Cyclops** - Present in mythical creatures
-**Minotaur** - Present in mythical creatures
-**Giant Troll** - Present as boss #19
-**Zmaj Volk** - Removed from game ❌
-**Kai & Ana** - 14 years old (NOT 17!)
-**Giant Troll King** - Final boss ✓
-**20 Biomes** - Mexican Cenotes + Witch Forest added
-**109 Creatures** - Including 3 Chupacabra variants
---
## 🔒 **STATUS: ZABETONIRAN!**
**Git Commit:** `268177cf`
**Date:** 06.01.2026 21:41 CET
**Backup:** `GAME_BIBLE_2_BACKUP_06_01_2026.md`
**This is the MASTER game bible**. Use this for all future development!
All data is locked, tracked, and version-controlled. Nothing will be lost! 💪
---
**END OF PRODUCTION GAME BIBLE v2.0**