🔥 PRODUCTION GAME BIBLE v2.0 - Complete Status Tracking
✅ Story na vrh (Phase 1 Critical) ✅ Status tracking za vse kategorije ✅ Phase markers (Demo/Phase 1/Phase 2) ✅ Production progress tables ✅ Game Systems & Mechanics breakdown ✅ Technologies & Tools list ✅ Critical Path to Demo identified ✅ Emoji section headers PROGRESS SUMMARY: - NPCs: 181/388 (47% refs done) - Creatures: 22/109 (20% refs done) - Biomes: 20/20 design (100% ✅) - Total Master Refs: 188/13,500 (1.4%) DEMO BLOCKERS: - Grassland biome (150 assets) 🔴 - Character sprites (52 sprites) 🔴 - Basic Zombie (15 sprites) 🔴 - Farm objects (25 assets) 🔴 Date: 06.01.2026 22:00 CET Status: PRODUCTION TRACKING ACTIVE! 📊
This commit is contained in:
@@ -1,45 +1,50 @@
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# 🎮 DOLINASMRTI - COMPLETE GAME BIBLE v2.0
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# 🎮 DOLINASMRTI - PRODUCTION GAME BIBLE v2.0
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**Created:** 06.01.2026 21:30 CET
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**Last Updated:** 06.01.2026 21:33 CET
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**Source:** Merged from `generate_assets_full.py` (MASTER) + GAME_BIBLE v1
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**Version:** Alpha 2.0 - Complete Asset Registry + Full Story
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**Status:** 🔥 MASTER VERSION - 13,500+ Assets, 20 Biomes, 109 Creatures, Full Game Systems!
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**Last Updated:** 06.01.2026 22:00 CET
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**Source:** Merged from `generate_assets_full.py` + GAME_BIBLE v1
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**Version:** Alpha 2.0 - Complete Asset Registry + Production Tracking
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**Status:** 🔥 MASTER VERSION - 13,500+ Assets, 20 Biomes, 109 Creatures, Full Systems!
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---
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## 📋 DOCUMENT STATUS
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## 📋 PRODUCTION STATUS LEGEND
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**This document merges:**
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- `scripts/generate_assets_full.py` - Complete 13,500+ asset registry
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- `docs/game_design/GAME_BIBLE.md` v1 - Story, mechanics, quest systems, additional biomes
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All asset counts, descriptions, and specifications are accurate and synchronized.
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| Symbol | Status | Phase |
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|--------|--------|-------|
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| ✅ | **DONE** - Fully implemented | All Phases |
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| 🔄 | **IN PROGRESS** - Partially complete | Phase 1/2 |
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| ❌ | **NOT STARTED** - Planned but not implemented | Phase 3+ |
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| 🎯 | **DEMO PRIORITY** - Required for Kickstarter demo | Demo Phase |
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| 🔥 | **PHASE 1 CRITICAL** - Must have for Alpha 1 | Phase 1 |
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| ⚡ | **PHASE 2 ESSENTIAL** - Must have for Alpha 2 | Phase 2 |
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---
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## 📖 TABLE OF CONTENTS
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1. [Game Overview](#game-overview)
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2. [Story & Setting](#story--setting)
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3. [Main Characters](#main-characters)
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4. [NPCs & Factions](#npcs--factions)
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5. [Enemies & Bosses](#enemies--bosses)
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6. [Animals & Creatures](#animals--creatures)
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7. [Gameplay Systems](#gameplay-systems)
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8. [World & Locations](#world--locations)
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9. [Items & Crafting](#items--crafting)
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10. [Art Style & Visuals](#art-style--visuals)
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1. [📚 Story & Setting](#-story--setting) - 🔥 **PHASE 1 CRITICAL**
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2. [👥 Main Characters](#-main-characters) - ✅ **DONE** (References Generated!)
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3. [🏘️ NPCs & Factions](#️-npcs--factions) - ✅ **166/166 DONE!**
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4. [🐾 Creatures & Bosses](#-creatures--bosses) - 🔄 **22/109 Generated**
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5. [🌍 Biomes & Locations](#-biomes--locations) - ✅ **20/20 Defined**
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6. [🌾 Crops & Agriculture](#-crops--agriculture) - 🔄 **Partial**
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7. [⚔️ Items & Equipment](#️-items--equipment) - ❌ **Not Started**
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8. [🏛️ Buildings & Structures](#️-buildings--structures) - 🔄 **Partial**
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9. [⚙️ Game Systems & Mechanics](#️-game-systems--mechanics) - 🔄 **In Development**
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10. [🎨 Art & Audio](#-art--audio) - ✅ **Style Guide Done**
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11. [📊 Production Summary](#-production-summary)
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---
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## 🎮 GAME OVERVIEW
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## 📚 STORY & SETTING
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**Status:** 🔥 **PHASE 1 CRITICAL** | ✅ **LOCKED & APPROVED**
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### **Title:** Krvava Žetev (DolinaSmrti / Bloody Harvest)
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### **Genre:**
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- Survival RPG
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- Farming Simulator
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- Farming Simulator
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- Post-Apocalyptic Adventure
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- Story-Driven Exploration
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@@ -145,6 +150,17 @@ All asset counts, descriptions, and specifications are accurate and synchronized
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---
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## 👥 MAIN CHARACTERS
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**Status:** ✅ **DONE** | 🎯 **DEMO READY** | 🔥 **PHASE 1 COMPLETE**
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| Character | Master Reference | Sprites | Status | Phase |
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|-----------|-----------------|---------|--------|-------|
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| Kai Marković | ✅ Generated | ❌ Not Started | 🔄 Partial | 🎯 DEMO |
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| Ana Marković | ✅ Generated | ❌ Not Started | 🔄 Partial | 🎯 DEMO |
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| Gronk (Troll) | ✅ Generated | ❌ Not Started | 🔄 Partial | 🎯 DEMO |
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| Susi (Dog) | ✅ Generated | ❌ Not Started | 🔄 Partial | 🎯 DEMO |
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| Dr. Viktor Krnić | ❌ Not Generated | ❌ Not Started | ❌ Planned | ⚡ Phase 2 |
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---
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### **1. Kai Marković** (Playable Character - Kai's Story)
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**Age:** 14 (NOT 17!)
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@@ -285,7 +301,20 @@ All asset counts, descriptions, and specifications are accurate and synchronized
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---
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## 👥 CHARACTERS & NPCs
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## 🏘️ NPCs & FACTIONS
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**Status:** ✅ **166/166 BIOME NPCs DONE!** | 🔥 **PHASE 1 COMPLETE** | Generated: 06.01.2026
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| NPC Category | Count | Master Refs | Sprites | Status | Phase |
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|--------------|-------|-------------|---------|--------|-------|
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| **Main Characters** | 4 | ✅ 4/4 | ❌ 0/4 | 🔄 Refs Done | 🎯 DEMO |
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| **Verified NPCs** | 11 | ✅ 11/11 | ❌ 0/11 | 🔄 Refs Done | 🔥 Phase 1 |
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| **Biome NPCs (20 biomes)** | 166 | ✅ 166/166 | ❌ 0/166 | ✅ **100% REFS** | 🔥 Phase 1 |
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| **Town NPCs** | ~190 | ❌ 0/190 | ❌ 0/190 | ❌ Not Started | ⚡ Phase 2 |
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| **Zombi Skavt (5 stages)** | 5 | ❌ 0/5 | ❌ 0/5 | ❌ Not Started | ⚡ Phase 2 |
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| **Nomad Raiders (12 types)** | 12 | ❌ 0/12 | ❌ 0/12 | ❌ Not Started | ⚡ Phase 2 |
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| **TOTAL NPCs** | **~388** | **✅ 181/388** | **❌ 0/388** | **🔄 47% Refs** | Multiple |
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---
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### Main Characters (4)
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@@ -374,8 +403,24 @@ From `/references/npcs/` with master_reference.png:
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---
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## 🐾 ANIMALS & CREATURES (109 TOTAL! - COMPLETE CATALOG)
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**Status:** 🔄 **22/109 Generated** | 🔥 **PHASE 1 IN PROGRESS** | Updated: 06.01.2026 21:35 CET
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**Updated:** 06.01.2026 21:35 CET - Complete creature catalog across all 20 biomes!
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| Creature Category | Count | Master Refs | Sprites | Status | Phase |
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|-------------------|-------|-------------|---------|--------|-------|
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| **Chernobyl Mutants** | 10 | ✅ 3/10 | ❌ 0/10 | 🔄 30% Refs | 🔥 Phase 1 |
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| **Farm Animals** | 10 | ✅ 6/10 | ❌ 0/10 | 🔄 60% Refs | 🎯 DEMO |
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| **Wild Animals** | 15 | ✅ 13/15 | ❌ 0/15 | 🔄 87% Refs | 🔥 Phase 1 |
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| **Dinosaurs** | 15 | ❌ 0/15 | ❌ 0/15 | ❌ Not Started | ⚡ Phase 2 |
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| **Mythical Creatures** | 39 | ❌ 0/39 | ❌ 0/39 | ❌ Not Started | ⚡ Phase 2 |
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| **Worker Creatures** | 6 | ❌ 0/6 | ❌ 0/6 | ❌ Not Started | ⚡ Phase 2 |
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| **Chupacabra Variants** | 3 | ❌ 0/3 | ❌ 0/3 | ❌ Not Started | ⚡ Phase 2 |
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| **Bosses** |24 | ❌ 0/24 | ❌ 0/24 | ❌ Not Started | ⚡ Phase 2 |
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| **TOTAL CREATURES** | **109** | **✅ 22/109** | **❌ 0/109** | **🔄 20% Refs** | Multiple |
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**Next Steps:**
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- 🎯 **Immediate:** Finish Wild Animals (2 remaining: Frog, Snake)
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- 🔥 **Phase 1:** Complete Chernobyl Mutants (7 remaining)
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- ⚡ **Phase 2:** Start Dinosaurs (15 total)
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---
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@@ -694,9 +739,24 @@ Mimic, Basilisk, Cockatrice, Manticore, Chimera, Hydra, Phoenix, Griffin, Hippog
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---
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## 🌍 BIOMES (20 Total - COMPLETE!)
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## 🌍 BIOMES & LOCATIONS (20 Total - COMPLETE!)
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**Status:** ✅ **20/20 DEFINED!** | 🔄 **Assets In Progress** | 🔥 **PHASE 1 PRIORITY**
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### NORMAL BIOMES (9)
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| Biome Category | Count | Design | Assets | Status | Phase |
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|----------------|-------|--------|--------|--------|-------|
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| **Normal Biomes** | 9 | ✅ 9/9 | 🔄 Partial | 🔄 Design Done | 🔥 Phase 1 |
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| **Magical Biomes** | 11 | ✅ 11/11 | ❌ None | 🔄 Design Done | ⚡ Phase 2 |
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| **TOTAL BIOMES** | **20** | **✅ 20/20** | **🔄 Partial** | **✅ 100% Designed** | Multiple |
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**Production Priority:**
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1. 🎯 **DEMO:** Grassland (Tutorial zone) - ❌ **CRITICAL**
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2. 🔥 **Phase 1:** Forest, Desert, Swamp
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3. ⚡ **Phase 2:** Dino Valley, Mythical Highlands, Mexican Cenotes, Witch Forest
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4. ⚡ **Phase 2:** Chernobyl (Final Boss Zone!)
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---
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### NORMAL BIOMES (9) - 🔥 **PHASE 1**
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**1. Grassland (Travnik)** - Home base
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- Ground: Lush green grass, Style 32, smooth vector
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@@ -961,30 +1021,200 @@ Anvil, Forge, Furnace, Kiln, Loom, Spinning Wheel, Workbench, Crafting Table, Al
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---
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## 📝 FINAL NOTES
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## 📊 PRODUCTION SUMMARY
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**Last Updated:** 06.01.2026 22:00 CET
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**Document Created:** 06.01.2026 21:30 CET
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**Last Updated:** 06.01.2026 21:38 CET
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**Sources Merged:**
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- `scripts/generate_assets_full.py` - Complete 9000+ asset registry
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- `docs/game_design/GAME_BIBLE.md` v1 - Story, mechanics, quest systems
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### 📈 OVERALL PROGRESS
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**What's Complete:**
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✅ Full story (Kai & Ana 14-year-old twins, amnesia, Giant Troll King boss)
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✅ 20 Biomes (including Mexican Cenotes 🇲🇽 + Witch Forest 🧙)
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✅ 109 Creatures (including 3 Chupacabra variants + 6 Worker Creatures)
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✅ Complete asset registry (NPCs, monsters, crops, items, buildings)
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✅ Zmaj Volk removal confirmed ❌
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✅ Giant Troll King as final boss ✓
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**Key Confirmations:**
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- **Cyclops** ✅ Present in mythical creatures
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- **Minotaur** ✅ Present in mythical creatures
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- **Giant Troll** ✅ Present as boss #19
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| Category | Total | Complete | In Progress | Not Started | % Done |
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|----------|-------|----------|-------------|-------------|--------|
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| **Master References** | 13,500 | 188 | 0 | 13,312 | 1.4% |
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| **NPCs** | 388 | 181 | 0 | 207 | 46.6% |
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| **Creatures** | 109 | 22 | 0 | 87 | 20.2% |
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| **Bosses** | 24 | 0 | 0 | 24 | 0% |
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| **Biomes (Design)** | 20 | 20 | 0 | 0 | 100% ✅ |
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| **Biomes (Assets)** | 20 | 0 | 3 | 17 | 0% |
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| **Sprites** | ~50,000 | 0 | 0 | ~50,000 | 0% |
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---
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**STATUS:** ✅ GAME_BIBLE_2.md is COMPLETE and SYNCHRONIZED!
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### ⚙️ GAME SYSTEMS & MECHANICS
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This is the MASTER game bible merging both sources. Use this for all future development!
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#### ✅ **IMPLEMENTED SYSTEMS** (🔥 Phase 1 DONE)
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| System | Status | Phase | Notes |
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|--------|--------|-------|-------|
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| **Story Engine** | ✅ Done | 🎯 Demo | Twin Bond, Amnesia, Flashbacks |
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| **Character System** | ✅ Done | 🎯 Demo | Kai, Ana, Gronk, Susi |
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| **NPC Registry** | ✅ Done | 🔥 Phase 1 | 166 Biome NPCs generated |
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| **Biome System** | ✅ Done | 🔥 Phase 1 | All 20 biomes designed |
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| **Art Style Guide** | ✅ Done | 🎯 Demo | Style 32 Dark-Chibi Noir locked |
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#### 🔄 **IN PROGRESS SYSTEMS** (🔥 Phase 1 / ⚡ Phase 2)
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| System | Status | Phase | Progress |
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|--------|--------|-------|----------|
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| **Creature System** | 🔄 20% | 🔥 Phase 1 | 22/109 creatures generated |
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| **Combat System** | 🔄 Design | 🔥 Phase 1 | Mechanics defined, needs implementation |
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| **Farming System** | 🔄 Design | 🎯 Demo | Core mechanics defined |
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| **Building System** | 🔄 Partial | ⚡ Phase 2 | Some assets exist |
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| **Dialogue System** | 🔄 Partial | 🔥 Phase 1 | Portrait automation done |
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#### ❌ **NOT STARTED SYSTEMS** (⚡ Phase 2+)
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| System | Status | Phase | Priority |
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|--------|--------|-------|----------|
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| **Crafting System** | ❌ | ⚡ Phase 2 | High |
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| **Quest System** | ❌ | ⚡ Phase 2 | High |
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| **Town Restoration** | ❌ | ⚡ Phase 2 | Medium |
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| **Railway System** | ❌ | ⚡ Phase 2 | Medium |
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| **Zoo & Breeding** | ❌ | ⚡ Phase 2 | Medium |
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| **Museum System** | ❌ | ⚡ Phase 2 | Low |
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| **School System** | ❌ | ⚡ Phase 2 | Low |
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| **Capital City** | ❌ | Phase 3 | Low |
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| **Politics System** | ❌ | Phase 3 | Low |
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---
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### 🛠️ TECHNOLOGIES & TOOLS
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#### ✅ **CONFIRMED TECHNOLOGIES**
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| Technology | Purpose | Status |
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|------------|---------|--------|
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| **Phaser 3** | Game Engine | ✅ Implemented |
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| **JavaScript** | Core Language | ✅ In Use |
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| **Tiled** | Map Editor | ✅ In Use |
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| **Google Imagen 3** | Asset Generation | ✅ Active (Quota: 1000/day) |
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| **ComfyUI** | Image Processing | ✅ Ready (Local) |
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| **Edge TTS** | Voice Generation | ✅ Ready |
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| **Python** | Automation Scripts | ✅ In Use |
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| **Flask** | Asset Manager Backend | ✅ Implemented |
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| **Electron** | Desktop App | ✅ Implemented |
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#### 🎨 **ART & AUDIO PIPELINE**
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| Tool/Process | Purpose | Status |
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|--------------|---------|--------|
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| **Style 32 (Dark-Chibi Noir)** | Master Art Style | ✅ Locked |
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| **Master Reference Pipeline** | Character consistency | ✅ Active |
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| **Dialogue Portrait Automation** | Auto-crop portraits | ✅ Done (Python) |
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| **Background Removal** | Transparency processing | ✅ Ready |
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| **Asset Manager App** | Asset organization | ✅ v1.0 Complete |
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| **Placeholder Audio** | Sound FX placeholder | ✅ Python script ready |
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| **Localized TTS** | Multi-language voice | ✅ Edge TTS ready |
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---
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### 🎯 PHASE BREAKDOWN
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#### **🎯 DEMO PHASE** (Kickstarter Demo)
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**Target:** Vertical slice gameplay
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**Required Assets:**
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- ✅ Kai (Master Ref) ❌ Sprites needed
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- ✅ Ana (Master Ref) ❌ Sprites needed
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- ✅ Gronk (Master Ref) ❌ Sprites needed
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- ✅ Susi (Master Ref) ❌ Sprites needed
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- ❌ Grassland Biome (CRITICAL!) - 0% complete
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- ❌ 1 Zombie type
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- ❌ Basic Farm (8×8 plot)
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**Status:** 🔴 **BLOCKED** - Grassland biome assets needed!
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#### **🔥 PHASE 1** (Alpha 1 - Core Gameplay)
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**Target:** Playable first 10 hours
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**Includes:**
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- ✅ 166 Biome NPCs (DONE!)
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- 🔄 Wild Animals (87% done - 13/15)
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- 🔄 Farm Animals (60% done - 6/10)
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- 🔄 Chernobyl Mutants (30% done - 3/10)
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- ❌ 4 Normal Biomes (Grassland, Forest, Desert, Swamp)
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- ❌ Basic combat, farming, building
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- ❌ First 20 quests
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**Status:** 🟡 **IN PROGRESS** - 20% complete
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#### **⚡ PHASE 2** (Alpha 2 - Content Expansion)
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**Target:** 50+ hours gameplay
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**Includes:**
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- ❌ All 190 Town NPCs
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- ❌ Dinosaurs (15 species)
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- ❌ Mythical Creatures (39 species)
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- ❌ Bosses (24 total)
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- ❌ 9 Normal + 8 Magical Biomes
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- ❌ Railway, Zoo, Museum, School
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- ❌ 100+ quests
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- ❌ Town Restoration
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- ❌ Ana's Story (playable!)
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**Status:** 🔴 **NOT STARTED**
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---
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### 📋 CRITICAL PATH TO DEMO
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**IMMEDIATE BLOCKERS (🚨 URGENT!):**
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1. **Grassland Biome Assets** 🔴
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- Ground tiles (grass, dirt, stone path)
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- Trees (Oak, Pine) - 4 seasons each
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- Props (rocks, bushes, flowers)
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- Farm plot tiles
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- **Estimated:** 150 assets
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2. **Character Sprite Sheets** 🔴
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- Kai (idle, walk, dig, swing) - 20 sprites minimum
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- Ana (idle, walk) - 10 sprites minimum
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- Gronk (idle, walk) - 10 sprites minimum
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- Susi (idle, walk, run) - 12 sprites minimum
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- **Estimated:** 52 sprites
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3. **Basic Zombie** 🔴
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- Idle, walk, attack animations
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- **Estimated:** 15 sprites
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4. **Farm Objects** 🔴
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- Farmhouse (small)
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- Barn (small)
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- Fence sections
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- Crop plots (tilled soil)
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- **Estimated:** 25 assets
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**TOTAL FOR DEMO:** ~242 assets (out of 13,500!)
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---
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### 🔐 DATA INTEGRITY
|
||||
|
||||
**Sources Merged:**
|
||||
- ✅ `scripts/generate_assets_full.py` - Complete 13,500+ asset registry
|
||||
- ✅ `docs/game_design/GAME_BIBLE.md` v1 - Story, mechanics, systems
|
||||
- ✅ `SESSION_REPORT_2026_01_06` - Latest generation status
|
||||
- ✅ `BIOME_MASTER_SPREADSHEET.md` - Biome breakdown
|
||||
- ✅ `NPC_GENERATION_LIST.md` - Complete NPC registry
|
||||
|
||||
**Confirmations:**
|
||||
- ✅ **Cyclops** - Present in mythical creatures
|
||||
- ✅ **Minotaur** - Present in mythical creatures
|
||||
- ✅ **Giant Troll** - Present as boss #19
|
||||
- ✅ **Zmaj Volk** - Removed from game ❌
|
||||
- ✅ **Kai & Ana** - 14 years old (NOT 17!)
|
||||
- ✅ **Giant Troll King** - Final boss ✓
|
||||
- ✅ **20 Biomes** - Mexican Cenotes + Witch Forest added
|
||||
- ✅ **109 Creatures** - Including 3 Chupacabra variants
|
||||
|
||||
---
|
||||
|
||||
## 🔒 **STATUS: ZABETONIRAN!**
|
||||
|
||||
**Git Commit:** `268177cf`
|
||||
**Date:** 06.01.2026 21:41 CET
|
||||
**Backup:** `GAME_BIBLE_2_BACKUP_06_01_2026.md` ✅
|
||||
|
||||
**This is the MASTER game bible**. Use this for all future development!
|
||||
|
||||
All data is locked, tracked, and version-controlled. Nothing will be lost! 💪
|
||||
|
||||
---
|
||||
|
||||
**END OF PRODUCTION GAME BIBLE v2.0**
|
||||
|
||||
Reference in New Issue
Block a user