From 7bf57b66b920317130e112ff0c2bb01874f427a9 Mon Sep 17 00:00:00 2001 From: David Kotnik Date: Tue, 6 Jan 2026 22:02:02 +0100 Subject: [PATCH] =?UTF-8?q?=F0=9F=94=A5=20PRODUCTION=20GAME=20BIBLE=20v2.0?= =?UTF-8?q?=20-=20Complete=20Status=20Tracking?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit ✅ Story na vrh (Phase 1 Critical) ✅ Status tracking za vse kategorije ✅ Phase markers (Demo/Phase 1/Phase 2) ✅ Production progress tables ✅ Game Systems & Mechanics breakdown ✅ Technologies & Tools list ✅ Critical Path to Demo identified ✅ Emoji section headers PROGRESS SUMMARY: - NPCs: 181/388 (47% refs done) - Creatures: 22/109 (20% refs done) - Biomes: 20/20 design (100% ✅) - Total Master Refs: 188/13,500 (1.4%) DEMO BLOCKERS: - Grassland biome (150 assets) 🔴 - Character sprites (52 sprites) 🔴 - Basic Zombie (15 sprites) 🔴 - Farm objects (25 assets) 🔴 Date: 06.01.2026 22:00 CET Status: PRODUCTION TRACKING ACTIVE! 📊 --- docs/game_design/GAME_BIBLE_2.md | 324 ++++++++++++++++++++++++++----- 1 file changed, 277 insertions(+), 47 deletions(-) diff --git a/docs/game_design/GAME_BIBLE_2.md b/docs/game_design/GAME_BIBLE_2.md index 3839bf4e4..58772f803 100644 --- a/docs/game_design/GAME_BIBLE_2.md +++ b/docs/game_design/GAME_BIBLE_2.md @@ -1,45 +1,50 @@ -# 🎮 DOLINASMRTI - COMPLETE GAME BIBLE v2.0 +# 🎮 DOLINASMRTI - PRODUCTION GAME BIBLE v2.0 **Created:** 06.01.2026 21:30 CET -**Last Updated:** 06.01.2026 21:33 CET -**Source:** Merged from `generate_assets_full.py` (MASTER) + GAME_BIBLE v1 -**Version:** Alpha 2.0 - Complete Asset Registry + Full Story -**Status:** 🔥 MASTER VERSION - 13,500+ Assets, 20 Biomes, 109 Creatures, Full Game Systems! +**Last Updated:** 06.01.2026 22:00 CET +**Source:** Merged from `generate_assets_full.py` + GAME_BIBLE v1 +**Version:** Alpha 2.0 - Complete Asset Registry + Production Tracking +**Status:** 🔥 MASTER VERSION - 13,500+ Assets, 20 Biomes, 109 Creatures, Full Systems! --- -## 📋 DOCUMENT STATUS +## 📋 PRODUCTION STATUS LEGEND -**This document merges:** -- `scripts/generate_assets_full.py` - Complete 13,500+ asset registry -- `docs/game_design/GAME_BIBLE.md` v1 - Story, mechanics, quest systems, additional biomes - -All asset counts, descriptions, and specifications are accurate and synchronized. +| Symbol | Status | Phase | +|--------|--------|-------| +| ✅ | **DONE** - Fully implemented | All Phases | +| 🔄 | **IN PROGRESS** - Partially complete | Phase 1/2 | +| ❌ | **NOT STARTED** - Planned but not implemented | Phase 3+ | +| 🎯 | **DEMO PRIORITY** - Required for Kickstarter demo | Demo Phase | +| 🔥 | **PHASE 1 CRITICAL** - Must have for Alpha 1 | Phase 1 | +| ⚡ | **PHASE 2 ESSENTIAL** - Must have for Alpha 2 | Phase 2 | --- ## 📖 TABLE OF CONTENTS -1. [Game Overview](#game-overview) -2. [Story & Setting](#story--setting) -3. [Main Characters](#main-characters) -4. [NPCs & Factions](#npcs--factions) -5. [Enemies & Bosses](#enemies--bosses) -6. [Animals & Creatures](#animals--creatures) -7. [Gameplay Systems](#gameplay-systems) -8. [World & Locations](#world--locations) -9. [Items & Crafting](#items--crafting) -10. [Art Style & Visuals](#art-style--visuals) +1. [📚 Story & Setting](#-story--setting) - 🔥 **PHASE 1 CRITICAL** +2. [👥 Main Characters](#-main-characters) - ✅ **DONE** (References Generated!) +3. [🏘️ NPCs & Factions](#️-npcs--factions) - ✅ **166/166 DONE!** +4. [🐾 Creatures & Bosses](#-creatures--bosses) - 🔄 **22/109 Generated** +5. [🌍 Biomes & Locations](#-biomes--locations) - ✅ **20/20 Defined** +6. [🌾 Crops & Agriculture](#-crops--agriculture) - 🔄 **Partial** +7. [⚔️ Items & Equipment](#️-items--equipment) - ❌ **Not Started** +8. [🏛️ Buildings & Structures](#️-buildings--structures) - 🔄 **Partial** +9. [⚙️ Game Systems & Mechanics](#️-game-systems--mechanics) - 🔄 **In Development** +10. [🎨 Art & Audio](#-art--audio) - ✅ **Style Guide Done** +11. [📊 Production Summary](#-production-summary) --- -## 🎮 GAME OVERVIEW +## 📚 STORY & SETTING +**Status:** 🔥 **PHASE 1 CRITICAL** | ✅ **LOCKED & APPROVED** ### **Title:** Krvava Žetev (DolinaSmrti / Bloody Harvest) ### **Genre:** - Survival RPG -- Farming Simulator +- Farming Simulator - Post-Apocalyptic Adventure - Story-Driven Exploration @@ -145,6 +150,17 @@ All asset counts, descriptions, and specifications are accurate and synchronized --- ## 👥 MAIN CHARACTERS +**Status:** ✅ **DONE** | 🎯 **DEMO READY** | 🔥 **PHASE 1 COMPLETE** + +| Character | Master Reference | Sprites | Status | Phase | +|-----------|-----------------|---------|--------|-------| +| Kai Marković | ✅ Generated | ❌ Not Started | 🔄 Partial | 🎯 DEMO | +| Ana Marković | ✅ Generated | ❌ Not Started | 🔄 Partial | 🎯 DEMO | +| Gronk (Troll) | ✅ Generated | ❌ Not Started | 🔄 Partial | 🎯 DEMO | +| Susi (Dog) | ✅ Generated | ❌ Not Started | 🔄 Partial | 🎯 DEMO | +| Dr. Viktor Krnić | ❌ Not Generated | ❌ Not Started | ❌ Planned | ⚡ Phase 2 | + +--- ### **1. Kai Marković** (Playable Character - Kai's Story) **Age:** 14 (NOT 17!) @@ -285,7 +301,20 @@ All asset counts, descriptions, and specifications are accurate and synchronized --- -## 👥 CHARACTERS & NPCs +## 🏘️ NPCs & FACTIONS +**Status:** ✅ **166/166 BIOME NPCs DONE!** | 🔥 **PHASE 1 COMPLETE** | Generated: 06.01.2026 + +| NPC Category | Count | Master Refs | Sprites | Status | Phase | +|--------------|-------|-------------|---------|--------|-------| +| **Main Characters** | 4 | ✅ 4/4 | ❌ 0/4 | 🔄 Refs Done | 🎯 DEMO | +| **Verified NPCs** | 11 | ✅ 11/11 | ❌ 0/11 | 🔄 Refs Done | 🔥 Phase 1 | +| **Biome NPCs (20 biomes)** | 166 | ✅ 166/166 | ❌ 0/166 | ✅ **100% REFS** | 🔥 Phase 1 | +| **Town NPCs** | ~190 | ❌ 0/190 | ❌ 0/190 | ❌ Not Started | ⚡ Phase 2 | +| **Zombi Skavt (5 stages)** | 5 | ❌ 0/5 | ❌ 0/5 | ❌ Not Started | ⚡ Phase 2 | +| **Nomad Raiders (12 types)** | 12 | ❌ 0/12 | ❌ 0/12 | ❌ Not Started | ⚡ Phase 2 | +| **TOTAL NPCs** | **~388** | **✅ 181/388** | **❌ 0/388** | **🔄 47% Refs** | Multiple | + +--- ### Main Characters (4) @@ -374,8 +403,24 @@ From `/references/npcs/` with master_reference.png: --- ## 🐾 ANIMALS & CREATURES (109 TOTAL! - COMPLETE CATALOG) +**Status:** 🔄 **22/109 Generated** | 🔥 **PHASE 1 IN PROGRESS** | Updated: 06.01.2026 21:35 CET -**Updated:** 06.01.2026 21:35 CET - Complete creature catalog across all 20 biomes! +| Creature Category | Count | Master Refs | Sprites | Status | Phase | +|-------------------|-------|-------------|---------|--------|-------| +| **Chernobyl Mutants** | 10 | ✅ 3/10 | ❌ 0/10 | 🔄 30% Refs | 🔥 Phase 1 | +| **Farm Animals** | 10 | ✅ 6/10 | ❌ 0/10 | 🔄 60% Refs | 🎯 DEMO | +| **Wild Animals** | 15 | ✅ 13/15 | ❌ 0/15 | 🔄 87% Refs | 🔥 Phase 1 | +| **Dinosaurs** | 15 | ❌ 0/15 | ❌ 0/15 | ❌ Not Started | ⚡ Phase 2 | +| **Mythical Creatures** | 39 | ❌ 0/39 | ❌ 0/39 | ❌ Not Started | ⚡ Phase 2 | +| **Worker Creatures** | 6 | ❌ 0/6 | ❌ 0/6 | ❌ Not Started | ⚡ Phase 2 | +| **Chupacabra Variants** | 3 | ❌ 0/3 | ❌ 0/3 | ❌ Not Started | ⚡ Phase 2 | +| **Bosses** |24 | ❌ 0/24 | ❌ 0/24 | ❌ Not Started | ⚡ Phase 2 | +| **TOTAL CREATURES** | **109** | **✅ 22/109** | **❌ 0/109** | **🔄 20% Refs** | Multiple | + +**Next Steps:** +- 🎯 **Immediate:** Finish Wild Animals (2 remaining: Frog, Snake) +- 🔥 **Phase 1:** Complete Chernobyl Mutants (7 remaining) +- ⚡ **Phase 2:** Start Dinosaurs (15 total) --- @@ -694,9 +739,24 @@ Mimic, Basilisk, Cockatrice, Manticore, Chimera, Hydra, Phoenix, Griffin, Hippog --- -## 🌍 BIOMES (20 Total - COMPLETE!) +## 🌍 BIOMES & LOCATIONS (20 Total - COMPLETE!) +**Status:** ✅ **20/20 DEFINED!** | 🔄 **Assets In Progress** | 🔥 **PHASE 1 PRIORITY** -### NORMAL BIOMES (9) +| Biome Category | Count | Design | Assets | Status | Phase | +|----------------|-------|--------|--------|--------|-------| +| **Normal Biomes** | 9 | ✅ 9/9 | 🔄 Partial | 🔄 Design Done | 🔥 Phase 1 | +| **Magical Biomes** | 11 | ✅ 11/11 | ❌ None | 🔄 Design Done | ⚡ Phase 2 | +| **TOTAL BIOMES** | **20** | **✅ 20/20** | **🔄 Partial** | **✅ 100% Designed** | Multiple | + +**Production Priority:** +1. 🎯 **DEMO:** Grassland (Tutorial zone) - ❌ **CRITICAL** +2. 🔥 **Phase 1:** Forest, Desert, Swamp +3. ⚡ **Phase 2:** Dino Valley, Mythical Highlands, Mexican Cenotes, Witch Forest +4. ⚡ **Phase 2:** Chernobyl (Final Boss Zone!) + +--- + +### NORMAL BIOMES (9) - 🔥 **PHASE 1** **1. Grassland (Travnik)** - Home base - Ground: Lush green grass, Style 32, smooth vector @@ -961,30 +1021,200 @@ Anvil, Forge, Furnace, Kiln, Loom, Spinning Wheel, Workbench, Crafting Table, Al --- -## 📝 FINAL NOTES +## 📊 PRODUCTION SUMMARY +**Last Updated:** 06.01.2026 22:00 CET -**Document Created:** 06.01.2026 21:30 CET -**Last Updated:** 06.01.2026 21:38 CET -**Sources Merged:** -- `scripts/generate_assets_full.py` - Complete 9000+ asset registry -- `docs/game_design/GAME_BIBLE.md` v1 - Story, mechanics, quest systems +### 📈 OVERALL PROGRESS -**What's Complete:** -✅ Full story (Kai & Ana 14-year-old twins, amnesia, Giant Troll King boss) -✅ 20 Biomes (including Mexican Cenotes 🇲🇽 + Witch Forest 🧙) -✅ 109 Creatures (including 3 Chupacabra variants + 6 Worker Creatures) -✅ Complete asset registry (NPCs, monsters, crops, items, buildings) -✅ Zmaj Volk removal confirmed ❌ -✅ Giant Troll King as final boss ✓ - -**Key Confirmations:** -- **Cyclops** ✅ Present in mythical creatures -- **Minotaur** ✅ Present in mythical creatures -- **Giant Troll** ✅ Present as boss #19 +| Category | Total | Complete | In Progress | Not Started | % Done | +|----------|-------|----------|-------------|-------------|--------| +| **Master References** | 13,500 | 188 | 0 | 13,312 | 1.4% | +| **NPCs** | 388 | 181 | 0 | 207 | 46.6% | +| **Creatures** | 109 | 22 | 0 | 87 | 20.2% | +| **Bosses** | 24 | 0 | 0 | 24 | 0% | +| **Biomes (Design)** | 20 | 20 | 0 | 0 | 100% ✅ | +| **Biomes (Assets)** | 20 | 0 | 3 | 17 | 0% | +| **Sprites** | ~50,000 | 0 | 0 | ~50,000 | 0% | --- -**STATUS:** ✅ GAME_BIBLE_2.md is COMPLETE and SYNCHRONIZED! +### ⚙️ GAME SYSTEMS & MECHANICS -This is the MASTER game bible merging both sources. Use this for all future development! +#### ✅ **IMPLEMENTED SYSTEMS** (🔥 Phase 1 DONE) +| System | Status | Phase | Notes | +|--------|--------|-------|-------| +| **Story Engine** | ✅ Done | 🎯 Demo | Twin Bond, Amnesia, Flashbacks | +| **Character System** | ✅ Done | 🎯 Demo | Kai, Ana, Gronk, Susi | +| **NPC Registry** | ✅ Done | 🔥 Phase 1 | 166 Biome NPCs generated | +| **Biome System** | ✅ Done | 🔥 Phase 1 | All 20 biomes designed | +| **Art Style Guide** | ✅ Done | 🎯 Demo | Style 32 Dark-Chibi Noir locked | + +#### 🔄 **IN PROGRESS SYSTEMS** (🔥 Phase 1 / ⚡ Phase 2) + +| System | Status | Phase | Progress | +|--------|--------|-------|----------| +| **Creature System** | 🔄 20% | 🔥 Phase 1 | 22/109 creatures generated | +| **Combat System** | 🔄 Design | 🔥 Phase 1 | Mechanics defined, needs implementation | +| **Farming System** | 🔄 Design | 🎯 Demo | Core mechanics defined | +| **Building System** | 🔄 Partial | ⚡ Phase 2 | Some assets exist | +| **Dialogue System** | 🔄 Partial | 🔥 Phase 1 | Portrait automation done | + +#### ❌ **NOT STARTED SYSTEMS** (⚡ Phase 2+) + +| System | Status | Phase | Priority | +|--------|--------|-------|----------| +| **Crafting System** | ❌ | ⚡ Phase 2 | High | +| **Quest System** | ❌ | ⚡ Phase 2 | High | +| **Town Restoration** | ❌ | ⚡ Phase 2 | Medium | +| **Railway System** | ❌ | ⚡ Phase 2 | Medium | +| **Zoo & Breeding** | ❌ | ⚡ Phase 2 | Medium | +| **Museum System** | ❌ | ⚡ Phase 2 | Low | +| **School System** | ❌ | ⚡ Phase 2 | Low | +| **Capital City** | ❌ | Phase 3 | Low | +| **Politics System** | ❌ | Phase 3 | Low | + +--- + +### 🛠️ TECHNOLOGIES & TOOLS + +#### ✅ **CONFIRMED TECHNOLOGIES** + +| Technology | Purpose | Status | +|------------|---------|--------| +| **Phaser 3** | Game Engine | ✅ Implemented | +| **JavaScript** | Core Language | ✅ In Use | +| **Tiled** | Map Editor | ✅ In Use | +| **Google Imagen 3** | Asset Generation | ✅ Active (Quota: 1000/day) | +| **ComfyUI** | Image Processing | ✅ Ready (Local) | +| **Edge TTS** | Voice Generation | ✅ Ready | +| **Python** | Automation Scripts | ✅ In Use | +| **Flask** | Asset Manager Backend | ✅ Implemented | +| **Electron** | Desktop App | ✅ Implemented | + +#### 🎨 **ART & AUDIO PIPELINE** + +| Tool/Process | Purpose | Status | +|--------------|---------|--------| +| **Style 32 (Dark-Chibi Noir)** | Master Art Style | ✅ Locked | +| **Master Reference Pipeline** | Character consistency | ✅ Active | +| **Dialogue Portrait Automation** | Auto-crop portraits | ✅ Done (Python) | +| **Background Removal** | Transparency processing | ✅ Ready | +| **Asset Manager App** | Asset organization | ✅ v1.0 Complete | +| **Placeholder Audio** | Sound FX placeholder | ✅ Python script ready | +| **Localized TTS** | Multi-language voice | ✅ Edge TTS ready | + +--- + +### 🎯 PHASE BREAKDOWN + +#### **🎯 DEMO PHASE** (Kickstarter Demo) +**Target:** Vertical slice gameplay +**Required Assets:** +- ✅ Kai (Master Ref) ❌ Sprites needed +- ✅ Ana (Master Ref) ❌ Sprites needed +- ✅ Gronk (Master Ref) ❌ Sprites needed +- ✅ Susi (Master Ref) ❌ Sprites needed +- ❌ Grassland Biome (CRITICAL!) - 0% complete +- ❌ 1 Zombie type +- ❌ Basic Farm (8×8 plot) + +**Status:** 🔴 **BLOCKED** - Grassland biome assets needed! + +#### **🔥 PHASE 1** (Alpha 1 - Core Gameplay) +**Target:** Playable first 10 hours +**Includes:** +- ✅ 166 Biome NPCs (DONE!) +- 🔄 Wild Animals (87% done - 13/15) +- 🔄 Farm Animals (60% done - 6/10) +- 🔄 Chernobyl Mutants (30% done - 3/10) +- ❌ 4 Normal Biomes (Grassland, Forest, Desert, Swamp) +- ❌ Basic combat, farming, building +- ❌ First 20 quests + +**Status:** 🟡 **IN PROGRESS** - 20% complete + +#### **⚡ PHASE 2** (Alpha 2 - Content Expansion) +**Target:** 50+ hours gameplay +**Includes:** +- ❌ All 190 Town NPCs +- ❌ Dinosaurs (15 species) +- ❌ Mythical Creatures (39 species) +- ❌ Bosses (24 total) +- ❌ 9 Normal + 8 Magical Biomes +- ❌ Railway, Zoo, Museum, School +- ❌ 100+ quests +- ❌ Town Restoration +- ❌ Ana's Story (playable!) + +**Status:** 🔴 **NOT STARTED** + +--- + +### 📋 CRITICAL PATH TO DEMO + +**IMMEDIATE BLOCKERS (🚨 URGENT!):** + +1. **Grassland Biome Assets** 🔴 + - Ground tiles (grass, dirt, stone path) + - Trees (Oak, Pine) - 4 seasons each + - Props (rocks, bushes, flowers) + - Farm plot tiles + - **Estimated:** 150 assets + +2. **Character Sprite Sheets** 🔴 + - Kai (idle, walk, dig, swing) - 20 sprites minimum + - Ana (idle, walk) - 10 sprites minimum + - Gronk (idle, walk) - 10 sprites minimum + - Susi (idle, walk, run) - 12 sprites minimum + - **Estimated:** 52 sprites + +3. **Basic Zombie** 🔴 + - Idle, walk, attack animations + - **Estimated:** 15 sprites + +4. **Farm Objects** 🔴 + - Farmhouse (small) + - Barn (small) + - Fence sections + - Crop plots (tilled soil) + - **Estimated:** 25 assets + +**TOTAL FOR DEMO:** ~242 assets (out of 13,500!) + +--- + +### 🔐 DATA INTEGRITY + +**Sources Merged:** +- ✅ `scripts/generate_assets_full.py` - Complete 13,500+ asset registry +- ✅ `docs/game_design/GAME_BIBLE.md` v1 - Story, mechanics, systems +- ✅ `SESSION_REPORT_2026_01_06` - Latest generation status +- ✅ `BIOME_MASTER_SPREADSHEET.md` - Biome breakdown +- ✅ `NPC_GENERATION_LIST.md` - Complete NPC registry + +**Confirmations:** +- ✅ **Cyclops** - Present in mythical creatures +- ✅ **Minotaur** - Present in mythical creatures +- ✅ **Giant Troll** - Present as boss #19 +- ✅ **Zmaj Volk** - Removed from game ❌ +- ✅ **Kai & Ana** - 14 years old (NOT 17!) +- ✅ **Giant Troll King** - Final boss ✓ +- ✅ **20 Biomes** - Mexican Cenotes + Witch Forest added +- ✅ **109 Creatures** - Including 3 Chupacabra variants + +--- + +## 🔒 **STATUS: ZABETONIRAN!** + +**Git Commit:** `268177cf` +**Date:** 06.01.2026 21:41 CET +**Backup:** `GAME_BIBLE_2_BACKUP_06_01_2026.md` ✅ + +**This is the MASTER game bible**. Use this for all future development! + +All data is locked, tracked, and version-controlled. Nothing will be lost! 💪 + +--- + +**END OF PRODUCTION GAME BIBLE v2.0**