feat: Balanced tileset sizes - 96px for interactive objects
Added 96px versions for better visual balance: - zombie_character_96px (2x2 tiles) - camp_objects_96px (12 objects: campfire, tents, chests, barrels, workbench) - tools_96px (6 tools: hoe, axe, pickaxe, scythe, fishing rod, watering can) Size Strategy (Balanced Approach): - 2x2 tiles (96x96px): Characters, camp objects, tools - interactive items - 5x5 tiles (256x256px): Trees, crops - natural/environmental objects - 1x1 tiles (48x48px): Ground, fences, obstacles - base terrain Updated map: - micro_farm_128x128.tmx now uses 96px versions for characters/camp/tools - Perfect gameplay scale - objects fit naturally with farm plots - Trees and crops remain large for realistic appearance Documentation: - TILESET_SIZES_FINAL.md - Complete sizing strategy guide - Visual comparisons and gameplay perspective included Ready for map design in Tiled on Monday!
This commit is contained in:
BIN
assets/tilesets/camp_objects_96px.png
Normal file
BIN
assets/tilesets/camp_objects_96px.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 623 KiB |
16
assets/tilesets/camp_objects_96px.tsx
Normal file
16
assets/tilesets/camp_objects_96px.tsx
Normal file
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<tileset version="1.10" tiledversion="1.11.0" name="camp_objects_96px" tilewidth="96" tileheight="96" tilecount="12" columns="4">
|
||||
<image source="camp_objects_96px.png" width="384" height="288"/>
|
||||
<tile id="0"><properties><property name="type" value="campfire"/><property name="light" type="bool" value="true"/></properties></tile>
|
||||
<tile id="1"><properties><property name="type" value="chest_closed"/><property name="storage" type="bool" value="true"/></properties></tile>
|
||||
<tile id="2"><properties><property name="type" value="chest_open"/><property name="storage" type="bool" value="true"/></properties></tile>
|
||||
<tile id="3"><properties><property name="type" value="tent_small"/></properties></tile>
|
||||
<tile id="4"><properties><property name="type" value="tent_large"/></properties></tile>
|
||||
<tile id="5"><properties><property name="type" value="bedroll"/></properties></tile>
|
||||
<tile id="6"><properties><property name="type" value="sleeping_bag"/></properties></tile>
|
||||
<tile id="7"><properties><property name="type" value="water_barrel"/></properties></tile>
|
||||
<tile id="8"><properties><property name="type" value="wood_planks"/></properties></tile>
|
||||
<tile id="9"><properties><property name="type" value="workbench"/></properties></tile>
|
||||
<tile id="10"><properties><property name="type" value="farm_plot"/></properties></tile>
|
||||
<tile id="11"><properties><property name="type" value="wood_pile"/></properties></tile>
|
||||
</tileset>
|
||||
BIN
assets/tilesets/tools_96px.png
Normal file
BIN
assets/tilesets/tools_96px.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 492 KiB |
10
assets/tilesets/tools_96px.tsx
Normal file
10
assets/tilesets/tools_96px.tsx
Normal file
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<tileset version="1.10" tiledversion="1.11.0" name="tools_96px" tilewidth="96" tileheight="96" tilecount="6" columns="3">
|
||||
<image source="tools_96px.png" width="288" height="192"/>
|
||||
<tile id="0"><properties><property name="type" value="hoe"/></properties></tile>
|
||||
<tile id="1"><properties><property name="type" value="pickaxe"/></properties></tile>
|
||||
<tile id="2"><properties><property name="type" value="axe"/></properties></tile>
|
||||
<tile id="3"><properties><property name="type" value="scythe"/></properties></tile>
|
||||
<tile id="4"><properties><property name="type" value="fishing_rod"/></properties></tile>
|
||||
<tile id="5"><properties><property name="type" value="watering_can"/></properties></tile>
|
||||
</tileset>
|
||||
BIN
assets/tilesets/zombie_character_96px.png
Normal file
BIN
assets/tilesets/zombie_character_96px.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 578 KiB |
8
assets/tilesets/zombie_character_96px.tsx
Normal file
8
assets/tilesets/zombie_character_96px.tsx
Normal file
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<tileset version="1.10" tiledversion="1.11.0" name="zombie_character_96px" tilewidth="96" tileheight="96" tilecount="4" columns="2">
|
||||
<image source="zombie_character_96px.png" width="192" height="192"/>
|
||||
<tile id="0"><properties><property name="direction" value="front"/><property name="character" value="zombie"/></properties></tile>
|
||||
<tile id="1"><properties><property name="direction" value="back"/><property name="character" value="zombie"/></properties></tile>
|
||||
<tile id="2"><properties><property name="direction" value="left"/><property name="character" value="zombie"/></properties></tile>
|
||||
<tile id="3"><properties><property name="direction" value="right"/><property name="character" value="zombie"/></properties></tile>
|
||||
</tileset>
|
||||
Reference in New Issue
Block a user