🎮 DEMO SCENE COMPLETE + Asset Analysis!
✅ DEMO SCENE DONE: - src/scenes/DemoScene.js created (550 lines!) - Added to index.html ✅ - Added to game.js ✅ - Full 5-minute demo: • Player movement (WASD) • Gronk NPC with dialogue • Quest system ("Plant 5 wheat") • Wheat planting (hoe, seeds, water) • Auto-growth (10 sec) • Harvest system • Demo complete screen • Full UI (inventory, quest tracker) 📊 ASSET ANALYSIS - KJE MANJKA NAJVEČ: 🥇 1. WEAPONS → 50 PNG manjka! ⚠️⚠️⚠️ (0 current, need swords, axes, bows, guns, magic) 🥈 2. BUILDINGS → 40 PNG manjka! ⚠️⚠️ (20 current, need 60 total) 🥉 3. ANIMALS → 25 PNG manjka! ⚠️ (15 current, need 40 total) 📈 CURRENT STATUS: - Total: 420 PNG ✅ - Target: ~535 PNG - Progress: 78.5% 🎯 NEXT PRIORITIES: 1. Test demo! (npm run electron) 2. After demo: Generate weapons (50 PNG) 3. Then buildings (40 PNG) 4. Then animals (25 PNG) 📁 New files: - src/scenes/DemoScene.js (playable!) - KJE_MANJKA_VEC_SLIK.md (analysis) 🚀 DEMO READY TO TEST!
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KJE_MANJKA_VEC_SLIK.md
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KJE_MANJKA_VEC_SLIK.md
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# 📊 KJE MANJKA NAJVEČ SLIK ZA FULL GAME
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**Datum:** 3. Januar 2026 @ 17:26
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**Current Status:** 420 PNG v projektu!
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---
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## 📊 **TRENUTNI STATUS (KAR IMAš):**
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```
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╔════════════════════════════════════════════╗
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║ TRENUTNI ASSET COUNT: ║
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╠════════════════════════════════════════════╣
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║ ║
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║ 🎨 Rastline/Crops: 140 PNG 🟢 ║
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║ 👤 Animations: 134 PNG 🟢 ║
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║ 🌍 Biomes: 91 PNG 🟢 ║
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║ 👾 Kreature: 71 PNG 🟢 ║
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║ 🎮 Demo chars: 41 PNG 🟣 ║
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║ 📦 Objekti: 24 PNG 🟣 ║
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║ 🏠 Zgradbe: 20 PNG 🔴 ║
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║ 🔧 Orodja/Tools: 20 PNG 🔴 ║
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║ 🐾 Zivali: 15 PNG 🔴 ║
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║ ⚔️ Orozje/Weapons: 0 PNG 🔴 ║
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║ ║
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║ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ║
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║ TOTAL: 420 PNG! 🎉 ║
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║ ║
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╚════════════════════════════════════════════╝
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```
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---
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## 🎯 **KJE MANJKA NAJVEČ (TARGET vs TRENUTNO):**
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### **1. WEAPONS (Orozje) - NAJVEČ MANJKA! ⚔️**
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```
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TARGET: ~50 weapons (swords, axes, bows, guns, etc.)
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CURRENT: 0 PNG 🔴
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MANJKA: 50 PNG ⚠️⚠️⚠️
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KAJ RABIŠ:
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- Melee weapons: 20 (swords, axes, hammers, spears)
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- Ranged weapons: 15 (bows, crossbows, guns)
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- Magic weapons: 10 (wands, staffs)
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- Tools as weapons: 5 (scythes, pickaxes)
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PRIORITETA: ⭐⭐⭐ VISOKA!
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```
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### **2. BUILDINGS (Zgradbe) - SREDNJE MANJKA! 🏠**
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```
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TARGET: ~60 buildings
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CURRENT: 20 PNG 🔴
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MANJKA: 40 PNG ⚠️⚠️
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KAJ RABIŠ:
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- Farm buildings: 10 (barns, coops, sheds, silos)
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- Town buildings: 15 (shops, houses, church, etc.)
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- Special buildings: 10 (mine, factory, lab)
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- Ruins/destroyed: 5 (abandoned versions)
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PRIORITETA: ⭐⭐ SREDNJA
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```
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### **3. ANIMALS (Zivali) - SREDNJE MANJKA! 🐾**
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```
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TARGET: ~40 animals
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CURRENT: 15 PNG 🔴
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MANJKA: 25 PNG ⚠️
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KAJ RABIŠ:
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- Farm animals: 10 (sheep, goats, ducks, geese, etc.)
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- Wild animals: 10 (deer, rabbits, foxes, bears)
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- Mutant animals: 5 (mutated versions)
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PRIORITETA: ⭐⭐ SREDNJA
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```
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### **4. NPCs/Characters - MALO MANJKA ✅**
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```
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TARGET: ~150 NPC sprites
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CURRENT: 134 PNG 🟢
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MANJKA: 16 PNG ⚠️
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KAJ RABIŠ:
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- Villagers: 8 (more variants)
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- Enemies: 5 (boss variations)
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- Special NPCs: 3 (unique characters)
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PRIORITETA: ⭐ NIZKA (skoraj done!)
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```
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### **5. UI Elements - MANJKA! 🎨**
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```
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TARGET: ~30 UI elements
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CURRENT: ~10 PNG (roughly)
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MANJKA: 20 PNG ⚠️
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KAJ RABIŠ:
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- Inventory slots: 5
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- Buttons: 5 (various states)
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- Icons: 10 (health, stamina, etc.)
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PRIORITETA: ⭐ NIZKA (po zmožnosti)
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```
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---
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## 📋 **PRIORITIZED MISSING ASSET LIST:**
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```
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╔════════════════════════════════════════════╗
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║ TOP 3 KATEGORIJE Z NAJVEČ MANJKA: ║
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╠════════════════════════════════════════════╣
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║ ║
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║ 🥇 1. WEAPONS → 50 PNG ⚠️⚠️⚠️ ║
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║ (swords, axes, bows, guns, magic) ║
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║ ║
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║ 🥈 2. BUILDINGS → 40 PNG ⚠️⚠️ ║
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║ (farms, town, special, ruins) ║
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║ ║
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║ 🥉 3. ANIMALS → 25 PNG ⚠️ ║
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║ (farm, wild, mutant) ║
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║ ║
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║ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ║
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║ TOTAL MANJKA: ~115 PNG ║
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║ CURRENT: 420 PNG ║
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║ TARGET: ~535 PNG ║
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║ PROGRESS: 78.5% ✅ ║
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║ ║
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╚════════════════════════════════════════════╝
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```
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---
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## 🎯 **NEXT GENERATION PRIORITIES:**
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```
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AFTER DEMO (po prioriteti):
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1. WEAPONS (50 PNG) ⭐⭐⭐
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- Most critical missing!
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- Game needs varied weapons!
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- TIME: 2-3 hours
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2. BUILDINGS (40 PNG) ⭐⭐
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- Town needs more variety
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- Farm expansion
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- TIME: 2-3 hours
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3. ANIMALS (25 PNG) ⭐
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- Farm diversity
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- Wild ecosystem
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- TIME: 1-2 hours
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```
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---
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## 💡 **RECOMMENDATIONS:**
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```
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FOR FULL GAME:
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1. Generate Weapons first! ⚔️
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→ Combat system needs variety
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→ 50 weapons = core gameplay
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2. Then Buildings! 🏠
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→ World needs structures
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→ 40 buildings = visual variety
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3. Then Animals! 🐾
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→ Ecosystem needs life
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→ 25 animals = immersion
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```
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---
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**📁 SAVED AS: KJE_MANJKA_VEC_SLIK.md**
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**🎯 PRIORITY #1: WEAPONS (50 PNG!)** ⚔️
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