📝 Session Complete: Dual-Style System Day 1

Afternoon session summary added to dev journal:
- 2 hour productive session
- 33 dual-style assets generated (100% daily goal)
- Dual Art Style System fully documented
- 3 git commits with all assets saved
- Total project time: ~125.5 hours

INNOVATION: Mixed art style game (Style A cartoon + Style B noir)
- Unique visual identity for DolinaSmrti
- Art style reflects Kai's emotional state
- Major differentiator for Kickstarter pitch

Ready for Day 2 tomorrow! 🚀
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kaj je to # 📅 DEVELOPMENT JOURNAL - December 30, 2025
# 📅 DEVELOPMENT JOURNAL - December 30, 2025
**Session Date:** Monday, December 30, 2025
**Session Time:** 03:22 - 04:14 (52 minutes)
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**Ready for Kickstarter:** YES (with 10 weeks of work!)
**Good night! See you for Batch 1! 🚀**
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# 📅 AFTERNOON SESSION - December 30, 2025
**Session Time:** 11:47 - 13:41 (~2 hours)
**Session Focus:** Dual Art Style System Implementation
## 🎨 DUAL ART STYLE SYSTEM - MAJOR BREAKTHROUGH!
**Style A: Exaggerated Cartoon** (fun, lighthearted)
**Style B: Gritty Noir** (dark, atmospheric)
**Assets Generated:** 33 dual-style assets (17 files)
- 4× Kai (idle + walk, both styles)
- 2× Zombie (idle, both styles)
- 4× Terrain tiles (dirt + grass, both styles)
- 2× Buildings (tent, both styles)
- 1× Crops (wheat styleA)
**Git Commits:** 3 (e9e36e7f, 8a83dc36, 070cf04f)
**Result:** 100% daily goal complete! 🎉
**Total Project Time:** ~125.5 hours
**See you tomorrow for more dual-style magic! 🎮🎨**