feat: Tiled Map Editor - Complete tileset library (16 tilesets, 172 tiles)

- Added 16 professional tilesets for farm game
- Character sprites: Kai (96px + 512px), Zombie
- Tree growth: Cherry, Apple, Oak, Pine (5 stages each)
- Crop growth: Potatoes, Carrots, Corn, Pumpkin, Wheat (4 stages each)
- Camp objects: Tents, campfire, chests, workbench (12 items)
- Tools: Hoe, pickaxe, axe, scythe, fishing rod, watering can
- Decorations: Rocks, logs, flowers, berry bushes
- Terrain: Autotiling grass/soil, detailed terrain tiles

Maps:
- Created micro_farm_128x128.tmx (128x128 tiles, 6144x6144px)
- Updated starting_base_16x16.tmx with new tilesets
- Complete implementation plans for both maps

Fixes:
- Fixed XML headers in all TSX files (removed spaces)
- Verified all PNG files present
- Kai character sized correctly (96x96px = 2x2 ground tiles)

Documentation:
- Complete session summary (SESSION_COMPLETE.md)
- Tileset guides and troubleshooting
- Size fix documentation (KAI_SIZE_FIXED.md)
- DNEVNIK updated with session details

Ready for map design in Tiled and Phaser integration!
This commit is contained in:
2025-12-20 10:29:28 +01:00
parent a85db673ed
commit 26bb94e8bb
47 changed files with 2713 additions and 410 deletions

View File

@@ -1,119 +1,119 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.11.0" name="fence_autotile" tilewidth="48" tileheight="48" tilecount="16" columns="4">
<image source="fence_autotile.png" width="192" height="192" />
<image source="fence_autotile.png" width="192" height="192"/>
<!-- FENCE AUTO-TILING using Wang Sets -->
<wangsets>
<wangset name="Fence Connections" type="edge" tile="-1">
<wangcolor name="Fence" color="#ff0000" tile="-1" probability="1" />
<!-- FENCE AUTO-TILING using Wang Sets -->
<wangsets>
<wangset name="Fence Connections" type="edge" tile="-1">
<wangcolor name="Fence" color="#ff0000" tile="-1" probability="1"/>
<!-- Row 1: Horizontal fence pieces -->
<wangtile tileid="0" wangid="0,0,1,0,1,0,0,0" />
<wangtile tileid="1" wangid="0,0,1,0,1,0,0,0" />
<wangtile tileid="2" wangid="0,0,1,0,1,0,0,0" />
<wangtile tileid="3" wangid="0,0,0,0,1,0,1,0" />
<!-- Row 1: Horizontal fence pieces -->
<wangtile tileid="0" wangid="0,0,1,0,1,0,0,0"/>
<wangtile tileid="1" wangid="0,0,1,0,1,0,0,0"/>
<wangtile tileid="2" wangid="0,0,1,0,1,0,0,0"/>
<wangtile tileid="3" wangid="0,0,0,0,1,0,1,0"/>
<!-- Row 2: Vertical fence pieces -->
<wangtile tileid="4" wangid="1,0,0,0,0,0,1,0" />
<wangtile tileid="5" wangid="1,0,1,0,0,0,0,0" />
<wangtile tileid="6" wangid="1,0,1,0,0,0,0,0" />
<wangtile tileid="7" wangid="0,0,0,0,0,0,1,0" />
<!-- Row 2: Vertical fence pieces -->
<wangtile tileid="4" wangid="1,0,0,0,0,0,1,0"/>
<wangtile tileid="5" wangid="1,0,1,0,0,0,0,0"/>
<wangtile tileid="6" wangid="1,0,1,0,0,0,0,0"/>
<wangtile tileid="7" wangid="0,0,0,0,0,0,1,0"/>
<!-- Row 3: Corners -->
<wangtile tileid="8" wangid="1,0,0,0,0,0,0,0" />
<wangtile tileid="9" wangid="0,0,1,0,0,0,0,0" />
<wangtile tileid="10" wangid="0,0,0,0,0,0,1,0" />
<wangtile tileid="11" wangid="0,0,0,0,1,0,0,0" />
<!-- Row 3: Corners -->
<wangtile tileid="8" wangid="1,0,0,0,0,0,0,0"/>
<wangtile tileid="9" wangid="0,0,1,0,0,0,0,0"/>
<wangtile tileid="10" wangid="0,0,0,0,0,0,1,0"/>
<wangtile tileid="11" wangid="0,0,0,0,1,0,0,0"/>
<!-- Row 4: Junctions and gate -->
<wangtile tileid="12" wangid="1,0,1,0,1,0,0,0" />
<wangtile tileid="13" wangid="1,0,1,0,1,0,1,0" />
<wangtile tileid="14" wangid="0,0,0,0,0,0,0,0" />
<wangtile tileid="15" wangid="0,0,0,0,0,0,0,0" />
</wangset>
</wangsets>
<!-- Row 4: Junctions and gate -->
<wangtile tileid="12" wangid="1,0,1,0,1,0,0,0"/>
<wangtile tileid="13" wangid="1,0,1,0,1,0,1,0"/>
<wangtile tileid="14" wangid="0,0,0,0,0,0,0,0"/>
<wangtile tileid="15" wangid="0,0,0,0,0,0,0,0"/>
</wangset>
</wangsets>
<!-- Individual tile properties -->
<tile id="0">
<properties>
<property name="type" value="fence_horizontal_left" />
</properties>
</tile>
<tile id="1">
<properties>
<property name="type" value="fence_horizontal_mid" />
</properties>
</tile>
<tile id="2">
<properties>
<property name="type" value="fence_horizontal_mid2" />
</properties>
</tile>
<tile id="3">
<properties>
<property name="type" value="fence_horizontal_right" />
</properties>
</tile>
<tile id="4">
<properties>
<property name="type" value="fence_vertical_top" />
</properties>
</tile>
<tile id="5">
<properties>
<property name="type" value="fence_vertical_mid" />
</properties>
</tile>
<tile id="6">
<properties>
<property name="type" value="fence_vertical_mid2" />
</properties>
</tile>
<tile id="7">
<properties>
<property name="type" value="fence_vertical_bottom" />
</properties>
</tile>
<tile id="8">
<properties>
<property name="type" value="fence_corner_topleft" />
</properties>
</tile>
<tile id="9">
<properties>
<property name="type" value="fence_corner_topright" />
</properties>
</tile>
<tile id="10">
<properties>
<property name="type" value="fence_corner_bottomleft" />
</properties>
</tile>
<tile id="11">
<properties>
<property name="type" value="fence_corner_bottomright" />
</properties>
</tile>
<tile id="12">
<properties>
<property name="type" value="fence_tjunction" />
</properties>
</tile>
<tile id="13">
<properties>
<property name="type" value="fence_cross" />
</properties>
</tile>
<tile id="14">
<properties>
<property name="type" value="fence_gate_closed" />
<property name="interactable" type="bool" value="true" />
</properties>
</tile>
<tile id="15">
<properties>
<property name="type" value="fence_gate_open" />
<property name="interactable" type="bool" value="true" />
</properties>
</tile>
<!-- Individual tile properties -->
<tile id="0">
<properties>
<property name="type" value="fence_horizontal_left"/>
</properties>
</tile>
<tile id="1">
<properties>
<property name="type" value="fence_horizontal_mid"/>
</properties>
</tile>
<tile id="2">
<properties>
<property name="type" value="fence_horizontal_mid2"/>
</properties>
</tile>
<tile id="3">
<properties>
<property name="type" value="fence_horizontal_right"/>
</properties>
</tile>
<tile id="4">
<properties>
<property name="type" value="fence_vertical_top"/>
</properties>
</tile>
<tile id="5">
<properties>
<property name="type" value="fence_vertical_mid"/>
</properties>
</tile>
<tile id="6">
<properties>
<property name="type" value="fence_vertical_mid2"/>
</properties>
</tile>
<tile id="7">
<properties>
<property name="type" value="fence_vertical_bottom"/>
</properties>
</tile>
<tile id="8">
<properties>
<property name="type" value="fence_corner_topleft"/>
</properties>
</tile>
<tile id="9">
<properties>
<property name="type" value="fence_corner_topright"/>
</properties>
</tile>
<tile id="10">
<properties>
<property name="type" value="fence_corner_bottomleft"/>
</properties>
</tile>
<tile id="11">
<properties>
<property name="type" value="fence_corner_bottomright"/>
</properties>
</tile>
<tile id="12">
<properties>
<property name="type" value="fence_tjunction"/>
</properties>
</tile>
<tile id="13">
<properties>
<property name="type" value="fence_cross"/>
</properties>
</tile>
<tile id="14">
<properties>
<property name="type" value="fence_gate_closed"/>
<property name="interactable" type="bool" value="true"/>
</properties>
</tile>
<tile id="15">
<properties>
<property name="type" value="fence_gate_open"/>
<property name="interactable" type="bool" value="true"/>
</properties>
</tile>
</tileset>