feat: Tiled Map Editor - Complete tileset library (16 tilesets, 172 tiles)

- Added 16 professional tilesets for farm game
- Character sprites: Kai (96px + 512px), Zombie
- Tree growth: Cherry, Apple, Oak, Pine (5 stages each)
- Crop growth: Potatoes, Carrots, Corn, Pumpkin, Wheat (4 stages each)
- Camp objects: Tents, campfire, chests, workbench (12 items)
- Tools: Hoe, pickaxe, axe, scythe, fishing rod, watering can
- Decorations: Rocks, logs, flowers, berry bushes
- Terrain: Autotiling grass/soil, detailed terrain tiles

Maps:
- Created micro_farm_128x128.tmx (128x128 tiles, 6144x6144px)
- Updated starting_base_16x16.tmx with new tilesets
- Complete implementation plans for both maps

Fixes:
- Fixed XML headers in all TSX files (removed spaces)
- Verified all PNG files present
- Kai character sized correctly (96x96px = 2x2 ground tiles)

Documentation:
- Complete session summary (SESSION_COMPLETE.md)
- Tileset guides and troubleshooting
- Size fix documentation (KAI_SIZE_FIXED.md)
- DNEVNIK updated with session details

Ready for map design in Tiled and Phaser integration!
This commit is contained in:
2025-12-20 10:29:28 +01:00
parent a85db673ed
commit 26bb94e8bb
47 changed files with 2713 additions and 410 deletions

View File

@@ -9,6 +9,17 @@
<tileset firstgid="883" name="obstacles" tilewidth="48" tileheight="48" tilecount="441" columns="21">
<image source="../tilesets/farm_obstacles.png" width="1024" height="1024"/>
</tileset>
<tileset firstgid="1324" source="../tilesets/starting_camp.tsx"/>
<tileset firstgid="1765" source="../tilesets/zombie_character.tsx"/>
<tileset firstgid="1769" source="../tilesets/tools.tsx"/>
<tileset firstgid="1785" source="../tilesets/tree_cherry_apple.tsx"/>
<tileset firstgid="1801" source="../tilesets/tree_oak.tsx"/>
<tileset firstgid="1817" source="../tilesets/tree_pine.tsx"/>
<tileset firstgid="1833" source="../tilesets/camp_objects.tsx"/>
<tileset firstgid="1849" source="../tilesets/crop_growth_all.tsx"/>
<tileset firstgid="1865" source="../tilesets/crops.tsx"/>
<tileset firstgid="1881" source="../tilesets/kai_character.tsx"/>
<tileset firstgid="1885" source="../tilesets/kai_character_96px.tsx"/>
<layer id="1" name="Ground" width="8" height="8">
<data encoding="csv">
38,38,39,40,45,46,47,47,