feat: Tiled Map Editor - Complete tileset library (16 tilesets, 172 tiles)

- Added 16 professional tilesets for farm game
- Character sprites: Kai (96px + 512px), Zombie
- Tree growth: Cherry, Apple, Oak, Pine (5 stages each)
- Crop growth: Potatoes, Carrots, Corn, Pumpkin, Wheat (4 stages each)
- Camp objects: Tents, campfire, chests, workbench (12 items)
- Tools: Hoe, pickaxe, axe, scythe, fishing rod, watering can
- Decorations: Rocks, logs, flowers, berry bushes
- Terrain: Autotiling grass/soil, detailed terrain tiles

Maps:
- Created micro_farm_128x128.tmx (128x128 tiles, 6144x6144px)
- Updated starting_base_16x16.tmx with new tilesets
- Complete implementation plans for both maps

Fixes:
- Fixed XML headers in all TSX files (removed spaces)
- Verified all PNG files present
- Kai character sized correctly (96x96px = 2x2 ground tiles)

Documentation:
- Complete session summary (SESSION_COMPLETE.md)
- Tileset guides and troubleshooting
- Size fix documentation (KAI_SIZE_FIXED.md)
- DNEVNIK updated with session details

Ready for map design in Tiled and Phaser integration!
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# 🌾 MICRO FARM 128×128 - DESIGN PLAN
**Map Size:** 128×128 tiles (6144×6144 pixels @ 48px tiles)
**Style:** 2.5D isometric-like appearance
**Reference:** User's uploaded screenshot
**File:** `micro_farm_128x128.tmx`
---
## 🎯 **TARGET LOOK:**
Referenčna slika kaže:
- ✅ Velika grass area (okolica)
- ✅ Wooden fence okoli farm area
- ✅ Farm plot (tilled soil) v centru
- ✅ Kai character na farmi
- ✅ Hiška/barn (top-left)
- ✅ Skale (rocks) kot dekoracija
- ✅ 2.5D smooth perspective
---
## 🗺️ **LAYOUT PLAN:**
```
Suggested Center Farm Layout (aproximacija):
Farm Area: Roughly 30×30 tiles centered
- Fence: 30×30 outline
- Farm plot (tilled soil): 20×20 inside fence
- Buildings: 4-8 tiles (top-left corner)
- Rocks: 2-3 scattered around
- Kai spawn: Center of farm plot (Row 64, Col 64)
```
---
## 📦 **LAYERS:**
### **Layer 1: Ground**
- Fill: Celotna 128×128 mapa z Grass terrain
### **Layer 2: TilledSoil**
- Center area: ~20×20 farm plot
- Position: Rows 54-74, Cols 54-74 (približno center)
### **Layer 3: Fences**
- Rectangle: ~30×30 around farm
- Position: Rows 49-79, Cols 49-79
- Gate: Bottom center
### **Layer 4: Decorations**
- Trees: Scattered around edges
- Rocks: 2-3 inside fenced area (kot na sliki)
- Flowers: Random scattered
### **Layer 5: Objects**
- Buildings: Top-left inside fence (hiška/barn)
- Camp objects: Micro camp items (opcijsko)
### **Layer 6: Player**
- Kai spawn: Row 64, Col 64 (exact center)
---
## 🎨 **IMPLEMENTATION STEPS:**
### **STEP 1: Open Map**
```
Tiled → File → Open
micro_farm_128x128.tmx
```
### **STEP 2: Fill Ground**
```
Layer: Ground
Tool: Terrain Brush (T) + Bucket Fill (Shift+T)
Terrain: "Grass"
Action: Fill celotna 128×128 mapa
```
### **STEP 3: Farm Plot**
```
Layer: TilledSoil
Tool: Terrain Brush (T)
Terrain: "TilledSoil"
Area: 20×20 središče (Rows 54-74, Cols 54-74)
```
### **STEP 4: Fence**
```
Layer: Fences
Tool: Wang Brush
Wang Set: "Fence Connections"
Rectangle: 30×30 (Rows 49-79, Cols 49-79)
Gate: Odstrani fence tile na Row 79, Col 64 (bottom center)
```
### **STEP 5: Buildings**
```
Layer: Objects
Tileset: farm_obstacles ali starting_camp
Position: Top-left inside fence (npr. Row 51, Col 51)
Objects: Hiška (2×2 ali 3×3 tiles)
```
### **STEP 6: Decorations**
```
Layer: Decorations
Objects:
- Rocks (farm_obstacles tileset): 2-3 inside fence area
- Trees: Scattered outside fence (edges)
- Flowers: Random across grass
```
### **STEP 7: Kai Character**
```
Layer: Player
Tileset: kai_character
Tile: Front view (Tile 41)
Position: Row 64, Col 64 (CENTER of map!)
```
### **STEP 8: Export**
```
Save: Ctrl+S
Export: File → Export As → JSON
→ micro_farm_128x128.json
```
---
## 📏 **SIZE COMPARISON:**
| Map | Dimensions | Pixels | Usage |
|-----|------------|--------|-------|
| Old | 16×16 | 768×768 | ❌ Premajhna |
| **NEW** | **128×128** | **6144×6144** | ✅ **Perfect!** |
**64× večja površina!** = Veliko prostora za design! 🎉
---
## 💡 **TIPS:**
1. **Zoom control:** Ctrl + Mouse Wheel (zoom out za overview!)
2. **Navigator:** View → Views and Toolbars → Navigator (mini-map!)
3. **Symmetric design:** Uporabite center (64,64) kot reference point
4. **Decorations:** Ne pretiravajte - keep it clean kot na reference sliki
---
## 🎯 **TARGET RESULT:**
Ko končate, mapa bo izgledala:
- ✅ Velika grass area (128×128)
- ✅ Fenced farm v centru (~30×30)
- ✅ Tilled soil plot (~20×20)
- ✅ Hiška top-left
- ✅ Rocks scattered
- ✅ Kai v središču
- ✅ Clean 2.5D look! 🎨
---
**Ready to design your MICRO FARM! 🌾✨**