feat: Tiled Map Editor - Complete tileset library (16 tilesets, 172 tiles)
- Added 16 professional tilesets for farm game - Character sprites: Kai (96px + 512px), Zombie - Tree growth: Cherry, Apple, Oak, Pine (5 stages each) - Crop growth: Potatoes, Carrots, Corn, Pumpkin, Wheat (4 stages each) - Camp objects: Tents, campfire, chests, workbench (12 items) - Tools: Hoe, pickaxe, axe, scythe, fishing rod, watering can - Decorations: Rocks, logs, flowers, berry bushes - Terrain: Autotiling grass/soil, detailed terrain tiles Maps: - Created micro_farm_128x128.tmx (128x128 tiles, 6144x6144px) - Updated starting_base_16x16.tmx with new tilesets - Complete implementation plans for both maps Fixes: - Fixed XML headers in all TSX files (removed spaces) - Verified all PNG files present - Kai character sized correctly (96x96px = 2x2 ground tiles) Documentation: - Complete session summary (SESSION_COMPLETE.md) - Tileset guides and troubleshooting - Size fix documentation (KAI_SIZE_FIXED.md) - DNEVNIK updated with session details Ready for map design in Tiled and Phaser integration!
This commit is contained in:
137
assets/maps/KAI_SIZE_FIXED.md
Normal file
137
assets/maps/KAI_SIZE_FIXED.md
Normal file
@@ -0,0 +1,137 @@
|
||||
# 📐 KAI CHARACTER SIZE - FIXED!
|
||||
|
||||
**Problem:** Kai character prevelik (512×512px)
|
||||
**Rešitev:** Nova verzija 96×96px
|
||||
**Status:** ✅ **FIXED!**
|
||||
|
||||
---
|
||||
|
||||
## ⚙️ **SIZE COMPARISON:**
|
||||
|
||||
### **PREJ (PREVELIKO):**
|
||||
```
|
||||
Ground tile: 48×48px = 1 kocka
|
||||
Kai old: 512×512px = 10×10 kock! ❌
|
||||
```
|
||||
|
||||
**Vizualno:**
|
||||
```
|
||||
┌─┬─┬─┬─┬─┬─┬─┬─┬─┬─┐
|
||||
│ │ │ │ │ │ │ │ │ │ │
|
||||
├─┼─┼─┼─┼─┼─┼─┼─┼─┼─┤
|
||||
│ │ K A I C H A │ │
|
||||
├─┼─┼─┼─┼─┼─┼─┼─┼─┼─┤
|
||||
│ │ R A C T E R │ │
|
||||
├─┼─┼─┼─┼─┼─┼─┼─┼─┼─┤
|
||||
│ │ │ │ │ │ │ │ │ │ │
|
||||
└─┴─┴─┴─┴─┴─┴─┴─┴─┴─┘
|
||||
```
|
||||
**MASSIVE! Ne paše z farm plot!** ❌
|
||||
|
||||
---
|
||||
|
||||
### **ZDAJ (IDEALNO):**
|
||||
```
|
||||
Ground tile: 48×48px = 1 kocka
|
||||
Kai new: 96×96px = 2×2 kocke ✅
|
||||
```
|
||||
|
||||
**Vizualno:**
|
||||
```
|
||||
┌─┬─┬─┬─┐
|
||||
│ │ │ │ │
|
||||
├─┼─┼─┼─┤
|
||||
│ │K│A│ │
|
||||
├─┼─┼─┼─┤
|
||||
│ │I│ │ │
|
||||
├─┼─┼─┼─┤
|
||||
│ │ │ │ │
|
||||
└─┴─┴─┴─┘
|
||||
```
|
||||
**PERFECT! Paše z farm!** ✅
|
||||
|
||||
---
|
||||
|
||||
## 📊 **TILE RATIOS:**
|
||||
|
||||
| Objekt | Size | Ground Tiles | Status |
|
||||
|--------|------|--------------|--------|
|
||||
| **Ground** | 48×48 | 1×1 | Base unit |
|
||||
| **Farm plot** | 48×48 | 1×1 | Perfect |
|
||||
| **Kai OLD** | 512×512 | 10×10 | ❌ Too big! |
|
||||
| **Kai NEW** | 96×96 | 2×2 | ✅ Perfect! |
|
||||
| **Fence** | 48×48 | 1×1 | Perfect |
|
||||
| **Micro camp** | 24×24 | 0.5×0.5 | Tiny (OK) |
|
||||
|
||||
---
|
||||
|
||||
## 🎮 **GAMEPLAY PERSPECTIVE:**
|
||||
|
||||
### **Farm Plot View (4×4 tiles):**
|
||||
```
|
||||
┌─┬─┬─┬─┐
|
||||
│ │ │ │ │ ← Grass
|
||||
├─┼─┼─┼─┤
|
||||
│ │■│■│ │ ← Tilled soil
|
||||
├─┼─┼─┼─┤
|
||||
│ │■│■│ │ ← Kai (96×96) fits nicely!
|
||||
├─┼─┼─┼─┤
|
||||
│ │ │ │ │ ← Grass
|
||||
└─┴─┴─┴─┘
|
||||
```
|
||||
|
||||
**Zdaj Kai zavzame 2×2 kocke** - kot pravi human character! ✅
|
||||
|
||||
---
|
||||
|
||||
## 📁 **FILES:**
|
||||
|
||||
### **Stari (NE UPORABLJA VEČ):**
|
||||
- ❌ kai_character.tsx (512×512px)
|
||||
- ❌ kai_character.png (old)
|
||||
|
||||
### **Novi (V UPORABI):**
|
||||
- ✅ kai_character_96px.tsx
|
||||
- ✅ kai_character_96px.png (192×192px total, 96×96 per tile)
|
||||
|
||||
**Map posodobljena:** `micro_farm_128x128.tmx` uporablja 96px verzijo! ✅
|
||||
|
||||
---
|
||||
|
||||
## 🔄 **V TILED:**
|
||||
|
||||
**Reload map:**
|
||||
```
|
||||
Map → Reload (Ctrl+R)
|
||||
```
|
||||
|
||||
**Preverite:**
|
||||
- Tilesets panel → kai_character_96px
|
||||
- Kai bi moral biti zdaj 2×2 kocke (ne 10×10!)
|
||||
|
||||
---
|
||||
|
||||
## 💡 **ZA DRUGE VELIKE ASSETS:**
|
||||
|
||||
**Če še vedno preveliki:**
|
||||
|
||||
| Asset | Current | Recommended |
|
||||
|-------|---------|-------------|
|
||||
| Tools | 256×256 | Scale to 48×48 or 96×96 |
|
||||
| Crops | 256×256 | OK (large plants) ali 48×48 |
|
||||
| Trees | 256×256 | OK (large objects) |
|
||||
| Camp objects | 256×256 | Scale to 96×96 or 144×144 |
|
||||
|
||||
**V Phaser:** Lahko scale-ate v game code!
|
||||
|
||||
---
|
||||
|
||||
## ✅ **STATUS:**
|
||||
|
||||
**Kai character:** FIXED - zdaj 2×2 kocke! 🎉
|
||||
**Farm ratio:** Perfect match! ✅
|
||||
**Ready za gameplay!** 🎮
|
||||
|
||||
---
|
||||
|
||||
**Reload Tiled in preverite! 😊**
|
||||
Reference in New Issue
Block a user