SESSION 25-JAN: Massive Asset Gen - Insects, Fish, Tools, Furnace, Glass Crafting Mechanics fully defined in Bible.
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@@ -319,6 +319,25 @@
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---
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## 🕵️♂️ **SKRITA KLET (Secret Basement / Lab)**
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**Status:** Late Phase 1 / Phase 2 Unlock via "Hidden Switch".
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To ni običajna klet. To je tvoj **ilegalni imperij** pod zemljo!
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* **Vhod:** Skrit za omaro ali pod preprogo v hiši.
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* **Funkcija:** Gojenje in predelava prepovedanih substanc (High Risk / High Reward).
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### **Zones:**
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1. **🌿 Grow Room (Konoplja & Magic Mushrooms):**
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* Umetna svetloba (UV luči).
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* Avtomatsko zalivanje (Hidroponika).
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* **Gobe:** Rastejo v temi na policah.
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2. **⚗️ The Lab (Laboratorij):**
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* **Heroin Production:** Predelava maka (Poppy) -> Opium -> Heroin.
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* **Mushroom Extract:** Za "Mind Expansion" napitke.
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* **Tveganje:** Če te dobi policija/župan, izgubiš vse!
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---
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## ⚔️ **ORODJE & OROŽJE (Tools & Weapons)**
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### **6 UPGRADE TIERS:**
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@@ -448,23 +467,89 @@
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## 🏕️ **HOUSING PROGRESSION (Tent → House)**
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### **Stage 1: TENT ⛺**
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- **Start:** Day 1
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- **Crafting:** 20 Fabric + 10 Wood
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- **Features:**
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- Sleep only
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- No storage
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- No cooking
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- **Size:** 3x3 tiles
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## 🏕️ **HOUSING & STRUCTURES (Faza 1 Update)**
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### **Stage 2: WOODEN SHACK 🏚️**
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- **Unlock:** Level 5
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- **Crafting:** 100 Wood + 50 Stone
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### **HOUSE PROGRESSION (Faza 1 Limit: Tier 2)**
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#### **Tier 0: SPALNA VREČA (Sleeping Bag) 🛌**
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- **Start:** Day 1
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- **Cost:** Free (Found item)
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- **Features:** Sleep only. No protection from rain/cold.
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- **Location:** Outdoors (Campfire).
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#### **Tier 1: ŠOTOR (Tent) ⛺**
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- **Unlock:** Day 2-3
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- **Crafting:** 20 Fabric + 10 Wood
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- **Features:**
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- Sleep (Restore Energy)
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- Save Game
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- Small Inventory (Chest inside)
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#### **Tier 2: LESENA KOČA (Wooden House) 🏚️**
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- **Unlock:** Late Phase 1
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- **Crafting:** 200 Wood + 50 Stone + 20 Nails
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- **Features:**
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- Bed
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- Small chest (10 slots)
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- Campfire cooking
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- **Size:** 5x5 tiles
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- Full protection
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- Cooking Stove inside
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- Bed (Better energy restore)
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- **MAX LEVEL FOR FAZA 1!**
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- **MAX LEVEL FOR FAZA 1!**
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---
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## 💎 **BASIC RESOURCES & CRAFTING (Faza 1)**
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### **MIVKA (Sand) 🏖️**
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- **Lokacija:** Ob reki ali jezercu (River/Pond banks).
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- **Orodje:** **Lopata (Shovel)**.
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- **Uporaba (Uses):**
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- **Smelting:** Mivka + Premog (Coal) v Peči = **STEKLO (Glass)** 🪟.
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- **Construction:** Mešanje betona (Faza 2).
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### **STEKLO (Glass)**
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- **Crafting:** Furnace (1 Sand + Fuel).
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- **Fuel (Gorivo):**
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- **Les (Wood):** Hitro pogori (low efficiency).
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- **Premog (Coal):** Dolgo gori (high efficiency).
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- **Uporaba:**
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- **Repair Greenhouse:** Popravilo razbitih oken rastlinjaka.
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- **Crafting:** Izdelava Terarijev, Steklenic (Bottles).
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---
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### **BARN & ANIMALS (Faza 1 Update)**
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#### **Tier 1: OSNOVNI KOKOŠNJAK (Basic Coop) 🐔**
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- **Unlock:** Mid Phase 1
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- **Capacity:** Max 6 Chickens (Kokoši).
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- **Function:** Produces Eggs daily. Needs feeding (Grain).
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- **Cost:** 100 Wood + 20 Stone.
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- **Visual:** Small wooden coop with a fenced run.
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---
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## 🛠️ **GARAŽA / DELAVNICA (Machinery Hub)**
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**Concept:** A dedicated space for processing machines (Bio-refinery, Oil Press, Shredder).
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### **Progression:**
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#### **Tier 0: IMPROVISORANI NADSTREŠEK (Canopy)**
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- **Appearance:** A simple tarp held up by 4 poles.
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- **Function:** Protects machines from rain (machines rust if left in rain!).
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- **Cost:** 50 Wood + 10 Fabric.
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#### **Tier 1: LESENA LOPA (Wooden Shed)**
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- **Appearance:** 3-walled wooden structure with a tin roof.
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- **Function:**
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- Faster processing speed (Wind protection).
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- Storage for Fuel Jerrycans.
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- **Cost:** 150 Wood + 50 Scrap.
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#### **Tier 2+ (FUTURE PHASES):**
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- **Opečnata Garaža (Brick Garage)** with roller doors.
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- **Industrijska Hangar (Industrial Hangar)** for tractors/cars.
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### **Stage 3: STONE COTTAGE 🏠**
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- **Unlock:** Level 15
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@@ -5355,11 +5440,47 @@ Dark fairy tale forest, witches, Baba Yaga, magic potions, curses, fairy tales g
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### **Collectible Categories**:
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**Per Biome**:
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1. **Fauna** (all creatures seen)
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2. **Boss** (defeated)
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3. **Rare Plants** (found)
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4. **Unique Items** (crafted/found)
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5. **NPCs Met** (talked to)
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1. **Fauna** (all creatures seen)
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2. **Boss** (defeated)
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3. **Rare Plants** (found)
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4. **Unique Items** (crafted/found)
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5. **NPCs Met** (talked to)
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6. **Insects (Žuželke):** 🦋
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* Butterflies, Beetles, Grasshoppers, Fireflies, Bees.
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* Found when clearing grass/weeds.
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---
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## 🧟 5. ZOMBIE HELPERS (Faza 1 Automation)
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### **Concept**:
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Once you tame specific zombies, they can automate boring tasks on your farm.
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### **Roles (Poklici):**
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1. **Lumberjack Zombie (Gozdar):**
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* **Action:** Chops down trees marked by Kai.
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* **Bonus:** Occasionally finds **Bird Nests** or **Rare Insects** in trees.
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2. **Gardener Zombie (Vrtnar):**
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* **Action:** Clears weeds (weeding) and cuts grass.
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* **Bonus:**
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* **Auto-Loot:** Automatically picks up Fiber/Seeds.
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* **Insect Hunter:** Finds hidden Beetles/Grasshoppers when cutting grass.
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3. **Scout Zombie (Raziskovalec) - SEE SECTION 6 Below.**
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### **Blueprints & Parts:**
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While working (clearing grass/trees), zombies have a chance to find:
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* **Blueprint Fragments:** Collect 5 to unlock a new machine!
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* **Old Parts:** Scrap metal, gears.
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* **Lost Memoirs:** Clues about the past.
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### **📦 ZOMBIE DROP BOX (Zabojnik):**
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Zombies **DO NOT** put items in your inventory (too heavy!).
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* **Location:** Next to the "Zombie Shack" or main Farmhouse.
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* **Mechanic:** All gathered resources (Wood, Stone, Insects, Blueprints) are automatically deposited here.
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* **UI:** "Collect All" button to move items to your storage.
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* **Notification:** Icon pops up over box when full/new items arrive!
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### **Album Interface**:
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```
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@@ -5404,7 +5525,43 @@ TOTAL: 28/42 (66%)
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---
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## 🌲 5. WITCH FOREST (NEW 20th BIOME)
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## 🧟 5. ZOMBIE SCOUTING & SCAVENGING (Phase 1 Mechanic)
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### **Concept**:
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**"Use Zombies to find rare resources early!"**
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Originally a Phase 2 mechanic, **Scout Zombies** are now available in **Phase 1** to help Kai gather resources from the dangerous world outside the farm without leaving safety.
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### **The Scout Zombie (Raziskovalec)**:
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- **Appearance**: Zombie with backpack, hiking boots, binoculars.
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- **Role**: Scavenger / Explorer.
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- **How to Obtain**: Heal a "Runner Zombie" or find one with a backpack early in the game.
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### **Scavenging Missions (Iskalna Akcija)**:
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Kai can send the Scout Zombie to "Wasteland Outskirts" (Off-map areas).
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1. **Assign Mission**:
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- Select interaction: "Go search for supplies!"
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- Give supplies: 1x Food (for the zombie's journey).
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2. **Duration**:
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- **12 - 24 Hours** (Real-time: ~10-20 min or overnight).
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- Zombie is absent during this time.
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3. **Rewards (Loot Table)**:
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- **Gasoline (Bencin):** Rare! (5-10L). Essential for Chainsaw/Trimmer/Vehicles.
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- **Scrap Parts**: Essential for repairing Phase 1 machines.
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- **Rare Seeds**: Coffee, Tobacco, Industrial Hemp.
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- **Lore Items**: Old newspapers, family photos, letters.
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- **Junk**: Old cans, boots (recyclable).
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### **Risk**:
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- **Injury**: Zombie might return damaged (needs healing).
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- **Lost**: Small chance to get stuck (mission takes longer).
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---
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## 🌲 6. WITCH FOREST (NEW 20th BIOME)
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### **Theme**:
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Dark fairy tale forest, witches, magic, curses, fairy tales gone wrong
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