SESSION 25-JAN: Massive Asset Gen - Insects, Fish, Tools, Furnace, Glass Crafting Mechanics fully defined in Bible.

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## 🕵️‍♂️ **SKRITA KLET (Secret Basement / Lab)**
**Status:** Late Phase 1 / Phase 2 Unlock via "Hidden Switch".
To ni običajna klet. To je tvoj **ilegalni imperij** pod zemljo!
* **Vhod:** Skrit za omaro ali pod preprogo v hiši.
* **Funkcija:** Gojenje in predelava prepovedanih substanc (High Risk / High Reward).
### **Zones:**
1. **🌿 Grow Room (Konoplja & Magic Mushrooms):**
* Umetna svetloba (UV luči).
* Avtomatsko zalivanje (Hidroponika).
* **Gobe:** Rastejo v temi na policah.
2. **⚗️ The Lab (Laboratorij):**
* **Heroin Production:** Predelava maka (Poppy) -> Opium -> Heroin.
* **Mushroom Extract:** Za "Mind Expansion" napitke.
* **Tveganje:** Če te dobi policija/župan, izgubiš vse!
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## ⚔️ **ORODJE & OROŽJE (Tools & Weapons)**
### **6 UPGRADE TIERS:**
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## 🏕️ **HOUSING PROGRESSION (Tent → House)**
### **Stage 1: TENT ⛺**
- **Start:** Day 1
- **Crafting:** 20 Fabric + 10 Wood
- **Features:**
- Sleep only
- No storage
- No cooking
- **Size:** 3x3 tiles
## 🏕️ **HOUSING & STRUCTURES (Faza 1 Update)**
### **Stage 2: WOODEN SHACK 🏚️**
- **Unlock:** Level 5
- **Crafting:** 100 Wood + 50 Stone
### **HOUSE PROGRESSION (Faza 1 Limit: Tier 2)**
#### **Tier 0: SPALNA VREČA (Sleeping Bag) 🛌**
- **Start:** Day 1
- **Cost:** Free (Found item)
- **Features:** Sleep only. No protection from rain/cold.
- **Location:** Outdoors (Campfire).
#### **Tier 1: ŠOTOR (Tent) ⛺**
- **Unlock:** Day 2-3
- **Crafting:** 20 Fabric + 10 Wood
- **Features:**
- Sleep (Restore Energy)
- Save Game
- Small Inventory (Chest inside)
#### **Tier 2: LESENA KOČA (Wooden House) 🏚️**
- **Unlock:** Late Phase 1
- **Crafting:** 200 Wood + 50 Stone + 20 Nails
- **Features:**
- Bed
- Small chest (10 slots)
- Campfire cooking
- **Size:** 5x5 tiles
- Full protection
- Cooking Stove inside
- Bed (Better energy restore)
- **MAX LEVEL FOR FAZA 1!**
- **MAX LEVEL FOR FAZA 1!**
---
## 💎 **BASIC RESOURCES & CRAFTING (Faza 1)**
### **MIVKA (Sand) 🏖️**
- **Lokacija:** Ob reki ali jezercu (River/Pond banks).
- **Orodje:** **Lopata (Shovel)**.
- **Uporaba (Uses):**
- **Smelting:** Mivka + Premog (Coal) v Peči = **STEKLO (Glass)** 🪟.
- **Construction:** Mešanje betona (Faza 2).
### **STEKLO (Glass)**
- **Crafting:** Furnace (1 Sand + Fuel).
- **Fuel (Gorivo):**
- **Les (Wood):** Hitro pogori (low efficiency).
- **Premog (Coal):** Dolgo gori (high efficiency).
- **Uporaba:**
- **Repair Greenhouse:** Popravilo razbitih oken rastlinjaka.
- **Crafting:** Izdelava Terarijev, Steklenic (Bottles).
---
### **BARN & ANIMALS (Faza 1 Update)**
#### **Tier 1: OSNOVNI KOKOŠNJAK (Basic Coop) 🐔**
- **Unlock:** Mid Phase 1
- **Capacity:** Max 6 Chickens (Kokoši).
- **Function:** Produces Eggs daily. Needs feeding (Grain).
- **Cost:** 100 Wood + 20 Stone.
- **Visual:** Small wooden coop with a fenced run.
---
## 🛠️ **GARAŽA / DELAVNICA (Machinery Hub)**
**Concept:** A dedicated space for processing machines (Bio-refinery, Oil Press, Shredder).
### **Progression:**
#### **Tier 0: IMPROVISORANI NADSTREŠEK (Canopy)**
- **Appearance:** A simple tarp held up by 4 poles.
- **Function:** Protects machines from rain (machines rust if left in rain!).
- **Cost:** 50 Wood + 10 Fabric.
#### **Tier 1: LESENA LOPA (Wooden Shed)**
- **Appearance:** 3-walled wooden structure with a tin roof.
- **Function:**
- Faster processing speed (Wind protection).
- Storage for Fuel Jerrycans.
- **Cost:** 150 Wood + 50 Scrap.
#### **Tier 2+ (FUTURE PHASES):**
- **Opečnata Garaža (Brick Garage)** with roller doors.
- **Industrijska Hangar (Industrial Hangar)** for tractors/cars.
### **Stage 3: STONE COTTAGE 🏠**
- **Unlock:** Level 15
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### **Collectible Categories**:
**Per Biome**:
1. **Fauna** (all creatures seen)
2. **Boss** (defeated)
3. **Rare Plants** (found)
4. **Unique Items** (crafted/found)
5. **NPCs Met** (talked to)
1. **Fauna** (all creatures seen)
2. **Boss** (defeated)
3. **Rare Plants** (found)
4. **Unique Items** (crafted/found)
5. **NPCs Met** (talked to)
6. **Insects (Žuželke):** 🦋
* Butterflies, Beetles, Grasshoppers, Fireflies, Bees.
* Found when clearing grass/weeds.
---
## 🧟 5. ZOMBIE HELPERS (Faza 1 Automation)
### **Concept**:
Once you tame specific zombies, they can automate boring tasks on your farm.
### **Roles (Poklici):**
1. **Lumberjack Zombie (Gozdar):**
* **Action:** Chops down trees marked by Kai.
* **Bonus:** Occasionally finds **Bird Nests** or **Rare Insects** in trees.
2. **Gardener Zombie (Vrtnar):**
* **Action:** Clears weeds (weeding) and cuts grass.
* **Bonus:**
* **Auto-Loot:** Automatically picks up Fiber/Seeds.
* **Insect Hunter:** Finds hidden Beetles/Grasshoppers when cutting grass.
3. **Scout Zombie (Raziskovalec) - SEE SECTION 6 Below.**
### **Blueprints & Parts:**
While working (clearing grass/trees), zombies have a chance to find:
* **Blueprint Fragments:** Collect 5 to unlock a new machine!
* **Old Parts:** Scrap metal, gears.
* **Lost Memoirs:** Clues about the past.
### **📦 ZOMBIE DROP BOX (Zabojnik):**
Zombies **DO NOT** put items in your inventory (too heavy!).
* **Location:** Next to the "Zombie Shack" or main Farmhouse.
* **Mechanic:** All gathered resources (Wood, Stone, Insects, Blueprints) are automatically deposited here.
* **UI:** "Collect All" button to move items to your storage.
* **Notification:** Icon pops up over box when full/new items arrive!
### **Album Interface**:
```
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## 🌲 5. WITCH FOREST (NEW 20th BIOME)
## 🧟 5. ZOMBIE SCOUTING & SCAVENGING (Phase 1 Mechanic)
### **Concept**:
**"Use Zombies to find rare resources early!"**
Originally a Phase 2 mechanic, **Scout Zombies** are now available in **Phase 1** to help Kai gather resources from the dangerous world outside the farm without leaving safety.
### **The Scout Zombie (Raziskovalec)**:
- **Appearance**: Zombie with backpack, hiking boots, binoculars.
- **Role**: Scavenger / Explorer.
- **How to Obtain**: Heal a "Runner Zombie" or find one with a backpack early in the game.
### **Scavenging Missions (Iskalna Akcija)**:
Kai can send the Scout Zombie to "Wasteland Outskirts" (Off-map areas).
1. **Assign Mission**:
- Select interaction: "Go search for supplies!"
- Give supplies: 1x Food (for the zombie's journey).
2. **Duration**:
- **12 - 24 Hours** (Real-time: ~10-20 min or overnight).
- Zombie is absent during this time.
3. **Rewards (Loot Table)**:
- **Gasoline (Bencin):** Rare! (5-10L). Essential for Chainsaw/Trimmer/Vehicles.
- **Scrap Parts**: Essential for repairing Phase 1 machines.
- **Rare Seeds**: Coffee, Tobacco, Industrial Hemp.
- **Lore Items**: Old newspapers, family photos, letters.
- **Junk**: Old cans, boots (recyclable).
### **Risk**:
- **Injury**: Zombie might return damaged (needs healing).
- **Lost**: Small chance to get stuck (mission takes longer).
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## 🌲 6. WITCH FOREST (NEW 20th BIOME)
### **Theme**:
Dark fairy tale forest, witches, magic, curses, fairy tales gone wrong