5.1 KiB
5.1 KiB
📁 ASSET ORGANIZATION COMPLETE - 31.12.2025
Status: ✅ Hierarhična struktura pripravljena
Folders: 34 (včasih 61 → optimizirano)
📂 FINAL STRUCTURE
assets/slike/
│
├── 👤 liki/ (342 PNG)
│ ├── kai/ (265 PNG - complete animations!)
│ ├── ana/ (15 PNG)
│ ├── gronk/ (14 PNG)
│ ├── grok/ (0 PNG - TODO)
│ └── npcs/ (48 PNG)
│
├── 🟥 sovrazniki/ (68 PNG)
│ ├── zombiji/
│ ├── mutanti/
│ └── bossi/
│
├── 🟩 biomi/
│ ├── 01_dolina_farm/
│ ├── 02_temni_gozd/
│ ├── 03_zapusceno_mesto/
│ └── ... (numbered normal biomes)
│
├── 🟨 zgradbe/ (16 PNG)
│ └── (tent, barn, church, etc.)
│
├── 🟧 predmeti/ (226 PNG)
│ ├── orodja/ (hoe, axe, watering can)
│ ├── semena/ (wheat seeds)
│ ├── hrana/ (bread, meat, crops)
│ └── ostalo/ (misc items)
│
├── 🟪 orozje/ (10 PNG)
│ ├── hladno/ (melee - swords, axes)
│ └── strelno/ (ranged - bows, crossbows)
│
├── 🟫 rastline/ (71 PNG)
│ ├── posevki/ (crops - wheat stages)
│ └── drevesa/ (trees - oak, pine, etc.)
│
├── ⬜ ui/ (24 PNG)
│ └── (hearts, buttons, inventory slots)
│
├── 🔵 efekti/ (22 PNG)
│ ├── voda/ (water animations)
│ └── dim/ (smoke particles)
│
└── 🦖 ANOMALOUS ZONES (flat - just fauna)
├── dinozavri/ (32 PNG)
├── mythical_highlands/ (0 PNG)
├── endless_forest/ (0 PNG)
├── loch_ness/ (0 PNG)
├── egyptian_desert/ (0 PNG)
├── amazonas/ (0 PNG)
├── atlantis/ (0 PNG)
├── chernobyl/ (0 PNG)
└── catacombs/ (0 PNG)
📊 ASSET COUNT BY CATEGORY
| Category | PNG Files | % of Total |
|---|---|---|
| 👤 LIKI | 342 | 42% |
| 🟧 PREDMETI | 226 | 28% |
| 🟫 RASTLINE | 71 | 9% |
| 🟥 SOVRAZNIKI | 68 | 8% |
| 🦖 DINOZAVRI | 32 | 4% |
| ⬜ UI | 24 | 3% |
| 🔵 EFEKTI | 22 | 3% |
| 🟨 ZGRADBE | 16 | 2% |
| 🟪 OROZJE | 10 | 1% |
| TOTAL | ~811 | 100% |
✅ ORGANIZATION BENEFITS
Before (Flat chaos):
assets/slike/
├── kai/
├── ana/
├── gronk/
├── npcs/
├── sovrazniki/
├── orodja/
├── semena/
├── hrana/
├── orozje/
├── hladno/
├── strelno/
├── voda/
├── dim/
├── ostalo/
... (61 top-level folders)
After (Logical hierarchy):
assets/slike/
├── liki/ (all characters)
├── sovrazniki/ (all enemies with subfolders)
├── predmeti/ (all items with subfolders)
├── orozje/ (weapons by type)
├── rastline/ (plants by type)
├── efekti/ (effects by type)
... (34 top-level folders - ORGANIZED!)
🎯 KEY IMPROVEMENTS
✅ Logical Grouping:
- Characters → liki/
- Items → predmeti/ (with subfolders)
- Weapons → orozje/ (with hladno/strelno)
- Plants → rastline/ (with posevki/drevesa)
- Effects → efekti/ (with voda/dim)
✅ Clean Top-Level:
- From 61 folders → 34 folders
- Clear categories
- Easier navigation
✅ Subfolders Where Sensible:
- liki/ has kai, ana, gronk, npcs
- predmeti/ has orodja, semena, hrana, ostalo
- orozje/ has hladno, strelno
- rastline/ has posevki, drevesa
- efekti/ has voda, dim
- sovrazniki/ has zombiji, mutanti, bossi
✅ Flat Where Simple:
- ui/ (flat - just UI elements)
- zgradbe/ (flat - just buildings)
- dinozavri/ (flat - just creatures)
📋 WHAT'S COMPLETE
✅ LIKI (Characters): 342 PNG
- Kai animations complete (265)
- Ana basic (15)
- Gronk basic (14)
- NPCs (48)
✅ PREDMETI (Items): 226 PNG
- Tools (orodja)
- Seeds (semena)
- Food (hrana)
- Misc (ostalo)
✅ RASTLINE (Plants): 71 PNG
- Crops with growth stages
- Various trees
✅ SOVRAZNIKI (Enemies): 68 PNG
- Zombies, mutants, bosses
✅ DINOZAVRI (Dino Valley): 32 PNG
- All dinosaur species
🎯 WHAT'S MISSING
❌ More Characters:
- Grok (0 PNG - needs full animations)
- More NPCs (~132 more needed for 180 total)
❌ More Enemies:
- Need to categorize existing into zombiji/mutanti/bossi
- Need more variety
❌ More Buildings:
- zgradbe/ has only 16 - need more
❌ Anomalous Zone Fauna:
- mythical_highlands: 0
- endless_forest: 0
- loch_ness: 0
- egyptian_desert: 0
- amazonas: 0
- atlantis: 0
- chernobyl: 0
- catacombs: 0
🚀 NEXT STEPS
Immediate:
- ✅ Structure is CLEAN
- ✅ Ready for production
- ⏳ Categorize sovrazniki files into zombiji/mutanti/bossi
- ⏳ Categorize orozje files into hladno/strelno
- ⏳ Categorize rastline files into posevki/drevesa
Production:
- Generate anomalous zone fauna (mythical, endless forest, etc.)
- Generate Grok character animations
- Generate more NPCs
- Generate more zgradbe (buildings)
- Generate more enemies
Created: 31.12.2025 09:50
Status: ✅ Clean hierarchical structure - ready for scaling!