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novafarma/docs/BATCH2_ENEMIES_GENERATION_PLAN.md
2026-01-20 01:05:17 +01:00

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🧟 BATCH 2: ENEMIES GENERATION PLAN (388 PNG!)

Start Time: 3. Januar 2026 @ 17:37
Target: 388 PNG enemy sprites
Quota Reset: 2h 40min (20:17 @ 3.1.2026)


📊 BREAKDOWN:

1. ZOMBIES (194 PNG)

Current: 36 PNG (base set)
Target: 230 PNG
Need: 194 PNG

TYPES:
A. Walk Cycles (96 PNG):
   - Zombie basic: 8 directions × 4 frames = 32 PNG
   - Zombie soldier: 8 directions × 4 frames = 32 PNG
   - Zombie mutant: 8 directions × 4 frames = 32 PNG

B. Attack Animations (48 PNG):
   - Basic attack: 12 frames
   - Grab attack: 12 frames
   - Bite attack: 12 frames
   - Death animation: 12 frames

C. Variants (50 PNG):
   - Different clothing: 10 variants
   - Different damage states: 10 variants
   - Special zombies: 30 variants

2. MUTANTS (44 PNG)

Current: 6 PNG (spider, dog, rat)
Target: 50 PNG
Need: 44 PNG

NEW TYPES:
- Mutant Bear: 8 PNG (walk, attack, idle)
- Mutant Wolf: 8 PNG
- Mutant Deer (corrupted): 8 PNG
- Mutant Boar: 8 PNG
- Mutant Rabbit (giant): 8 PNG
- Special mutants: 4 PNG

3. BOSSES (54 PNG)

Current: 26 PNG
Target: 80 PNG
Need: 54 PNG

NEW BOSSES:
- Forest Guardian (corrupted): 8 PNG
- Town Mayor Zombie: 8 PNG
- Swamp Queen: 8 PNG
- Desert Pharaoh: 8 PNG
- Crystal Empress: 8 PNG
- Final Boss: 10 PNG
- 2 more bosses: 4 PNG

4. HYBRIDS (100 PNG)

Current: 0 PNG
Target: 100 PNG
Need: 100 PNG

HYBRID TYPES:
- Zombie-Wolf hybrids: 20 PNG
- Zombie-Spider hybrids: 20 PNG
- Mutant-Zombie hybrids: 20 PNG
- Special hybrids: 40 PNG

⏱️ TIME & QUOTA PLAN:

╔════════════════════════════════════════════╗
║      GENERATION STRATEGY:                  ║
╠════════════════════════════════════════════╣
║                                            ║
║  PHASE 1: Generate until quota limit       ║
║  → Estimate: ~50-80 PNG                    ║
║  → Time: ~2h 40min                         ║
║                                            ║
║  PAUSE: Wait for quota reset               ║
║  → Duration: 2h 40min                      ║
║  → Reset time: 20:17 CET                   ║
║                                            ║
║  PHASE 2: Continue generation              ║
║  → Estimate: ~50-80 PNG                    ║
║  → Time: ~2h 40min                         ║
║                                            ║
║  REPEAT: Until all 388 PNG done!           ║
║  → Total sessions: 5-6 sessions            ║
║  → Total time: 12-15 hours                 ║
║                                            ║
╚════════════════════════════════════════════╝

🎯 GENERATION PRIORITY ORDER:

SESSION 1 (NOW until quota):
1. Zombie walk cycles (32 PNG) ⭐⭐⭐
2. Zombie attacks (20 PNG) ⭐⭐⭐
3. Mutant Bear (8 PNG) ⭐⭐
4. Mutant Wolf (8 PNG) ⭐⭐
5. Continue until quota...

SESSION 2 (after reset):
6. More zombie variants
7. More mutants
8. Start bosses

SESSION 3-6:
Continue until all 388 done!

📁 SAVE LOCATIONS:

/assets/slike 🟢/kreature/
├── zombies/
│   ├── basic/
│   ├── soldier/
│   ├── mutant/
│   └── variants/
├── mutants/
│   ├── bear/
│   ├── wolf/
│   ├── deer/
│   └── boar/
├── bosses/
│   ├── forest_guardian/
│   ├── mayor_zombie/
│   └── (etc.)
└── hybrids/
    ├── zombie_wolf/
    ├── zombie_spider/
    └── (etc.)

⚠️ IMPORTANT:

🔴 API Quota Limit:
- Will hit limit after ~50-80 images
- PAUSE and wait 2h 40min
- Reset at 20:17 CET

💾 Auto-save:
- Each image saved immediately
- Progress tracked
- Can resume anytime

📊 Progress tracking:
- Update count after each session
- Document what's done
- Continue next session

📁 SAVED AS: BATCH2_ENEMIES_GENERATION_PLAN.md
🚀 READY TO START GENERATING!