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f5a80a12b9e6395e99b96f385e3a46544ead002f
novafarma/assets
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David Kotnik f5a80a12b9 refactor: Move assets to correct categories (fence→environment, chest→items, campfire already in workstations)
2025-12-30 03:05:12 +01:00
..
audio
feat: Automated Audio System & Royalty-Free Asset Integration (Phase 8 & 9)
2025-12-28 00:52:33 +01:00
dialogue
Add generated VibeVoice audio assets, dialogue JSON, and updated PrologueScene
2025-12-27 01:56:31 +01:00
images
refactor: Move assets to correct categories (fence→environment, chest→items, campfire already in workstations)
2025-12-30 03:05:12 +01:00
maps
Finalized and committed all map assets, tilesets and session data.
2025-12-27 14:03:50 +01:00
videos
posodobitve
2025-12-12 13:40:51 +01:00
cow_mutant.png
…
cow.png
…
fence_horizontal.png
Session 3: Tree Variety System Complete
2025-12-15 00:49:06 +01:00
fence_isometric.png
posodobitev
2025-12-11 19:36:08 +01:00
grass_tile.png
…
grave_zombie.png
posodobitev
2025-12-11 19:36:08 +01:00
merchant_new.png
…
player_dreadlocks.png
updejt
2025-12-11 20:41:00 +01:00
player_sprite.png
…
rock_voxel.png
…
ruins_building.png
posodobitev
2025-12-11 19:36:08 +01:00
stone_texture.png
…
structure_house.png
Session 3: Tree Variety System Complete
2025-12-15 00:49:06 +01:00
tree_cherry.png
svet
2025-12-12 00:13:55 +01:00
tree_dead_final.png
svet
2025-12-12 00:13:55 +01:00
tree_sprite.png
…
tree_voxel_blue.png
…
walls_pack.png
…
wheat_sprite.png
…
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