Files
novafarma/BATCH_GENERATION_MANIFEST.json
David Kotnik 4f0a430c42 🎨 Add 42 new demo assets - Kai animations, zombies, buildings, terrain, environment
Generated assets (dual-style):
- Kai run animations (East/West, 16 frames)
- Kai portrait (neutral, 2 styles)
- Zombie walk/attack cycles (6 frames)
- Buildings: shack, campfire, well, chest (8 assets)
- Terrain: stone path, grass variation (4 tiles)
- Environment: oak tree, rock, bush, storage (10 objects)

Total: 42 new PNG files (21 base × 2 styles)
+ Batch generation scripts and manifests
+ Demo readiness checklist
2025-12-31 00:53:19 +01:00

419 lines
53 KiB
JSON

{
"total_assets": 126,
"batches": [
{
"name": "kai_animations",
"category": "demo/characters",
"assets": [
{
"name": "kai_run_east_1",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running EAST, frame 1/4, left leg forward, right arm back\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running EAST, frame 1/4, left leg forward, right arm back\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_run_east_2",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running EAST, frame 2/4, mid-stride, both feet off ground\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running EAST, frame 2/4, mid-stride, both feet off ground\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_run_east_3",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running EAST, frame 3/4, right leg forward, left arm back\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running EAST, frame 3/4, right leg forward, left arm back\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_run_east_4",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running EAST, frame 4/4, landing pose\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running EAST, frame 4/4, landing pose\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_run_west_1",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running WEST, frame 1/4, left leg forward\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running WEST, frame 1/4, left leg forward\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_run_west_2",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running WEST, frame 2/4, mid-stride\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running WEST, frame 2/4, mid-stride\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_run_west_3",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running WEST, frame 3/4, right leg forward\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running WEST, frame 3/4, right leg forward\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_run_west_4",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running WEST, frame 4/4, landing\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai running WEST, frame 4/4, landing\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_sword_swing_east",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai swinging sword to the east, mid-swing action\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai swinging sword to the east, mid-swing action\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_sword_swing_west",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai swinging sword to the west, mid-swing action\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai swinging sword to the west, mid-swing action\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_axe_chop",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai chopping with axe overhead\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai chopping with axe overhead\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_portrait_neutral",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai portrait, neutral serious expression, close-up face\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai portrait, neutral serious expression, close-up face\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_portrait_happy",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai portrait, slight smile, determined happy\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai portrait, slight smile, determined happy\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "kai_portrait_sad",
"styleA_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai portrait, sad expression, concerned\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Kai teenage survivor character, dark forest green thick dreadlocks (#2D5016), \nmedium skin tone, large ear gauges, nose piercing and lip piercing, \nserious determined expression, \nwearing weathered blue-grey denim jacket with dirt stains, \nbeige t-shirt underneath, \ntorn blue jeans ripped at knees, \nbrown leather combat boots, \nbrown survival backpack with straps and pockets, \nathletic lean build.\nKai portrait, sad expression, concerned\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
}
]
},
{
"name": "zombies",
"category": "demo/characters",
"assets": [
{
"name": "zombie_walk_1",
"styleA_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker shambling, walk frame 1/4, left leg forward\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker shambling, walk frame 1/4, left leg forward\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "zombie_walk_2",
"styleA_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker shambling, walk frame 2/4, dragging feet\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker shambling, walk frame 2/4, dragging feet\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "zombie_walk_3",
"styleA_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker shambling, walk frame 3/4, right leg forward\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker shambling, walk frame 3/4, right leg forward\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "zombie_walk_4",
"styleA_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker shambling, walk frame 4/4, stumbling\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker shambling, walk frame 4/4, stumbling\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "zombie_attack_1",
"styleA_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker attacking, frame 1/4, arms reaching forward\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker attacking, frame 1/4, arms reaching forward\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "zombie_attack_2",
"styleA_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker attacking, frame 2/4, lunging motion\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker attacking, frame 2/4, lunging motion\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "zombie_attack_3",
"styleA_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker attacking, frame 3/4, biting motion\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker attacking, frame 3/4, biting motion\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "zombie_attack_4",
"styleA_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker attacking, frame 4/4, return stance\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie worker attacking, frame 4/4, return stance\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "zombie_runner",
"styleA_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nFast zombie runner, athletic pose, sprinting stance\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nFast zombie runner, athletic pose, sprinting stance\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "zombie_bloated",
"styleA_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nBloated zombie, swollen belly, slow heavy build\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nBloated zombie, swollen belly, slow heavy build\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
},
{
"name": "zombie_corpse",
"styleA_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie corpse on ground, defeated, lying down\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Zombie worker character, decaying grey-green skin, tattered brown work clothes, \nshambling posture, blank white eyes, exposed bones visible, \npost-apocalyptic undead laborer.\nZombie corpse on ground, defeated, lying down\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/characters"
}
]
},
{
"name": "terrain",
"category": "demo/terrain",
"assets": [
{
"name": "grass_tile_2",
"styleA_prompt": "Grass tile variation 2, slightly different grass pattern\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Grass tile variation 2, slightly different grass pattern\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/terrain"
},
{
"name": "grass_tile_3",
"styleA_prompt": "Grass tile variation 3, with small flowers\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Grass tile variation 3, with small flowers\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/terrain"
},
{
"name": "grass_tile_4",
"styleA_prompt": "Grass tile variation 4, with rocks\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Grass tile variation 4, with rocks\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/terrain"
},
{
"name": "stone_path_straight",
"styleA_prompt": "Stone path tile, straight section, cobblestones\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Stone path tile, straight section, cobblestones\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/terrain"
},
{
"name": "stone_path_corner",
"styleA_prompt": "Stone path corner tile, 90 degree turn\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Stone path corner tile, 90 degree turn\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/terrain"
},
{
"name": "stone_path_cross",
"styleA_prompt": "Stone path crossroads, 4-way intersection\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Stone path crossroads, 4-way intersection\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/terrain"
},
{
"name": "stone_path_end",
"styleA_prompt": "Stone path end cap, rounded edge\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Stone path end cap, rounded edge\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/terrain"
},
{
"name": "grass_corner_ne",
"styleA_prompt": "Grass to dirt corner, northeast transition\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Grass to dirt corner, northeast transition\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/terrain"
},
{
"name": "grass_corner_nw",
"styleA_prompt": "Grass to dirt corner, northwest transition\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Grass to dirt corner, northwest transition\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/terrain"
},
{
"name": "grass_corner_se",
"styleA_prompt": "Grass to dirt corner, southeast transition\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Grass to dirt corner, southeast transition\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/terrain"
},
{
"name": "grass_corner_sw",
"styleA_prompt": "Grass to dirt corner, southwest transition\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Grass to dirt corner, southwest transition\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/terrain"
}
]
},
{
"name": "environment",
"category": "demo/environment",
"assets": [
{
"name": "oak_tree",
"styleA_prompt": "Large oak tree, full canopy, healthy green leaves\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Large oak tree, full canopy, healthy green leaves\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
},
{
"name": "oak_tree_stump",
"styleA_prompt": "Cut oak tree stump, chopped down, rings visible\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Cut oak tree stump, chopped down, rings visible\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
},
{
"name": "pine_tree",
"styleA_prompt": "Pine tree, conical shape, dark green needles\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Pine tree, conical shape, dark green needles\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
},
{
"name": "dead_tree_2",
"styleA_prompt": "Dead tree variant 2, bare twisted branches\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Dead tree variant 2, bare twisted branches\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
},
{
"name": "rock_small",
"styleA_prompt": "Small rock, collectible stone, grey granite\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Small rock, collectible stone, grey granite\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
},
{
"name": "rock_medium",
"styleA_prompt": "Medium rock, obstacle size, moss covered\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Medium rock, obstacle size, moss covered\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
},
{
"name": "rock_large_2",
"styleA_prompt": "Large boulder, imposing size, cracked surface\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Large boulder, imposing size, cracked surface\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
},
{
"name": "bush_green_2",
"styleA_prompt": "Green bush, leafy shrub, decorative foliage\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Green bush, leafy shrub, decorative foliage\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
},
{
"name": "bush_berries",
"styleA_prompt": "Berry bush, red berries visible, harvestable\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Berry bush, red berries visible, harvestable\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
},
{
"name": "flower_yellow",
"styleA_prompt": "Yellow flowers, small cluster, wildflowers\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Yellow flowers, small cluster, wildflowers\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
},
{
"name": "flower_purple",
"styleA_prompt": "Purple flowers, delicate petals, garden flowers\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Purple flowers, delicate petals, garden flowers\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
},
{
"name": "grass_tall",
"styleA_prompt": "Tall grass patch, wild overgrown grass swaying\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Tall grass patch, wild overgrown grass swaying\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
},
{
"name": "weeds",
"styleA_prompt": "Weed patch, unwanted plants, brown dried weeds\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Weed patch, unwanted plants, brown dried weeds\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/environment"
}
]
},
{
"name": "buildings",
"category": "demo/buildings",
"assets": [
{
"name": "shack",
"styleA_prompt": "Wooden shack, upgraded tent, small cabin with door\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Wooden shack, upgraded tent, small cabin with door\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/buildings"
},
{
"name": "campfire_lit",
"styleA_prompt": "Campfire burning, orange flames, cooking fire active\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Campfire burning, orange flames, cooking fire active\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/buildings"
},
{
"name": "water_well",
"styleA_prompt": "Stone water well, bucket and rope, medieval well\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Stone water well, bucket and rope, medieval well\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/buildings"
},
{
"name": "storage_chest_large",
"styleA_prompt": "Large storage chest, wooden trunk, iron reinforced\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Large storage chest, wooden trunk, iron reinforced\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/buildings"
},
{
"name": "scarecrow",
"styleA_prompt": "Farm scarecrow, straw figure, tattered clothes, pole\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Farm scarecrow, straw figure, tattered clothes, pole\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/buildings"
},
{
"name": "compost_bin",
"styleA_prompt": "Wooden compost bin, organic waste, farm structure\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Wooden compost bin, organic waste, farm structure\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/buildings"
}
]
},
{
"name": "npcs",
"category": "demo/npcs",
"assets": [
{
"name": "npc_trader_idle",
"styleA_prompt": "Merchant trader NPC, standing idle, holding goods bag\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Merchant trader NPC, standing idle, holding goods bag\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/npcs"
},
{
"name": "npc_trader_portrait",
"styleA_prompt": "Trader portrait, friendly smile, merchant hat\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Trader portrait, friendly smile, merchant hat\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/npcs"
},
{
"name": "npc_blacksmith_idle",
"styleA_prompt": "Blacksmith NPC, muscular build, leather apron, hammer\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Blacksmith NPC, muscular build, leather apron, hammer\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/npcs"
},
{
"name": "npc_blacksmith_portrait",
"styleA_prompt": "Blacksmith portrait, soot on face, serious expression\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Blacksmith portrait, soot on face, serious expression\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/npcs"
},
{
"name": "npc_healer_idle",
"styleA_prompt": "Healer NPC, robed figure, staff with crystal\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Healer NPC, robed figure, staff with crystal\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/npcs"
},
{
"name": "npc_healer_portrait",
"styleA_prompt": "Healer portrait, kind eyes, hood covering hair\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Healer portrait, kind eyes, hood covering hair\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/npcs"
},
{
"name": "npc_traveler_idle",
"styleA_prompt": "Mysterious traveler NPC, cloaked, walking staff\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Mysterious traveler NPC, cloaked, walking staff\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/npcs"
},
{
"name": "npc_traveler_portrait",
"styleA_prompt": "Traveler portrait, hood obscuring face, mysterious\nStyle A: Bold cartoon vector art - thick black outlines, flat vibrant colors, clean cel-shaded style, cheerful indie game aesthetic, white background.",
"styleB_prompt": "Traveler portrait, hood obscuring face, mysterious\nStyle B: Dark gritty noir art - bold black ink outlines, high-contrast desaturated tones, heavy shadows, sketchy crosshatch textures, moody post-apocalyptic atmosphere, black background.",
"target_dir": "assets/images/demo/npcs"
}
]
}
]
}