📂 NEW FOLDER STRUCTURE: /tiled/ ├── maps/ → For .tmx and .json maps ├── tilesets/ → For .tsx tileset files ├── tutorials/ → For guides and tutorials └── TODO/ → What needs to be done └── KAJ_NAREDITI_ZA_DEMO.md ⭐ 📊 EXISTING ASSETS (in /assets/maps/): ✅ 9 TMX map files (NovaFarma.tmx, etc!) ✅ 50+ TSX tileset files! ✅ 10+ documentation files! ✅ Organized in base_tilesets/, farm_tilesets/, etc. 🎯 DEMO OPTIONS DOCUMENTED: 1. Procedural terrain ✅ (fastest - already working!) 2. Use NovaFarma.tmx ✅ (quick - already exists!) 3. Create demo_farm.tmx ⚠️ (more work - need tiles!) 💡 RECOMMENDATION: → Skip Tiled for demo! ✅ → Use procedural terrain (GameScene.js) → Save 1-2 hours! → Tiled for full game later! 📋 COMPLETE GUIDE: → tiled/TODO/KAJ_NAREDITI_ZA_DEMO.md → Explains all options + steps! 📁 New files: - tiled/README.md - tiled/TODO/KAJ_NAREDITI_ZA_DEMO.md NEXT: Start coding demo! 🎮
6.4 KiB
6.4 KiB
🗺️ TILED - KAJ JE TREBA NAREDITI ZA DEMO
Datum: 3. Januar 2026
Status: Organizacija Tiled map projektov
📂 MAPA STRUKTURA:
/tiled/
├── maps/ → Vse .tmx in .json mape
├── tilesets/ → Vse .tsx tilesets
├── tutorials/ → Vodiči in navodila
└── TODO/ → Kaj je še treba narediti
✅ KAJ ŽE IMAš (v /assets/maps/):
MAPS (9 TMX files):
✅ NovaFarma.tmx (glavna mapa!)
✅ TownSquare.json
✅ base_farm.tmx
✅ testni_travnik.tmx
✅ zapuscena_vas_48x48.tmx
✅ travnik_32x32.tmx
✅ travnik_s_objekti.tmx
✅ ground_test_16x16.tmx
✅ _template_base.tmx (template!)
✅ auto_generated_map.tmx
TILESETS (50+ TSX files!):
✅ Organized folders:
- base_tilesets/ (3 files)
- extended_tilesets/ (12 files)
- farm_tilesets/ (5 files)
- organized_tilesets/ (75 files!)
✅ Key tilesets:
- ground_tiles.tsx
- grass_soil_tileset.tsx
- farm_obstacles.tsx
- fence.tsx
- kai_character.tsx
- buildings_ruins_states.tsx
- + 40+ more!
DOKUMENTACIJA:
✅ AUTO_TILING_CHECKLIST.md
✅ AUTO_TILING_VODIC.md
✅ TILED_GUIDE.md
✅ TERRAIN_NOTATION_REFERENCE.md
✅ TILESET_SIZES_FINAL.md
✅ MICRO_FARM_VODIC.md
✅ + več!
🎯 KAJ JE TREBA NAREDITI ZA DEMO:
PRIORITETA 1: DEMO MAP (16×16 ali 32×32)
CILJ: Majhna demo farma za 5-min gameplay!
TODO: Naredi novo mapo "demo_farm.tmx"
SPECIFIKACIJE:
- Size: 16×16 tiles (ali 32×32 če večja)
- Tile size: 48×48 px (kot NovaFarma.tmx)
- World size: 768×768 px (16×16) ali 1536×1536 px (32×32)
LAYERS:
1. Ground (grass, dirt)
2. Objects (farmhouse, barn, trees)
3. Player (spawn point)
4. Collision (invisible walkable/non-walkable)
CONTENT:
✅ Farmhouse (player's home)
✅ Barn (kjer je Gronk!)
✅ 5-10 Trees (za chopping)
✅ Farm plots area (dirt tiles)
✅ Grass around
✅ 1 Kai spawn point
✅ 1 Gronk spawn point (pri barn)
✅ 3 Zombie spawn points (ambient)
PRIORITETA 2: TILESET ZA DEMO
Problem: Rabiš GENERIC farm tileset (ne Dino Valley!)
TODO: Ustvari "demo_farm_tileset.tsx"
POTREBNO:
⚠️ Grass tiles (4 variations) - ŠE MANJKA!
⚠️ Dirt tiles (3 variations) - ŠE MANJKA!
⚠️ Path tiles (stone) - ŠE MANJKA!
⚠️ Water tile (pond) - ŠE MANJKA!
✅ Fence tiles (već imaš - fence.tsx!)
✅ Buildings (farmhouse, barn - več imaš!)
✅ Trees (oak, pine - več imaš!)
✅ Tree stump (newly generated!)
STATUS:
- Buildings/Trees: ✅ READY!
- Terrain tiles: ⚠️ NEED TO GENERATE (ali SKIP za zdaj!)
PRIORITETA 3: INTEGRACIJA V PHASER 3
TODO: Naloži demo_farm.tmx v Phaser 3
STEPS:
1. Export demo_farm.tmx to JSON (Tiled → File → Export As → JSON)
2. Copy JSON to /assets/maps/demo_farm.json
3. Load in PreloadScene.js:
this.load.tilemapTiledJSON('demo_farm', 'assets/maps/demo_farm.json');
4. Create map in GameScene.js (ali DemoScene.js):
const map = this.make.tilemap({ key: 'demo_farm' });
5. Add layers, spawn player, spawn NPCs
6. Test collision!
📋 KORAKI ZA DEMO MAP:
OPTION A: Uporabi obstoječo NovaFarma.tmx
✅ Že obstaja!
✅ Že ima layers, tilesets, spawn points!
⚠️ Morda prevelika za demo (vendar dela!)
QUICK FIX:
1. Odpri NovaFarma.tmx v Tiled
2. Preveri ali ima:
- Player spawn točko ✅
- Ground layer ✅
- Objects layer ✅
3. Export to JSON če še ni
4. Naloži v Phaser 3!
OPTION B: Naredi NOVO demo_farm.tmx
⚠️ Rabo terrain tiles (grass, dirt)!
⚠️ 30-60 min dela!
STEPS:
1. Odpri Tiled
2. New Map → 16×16 tiles, 48×48 px tile size
3. Add layers: Ground, Objects, Player, Collision
4. Paint terrain (grass, dirt)
5. Place objects (farmhouse, barn, trees)
6. Mark spawn points
7. Export to JSON
8. Naloži v Phaser 3!
🎯 PRIPOROČILO:
ZA DEMO - UPORABI OBSTOJEČO NovaFarma.tmx! ✅
ZAKAJ:
✅ Že obstaja in dela!
✅ Že ima Player spawn točko!
✅ Že ima Ground, Objects layers!
✅ Že integrirana v Phaser 3!
✅ SKIP terrain tile generation!
✅ Prihrani čas!
ALI:
⚠️ Če želiš MAJHNO demo mapo:
- Generiraj terrain tiles (grass×4, dirt×3, path, water)
- Naredi novo 16×16 demo_farm.tmx
- Export to JSON
- Integracija v Phaser 3
- TIME: 1-2 uri!
📝 QUICKSTART ZA TILED:
ČE ŠE NIMAŠ TILED:
1. Download Tiled: https://www.mapeditor.org/
2. Install
3. Open NovaFarma.tmx (v /assets/maps/)
4. Browse existing map!
ČE ŽE IMAš TILED:
1. Open Tiled
2. File → Open → /assets/maps/NovaFarma.tmx
3. Check layers, tilesets, spawn points
4. File → Export As → JSON
5. Copy to /assets/maps/NovaFarma.json (če še ni)
6. Done! Ready za Phaser 3!
🚀 NASLEDNJI KORAKI:
OPCIJA 1: Skip Tiled za zdaj, uporabi procedural terrain
✅ Že deluje v GameScene.js!
✅ Samo kodo napiši (DemoScene.js)!
✅ TIME: 1-2 uri!
OPCIJA 2: Uporabi obstoječo NovaFarma.tmx
✅ Export to JSON če še ni
✅ Check če dela v Phaser 3
✅ TIME: 30 min!
OPCIJA 3: Naredi novo demo_farm.tmx
⚠️ Generiraj terrain tiles (grass, dirt, etc.)
⚠️ Build map v Tiled
⚠️ Export, integracija
⚠️ TIME: 1-2 uri!
📊 STATUS:
╔════════════════════════════════════════════╗
║ TILED ZA DEMO STATUS: ║
╠════════════════════════════════════════════╣
║ ║
║ MAPS: ✅ 9 TMX files already! ║
║ TILESETS: ✅ 50+ TSX files! ║
║ DOCS: ✅ Multiple guides! ║
║ ║
║ DEMO MAP OPTIONS: ║
║ 1. Procedural terrain ✅ (fastest!) ║
║ 2. Use NovaFarma.tmx ✅ (quick!) ║
║ 3. New demo_farm.tmx ⚠️ (more work!) ║
║ ║
║ PRIPOROČAM: Option 1 ali 2! ✅ ║
║ ║
╚════════════════════════════════════════════╝
📁 SAVED IN: /tiled/TODO/KAJ_NAREDITI_ZA_DEMO.md
Naslednji korak: Koda ali Tiled? Ti odločiš! 🚀