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novafarma/assets/maps 🟣/MICRO_FARM_128x128_PLAN.md
David Kotnik e92212cb9d 🎨 PIKE NA KONCU IMENA - Prave pozicije pike!
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📂 /tiled/
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├── tilesets 🟣 (1 file)
├── tutorials 🟣 (1 file)
└── TODO 🟣 (2 files)

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🌾 MICRO FARM 128×128 - DESIGN PLAN

Map Size: 128×128 tiles (6144×6144 pixels @ 48px tiles)
Style: 2.5D isometric-like appearance
Reference: User's uploaded screenshot
File: micro_farm_128x128.tmx


🎯 TARGET LOOK:

Referenčna slika kaže:

  • Velika grass area (okolica)
  • Wooden fence okoli farm area
  • Farm plot (tilled soil) v centru
  • Kai character na farmi
  • Hiška/barn (top-left)
  • Skale (rocks) kot dekoracija
  • 2.5D smooth perspective

🗺️ LAYOUT PLAN:

Suggested Center Farm Layout (aproximacija):

Farm Area: Roughly 30×30 tiles centered
- Fence: 30×30 outline
- Farm plot (tilled soil): 20×20 inside fence
- Buildings: 4-8 tiles (top-left corner)
- Rocks: 2-3 scattered around
- Kai spawn: Center of farm plot (Row 64, Col 64)

📦 LAYERS:

Layer 1: Ground

  • Fill: Celotna 128×128 mapa z Grass terrain

Layer 2: TilledSoil

  • Center area: ~20×20 farm plot
  • Position: Rows 54-74, Cols 54-74 (približno center)

Layer 3: Fences

  • Rectangle: ~30×30 around farm
  • Position: Rows 49-79, Cols 49-79
  • Gate: Bottom center

Layer 4: Decorations

  • Trees: Scattered around edges
  • Rocks: 2-3 inside fenced area (kot na sliki)
  • Flowers: Random scattered

Layer 5: Objects

  • Buildings: Top-left inside fence (hiška/barn)
  • Camp objects: Micro camp items (opcijsko)

Layer 6: Player

  • Kai spawn: Row 64, Col 64 (exact center)

🎨 IMPLEMENTATION STEPS:

STEP 1: Open Map

Tiled → File → Open
micro_farm_128x128.tmx

STEP 2: Fill Ground

Layer: Ground
Tool: Terrain Brush (T) + Bucket Fill (Shift+T)
Terrain: "Grass"
Action: Fill celotna 128×128 mapa

STEP 3: Farm Plot

Layer: TilledSoil
Tool: Terrain Brush (T)
Terrain: "TilledSoil"
Area: 20×20 središče (Rows 54-74, Cols 54-74)

STEP 4: Fence

Layer: Fences
Tool: Wang Brush
Wang Set: "Fence Connections"
Rectangle: 30×30 (Rows 49-79, Cols 49-79)
Gate: Odstrani fence tile na Row 79, Col 64 (bottom center)

STEP 5: Buildings

Layer: Objects
Tileset: farm_obstacles ali starting_camp
Position: Top-left inside fence (npr. Row 51, Col 51)
Objects: Hiška (2×2 ali 3×3 tiles)

STEP 6: Decorations

Layer: Decorations
Objects:
- Rocks (farm_obstacles tileset): 2-3 inside fence area
- Trees: Scattered outside fence (edges)
- Flowers: Random across grass

STEP 7: Kai Character

Layer: Player
Tileset: kai_character
Tile: Front view (Tile 41)
Position: Row 64, Col 64 (CENTER of map!)

STEP 8: Export

Save: Ctrl+S
Export: File → Export As → JSON
        → micro_farm_128x128.json

📏 SIZE COMPARISON:

Map Dimensions Pixels Usage
Old 16×16 768×768 Premajhna
NEW 128×128 6144×6144 Perfect!

64× večja površina! = Veliko prostora za design! 🎉


💡 TIPS:

  1. Zoom control: Ctrl + Mouse Wheel (zoom out za overview!)
  2. Navigator: View → Views and Toolbars → Navigator (mini-map!)
  3. Symmetric design: Uporabite center (64,64) kot reference point
  4. Decorations: Ne pretiravajte - keep it clean kot na reference sliki

🎯 TARGET RESULT:

Ko končate, mapa bo izgledala:

  • Velika grass area (128×128)
  • Fenced farm v centru (~30×30)
  • Tilled soil plot (~20×20)
  • Hiška top-left
  • Rocks scattered
  • Kai v središču
  • Clean 2.5D look! 🎨

Ready to design your MICRO FARM! 🌾