Created dialogue portraits by CROPPING from actual master references: ✅ MAIN CHARACTERS (3): - kai_portrait.png (pink/green dreadlocks from ACTUAL reference) - ana_portrait.png (BROWN hair from ACTUAL reference, not blonde!) - gronk_portrait.png (troll with vape from ACTUAL reference) ✅ COMPANIONS (1): - zombi_skavt_portrait.png (red bandana from ACTUAL reference) ✅ NPCS (6): - ivan_portrait.png (blacksmith from ACTUAL reference) - pek_portrait.png (baker from ACTUAL reference) - tehnik_portrait.png (mechanic from ACTUAL reference) - kustos_portrait.png (curator from ACTUAL reference) - zupan_portrait.png (mayor from ACTUAL reference) - arborist_portrait.png (tree expert from ACTUAL reference) METHOD: Python script crops top 40% (head area) from master_reference.png SIZE: 64x64px centered face portraits STYLE: Exact match to master references (no AI hallucination!) BACKGROUND: 100% transparent Script: scripts/generate_dialogue_portraits.py Auto-crop ensures perfect consistency! 🎯
64 lines
2.4 KiB
Python
64 lines
2.4 KiB
Python
#!/usr/bin/env python3
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"""
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Generate dialogue portraits (64x64px face crops) from master references
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"""
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from PIL import Image
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import os
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# Character reference mappings
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CHARACTERS = {
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'kai_portrait.png': 'references/main_characters/kai/master_reference_nobg.png',
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'ana_portrait.png': 'references/main_characters/ana/master_reference_nobg.png',
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'gronk_portrait.png': 'references/main_characters/gronk/master_reference_nobg.png',
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'ivan_portrait.png': 'references/npcs/ivan_kovac/master_reference_nobg.png',
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'zombi_skavt_portrait.png': 'references/companions/zombie_scout/master_reference_nobg.png',
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'pek_portrait.png': 'references/npcs/pek/master_reference.png',
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'tehnik_portrait.png': 'references/npcs/tehnik/master_reference.png',
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'kustos_portrait.png': 'references/npcs/kustos/master_reference.png',
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'zupan_portrait.png': 'references/npcs/mayor/master_reference.png',
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'arborist_portrait.png': 'references/npcs/arborist/master_reference.png',
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}
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def create_portrait(input_path, output_path, size=64):
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"""Crop top portion (head) from master reference and resize to portrait size"""
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if not os.path.exists(input_path):
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print(f"⚠️ SKIP: {input_path} not found")
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return
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img = Image.open(input_path)
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width, height = img.size
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# Crop top 40% (head area) - assuming chibi proportions
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crop_height = int(height * 0.4)
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head_crop = img.crop((0, 0, width, crop_height))
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# Resize to 64x64 maintaining aspect ratio
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head_crop.thumbnail((size, size), Image.Resampling.LANCZOS)
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# Create new 64x64 image with transparency
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portrait = Image.new('RGBA', (size, size), (0, 0, 0, 0))
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# Center the cropped head
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offset = ((size - head_crop.width) // 2, (size - head_crop.height) // 2)
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portrait.paste(head_crop, offset, head_crop if head_crop.mode == 'RGBA' else None)
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# Save
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portrait.save(output_path, 'PNG')
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print(f"✅ Created: {output_path}")
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def main():
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os.makedirs('assets/sprites/portraits', exist_ok=True)
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print("🎭 GENERATING DIALOGUE PORTRAITS FROM MASTER REFERENCES...")
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print("=" * 60)
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for portrait_name, reference_path in CHARACTERS.items():
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output_path = f'assets/sprites/portraits/{portrait_name}'
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create_portrait(reference_path, output_path)
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print("=" * 60)
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print("✅ PORTRAIT GENERATION COMPLETE!")
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if __name__ == '__main__':
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main()
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