- Documented dual-style production strategy in dev journal - Generated first 3 dual-style assets: Kai idle & walk (both styles) - Assets saved to demo/characters/ folder - Strategy: Generate BOTH styles for all assets, mix contextually in-game - Style A: Fun cartoon (NPCs, UI, lighthearted moments) - Style B: Gritty noir (Kai, enemies, dramatic scenes) - Unique mixed-style visual identity for DolinaSmrti