Files
novafarma/assets/maps/TILED_FIXED.md
NovaFarma Dev 26bb94e8bb feat: Tiled Map Editor - Complete tileset library (16 tilesets, 172 tiles)
- Added 16 professional tilesets for farm game
- Character sprites: Kai (96px + 512px), Zombie
- Tree growth: Cherry, Apple, Oak, Pine (5 stages each)
- Crop growth: Potatoes, Carrots, Corn, Pumpkin, Wheat (4 stages each)
- Camp objects: Tents, campfire, chests, workbench (12 items)
- Tools: Hoe, pickaxe, axe, scythe, fishing rod, watering can
- Decorations: Rocks, logs, flowers, berry bushes
- Terrain: Autotiling grass/soil, detailed terrain tiles

Maps:
- Created micro_farm_128x128.tmx (128x128 tiles, 6144x6144px)
- Updated starting_base_16x16.tmx with new tilesets
- Complete implementation plans for both maps

Fixes:
- Fixed XML headers in all TSX files (removed spaces)
- Verified all PNG files present
- Kai character sized correctly (96x96px = 2x2 ground tiles)

Documentation:
- Complete session summary (SESSION_COMPLETE.md)
- Tileset guides and troubleshooting
- Size fix documentation (KAI_SIZE_FIXED.md)
- DNEVNIK updated with session details

Ready for map design in Tiled and Phaser integration!
2025-12-20 10:29:28 +01:00

2.6 KiB

🔧 TILED TROUBLESHOOTING - FIXED!

Datum: 20. Dec 2025 10:11
Status: ALL FIXED!


ŠE NAREDIL (FIX):

1. XML Headers - FIXED! ✓

Problem: TSX datoteke imele <? xml z PRESLEDKI
Fix: PowerShell batch fix

Prej:

<? xml version = "1.0" encoding = "UTF-8" ?>

Zdaj:

<?xml version="1.0" encoding="UTF-8"?>

22 TSX files fixed!


2. PNG Files - VERIFIED! ✓

Preveril: Vsi PNG files obstajajo

Rezultat:

✓ All 22 TSX → PNG mappings OK
✓ No missing files
✓ Correct paths

3. File Integrity - OK! ✓

  • XML syntax ✓
  • Proper encoding ✓
  • Valid tile references ✓

🚀 KAKO PREVERITI V TILED:

Step 1: Reload Map

V Tiled: Map → Reload (Ctrl+R)

Step 2: Check Tilesets Panel

Tilesets panel (desno) → Bi morali videti vse 16 tilesets

Step 3: Če še ne dela:

A) Zaprite in ponovno odprite Tiled

File → Close
File → Open → micro_farm_128x128.tmx

B) Reload posamezen tileset:

Tilesets panel → Desni klik na tileset → Reload Tileset

C) Preverite path:

Map → Map Properties → Check tileset paths
Naj bodo: ../tilesets/[filename].tsx

🐛 ČE ŠE VEDNO NE DELA:

Error: "Could not open file"

Rešitev:

# Preveri če files obstajajo
cd c:\novafarma\assets\tilesets
dir *.tsx
dir *.png

Error: "Invalid tileset"

Rešitev:

1. Preveri XML syntax (first 3 lines)
2. Preveri image source path
3. Reload tileset

Error: "Tileset appears empty"

Možni vzroki:

  • PNG file corrupted → Re-copy images
  • Wrong tile dimensions → Check tilewidth/tileheight
  • Wrong column count → Check columns attribute

📋 QUICK FIX CHECKLIST:

  • XML headers fixed (no spaces)
  • PNG files exist
  • Paths correct (../tilesets/)
  • File encoding UTF-8
  • Syntax valid
  • Tiled reloaded (USER ACTION NEEDED!)

💡 ZA PRIHODNOST:

VEDNO ko ustvarim TSX:

  1. Uporabi pravilno XML header (NO SPACES!)
  2. Preveri da PNG obstaja
  3. Test v Tiled (reload!)

Template:

<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.11.0" name="[NAME]" tilewidth="[SIZE]" tileheight="[SIZE]" tilecount="[COUNT]" columns="[COLS]">
 <image source="[FILENAME].png" width="[W]" height="[H]"/>
</tileset>

🎯 STATUS:

Vse TSX files: READY
Vse PNG files: PRESENT
XML syntax: VALID

→ Tiled bi moral zdaj delovati!

Če še ne dela: Reload Tiled ali pošljite screenshot error-ja! 🔍