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📜 MASTER QUEST LIST - Faza 1 & 2

Project: Mrtva Dolina
Scope: Kickstarter Demo Quests
Language Style: ADHD-friendly (preprosti, domači izrazi)


🎯 MAIN STORY QUESTS (Amnesia & Family)

Quest 1: "Zamegljeni Spomini" (Blurred Memories)

Trigger: Find old family photo in ruins
Priority: (CRITICAL - unlocks Capital City)

Steps:

  1. Najdi fotografijo v ruševinah stare hiše

    • Location: Starting ruins (Valley of Death)
    • Item: family_photo_blurred.png
    • VFX: Blur effect active
  2. Prinesi fotografijo Tehniku v Capital City

    • Dialogue: "Hej, a mi lhko ta star foto očistš?"
    • Tehnik: "Ja, dam v mašino... Mal počak."
    • Animation: Photo goes into cleaning machine
  3. Čakaj 5 sekund (real-time cleaning)

    • Progress bar animation
    • Machine sounds/lights
  4. Poslušaj Anin glas (flashback trigger)

    • Audio: Ana's voice clip
    • Text caption: "Kai, pomniš tisti dan...?"
    • VFX: Blur clears (2 second transition)
    • Music: Emotional flashback theme
  5. Odklenjena lokacija: Capital City

    • Map marker appears
    • Quest log updated: "Ana Clue 1/50"
    • Reward: Hope +5%, 100g, Ana's Necklace item

Dialogue (ADHD Style):

Kai (thoughts): "Joooj... Mama... kje si..."
Ana (voice): "Kai, pomnš tisti dan ko sva šla v gozd?"
Kai: "...Ana?! ANE?!"
[Silence]
Kai: "...bla je tuki... Moram jo najt!"

Completion:

  • Unlocks Capital City on map
  • Starts "Anina Sled" quest chain
  • Journal entry auto-saves

Quest 2: "Anina Sled" (Ana's Trail)

Trigger: Complete "Zamegljeni Spomini"
Priority: (ONGOING - 50 clues total)

Concept: Collect 50 family items across all biomes. Each triggers VFX flashback.

Clue Locations (First 10):

# Item Biome VFX Audio Line
1 Family Photo Valley Ruins Blur clear "Pomniš tisti dan..."
2 Ana's Necklace Forest Sparkle glow "To je blo tvoje..."
3 Mom's Ring Desert Golden shine "Mama..."
4 Dad's Watch Frozen Town Ice reflection "Oče mi je reku..."
5 Childhood Toy Swamp Murky glow "Midva sva se z tem igrala..."
6 Lab Keycard Nova Lab Ruins Tech scan "Nova Lab... vse se je začelo tam..."
7 Ana's Diary Page 1 Capital City Paper flutter "Danes je najbl čuden dan..."
8 Twin Photo Volcanic Zone Fire flicker "Dvojčka, za vedno..."
9 Ana's Hair Ribbon Ancient Ruins Silk wave "Ana... kje SI?!"
10 Family Dog Collar Grasslands Fur texture "Susi... kje je Susi?!"

Rewards per 10 Clues:

  • 10 clues: Ana's Theme Song unlocked (radio)
  • 20 clues: Flashback cutscene (longer memory)
  • 30 clues: Twin Bond ability (+10% all stats when thinking of Ana)
  • 40 clues: Major cutscene (Ana's last known location revealed)
  • 50 clues: TRUE ENDING UNLOCKED

Dialogue Examples:

Kai finds Ana's necklace:
"FUCK, to je njeno... To je nosila VEDNO..."
[Blur effect]
Ana (memory): "Kaj misliš, mi paše?"
Kai (memory): "Ja, super ti je."
[Blur clears]
Kai: "Ana... Hold on... Pridem po te..."

🏗️ TOWN & ECONOMY QUESTS

Quest 3: "Šiviljina Prošnja" (Seamstress' Request)

Trigger: Talk to Šivilja in Capital City
Priority:

Objective: Bring 5 Nomad Raider Leathers

Steps:

  1. Pogovor s Šiviljo

    • Dialogue: "Hej, maš kšne kože od teh roparjev? Rabu za nov oklep."
    • Kai: "Hm... Mogoče pa ja. Kolk rabiš?"
    • Šivilja: "5 kosov. Prns, pa ti nardim top oklep."
  2. Ubij 5 Nomad Raiders (any type)

    • Combat required
    • Each raider drops 1 Raider Leather (60% chance)
    • Average: Kill ~8 raiders to get 5 leathers
  3. Prinesi kože Šivilji

    • Dialogue: "Niiice! To je to. Mal počak..."
    • Animation: Šivilja sews (5 seconds)
    • Sound: Sewing machine
  4. Prejmi nov oklep

    • Item: Nomad Armor (Defense +15, Style +10)
    • Visual: Kai now wears cool raider-style armor
    • Dialogue: "Haha, kul je! Hvala!"

Reward:

  • Nomad Armor (Defense +15)
  • Šivilja shop unlocked (clothing upgrades)
  • 200g

Quest 4: "Pekov Recept" (Baker's Recipe)

Trigger: Talk to Pek in Capital City
Priority:

Objective: Bring 10 Wild Berries (with VFX harvest animation)

Steps:

  1. Pogovor s Pekom

    • Dialogue: "Ayooo, rabu joke za nov kruh. Maš kšne divje jagode?"
    • Kai: "Emm... kje pa najdem?"
    • Pek: "V gozdu, okol dreves. Prns 10, pa ti pokažem secret recept."
  2. Naberi 10x Wild Berries (forest biome)

    • Appear as glowing bushes
    • Click to harvest
    • VFX: Berry pops up, sparkles, flies to inventory
    • Audio: Satisfying "pop" sound
    • Each bush gives 1-3 berries
  3. Prinesi jagode Peku

    • Dialogue: "Ayyyy perfect! Zdej pazi..."
    • Animation: Pek mixes ingredients
    • Sound: Baking sounds
  4. Naučiš se recept

    • Recipe unlocked: Berry Bread (Hunger +50, Health +10)
    • Pek shop opens (baked goods for sale)

Reward:

  • Berry Bread recipe
  • 5x Berry Bread (free)
  • Pek shop unlocked
  • 150g

Dialogue:

Pek: "Yo, to je TOP! Zdej ti pokažm..."
[Cooking animation]
Pek: "Boom! Berry bread. To je kr dobr shit."
Kai: "Nice, hvala!"

Quest 5: "Tehnikova Naprava" (Technician's Device)

Trigger: Talk to Tehnik in Capital City
Priority:

Objective: Find Ancient Battery in deep ruins

Steps:

  1. Pogovor s Tehnikom

    • Dialogue: "Bro, rabu old battery za artifact cleaner. Gre v globoke ruševine."
    • Kai: "Kje točno?"
    • Tehnik: "Nova Lab basement. Sam pazi, ful zombijev je notri."
  2. Vstopi v Nova Lab Basement (new area unlocked)

    • Dark, dangerous dungeon
    • 20+ zombies
    • Navigation puzzle (find correct path)
  3. Najdi Ancient Battery

    • Located in old server room
    • Guarded by mini-boss: Zombie Scientist (upgraded zombie)
    • Combat required
  4. Prinesi battery Tehniku

    • Dialogue: "YOOO sick! To je točno to kar rabu!"
    • Animation: Tehnik installs battery
    • Machine powers on (lights, sounds)
  5. Artifact Cleaner ACTIVE

    • Museum can now clean artifacts faster
    • All future family items auto-clean (no blur delay)
    • Museum donations give +50% more XP

Reward:

  • Artifact Cleaner unlocked (permanent upgrade)
  • Tech Workshop services unlocked
  • 500g
  • Blueprint: Energy Shield (craftable armor)

Dialogue:

Tehnik: "Bro, this is sick! Zdej delaaaa!"
[Machine lights up]
Tehnik: "Zdej lhko vse te stare stvari čistimo. Museum bo happy!"
Kai: "Nice! Kaj še lhko tu upgradam?"
Tehnik: "Vse, bro. Tools, armor, whatevs."

⚔️ DEFENSE & DEVELOPMENT QUESTS

Quest 6: "Obzidje Mrtve Doline" (Walls of Death Valley)

Trigger: Mayor gives quest after Capital restoration begins
Priority: (TRIGGERS FIRST RAID EVENT)

Objective: Bring 20 Steel Bars to Ivan

Steps:

  1. Pogovor z Županom

    • Dialogue: "Potrebujemo obzidje. Brez tega ne moremo mesto obnovit."
    • Kai: "Kaj točno rabiš?"
    • Župan: "20 steel bars. Prns Ivanu."
  2. Craft ali kupi 20x Steel Bars

    • Each bar needs: 5 iron ore + 2 coal
    • Total: 100 iron ore + 40 coal
    • Can buy from traders or mine
  3. Prinesi bars Ivanu

    • Dialogue: "Jaaaa, to je točno to! Gremo delat!"
    • Animation: Ivan starts building (cutscene)
    • Construction: 30 seconds real-time
  4. Obzidje zgrajeno (Stage 1: Wooden Walls)

    • Visual: Capital City now has wooden barricades
    • Defense +20%
  5. ⚠️ EVENT TRIGGERED: First Raider Invasion

    • 10 seconds after walls complete
    • Dialogue (Mayor): "POZOR! Roparji prihajajo!"
    • Raid wave: 5 Desert Nomads attack
    • Capital guards help defend (2 NPC guards)
  6. Obrani mesto

    • Combat: Kill all 5 raiders
    • Guards assist (deal 30% damage)
    • If you lose: Raiders steal 500g, walls damaged
    • If you win: Continue to reward
  7. Nagrada

    • Dialogue (Mayor): "Dobro! Hvala. Tukaj, tvoja nagrada."
    • 1000g
    • Blueprint: Guard Tower (craftable defense structure)
    • Capital City Status Board now shows "Walls: Level 1"

Dialogue:

[Raiders approach]
Raider Leader: "Give us food or die!"
Kai: "Fuck off!"
[Combat starts]
Guard NPC: "We got your back!"
[After victory]
Mayor: "Odlično! Mesto je varno. Hvala tebi!"
Kai: "NP. To je moj city."

Quest 7: "Muzejski Mejnik" (Museum Milestone)

Trigger: Museum unlocked, Kustos available
Priority: (UNLOCKS MUSEUM STAGE 2)

Objective: Fill first bug collection wing (24 bugs)

Steps:

  1. Pogovor s Kustosom

    • Dialogue: "Pozdravljeni! Museum potrebuje artefakte. Začnimo z insekti."
    • Kai: "Insekti? Kje najdem?"
    • Kustos: "Povsod! Uporabi bug net. Prinesi vseh 24 vrst."
  2. Ujemi 24 različnih vrst hroščev (bugs)

    • Use Bug Net tool
    • Bugs spawn in all biomes
    • Each biome has 3-5 unique species
    • Some rare (5% spawn rate)
  3. Oddaj hrošče v muzej

    • Click "Donate" button in museum
    • VFX: Bug flies to display case
    • Sound: Glass case closing
    • Museum XP +10 per bug
  4. Museum Evolution: Stage 2 Unlocked

    • VISUAL CHANGE: Museum building grows!
    • Old shed → Medium two-story building
    • Animation: Construction timelapse (10 seconds)
    • Sound: Building sounds, hammering
    • Confetti particles
  5. Nagrada

    • Dialogue (Kustos): "Izvrstno! Museum raste!"
    • 800g
    • Title: Bug Master (achievement)
    • Kustos shop unlocked (buys artifacts at premium prices)
    • New wing unlocked: Dinosaur Bones (next collection goal)

Completion VFX:

// Museum growth animation
museumBuilding.animate({
  transform: [
    scaleUp(1.0  1.5),  // Building grows
    construction particles,
    confetti explosion
  ],
  duration: 10000ms
});

// Celebratory music
playMusic('museum_level_up.mp3');

// Kustos celebration
kustos.animate('happy_dance');
kustos.say("BRAVO! To je fantastično!");

Dialogue:

Kustos: "Ah! Vseh 24! Čestitam!"
Kai: "Ja, ful časa je vzelo..."
Kustos: "Ampak vredno! Poglejte!"
[Museum grows]
Kai: "Woaaaah! To je sick!"
Kustos: "Museum je živ! Raste z vašimi odkritji!"

🌾 SIDE QUESTS (Optional but Rewarding)

Quest 8: "Arboristova Pomoč" (Arborist's Help)

Objective: Plant 50 trees on farm
Reward: Arborist auto-plants 10 trees/day (passive income)

Quest 9: "Miro Pravnik's Problem"

Objective: Find legal documents in ruins
Reward: Lawyer shop unlocked (NPC divorces, land rights)

Quest 10: "Zombi Skavt" (Scout Recruitment)

Objective: Find and tame friendly zombie
Reward: Scout companion, leveling system unlocked


📊 QUEST PROGRESSION TRACKING

Quest Log UI:

Main Story:
 ✅ Zamegljeni Spomini (COMPLETE)
 🔄 Anina Sled (2/50 clues)

Town & Economy:
 🔄 Šiviljina Prošnja (3/5 leathers)
 ❌ Pekov Recept (0/10 berries)
 ❌ Tehnikova Naprava (NOT STARTED)

Defense:
 ❌ Obzidje Mrtve Doline (NOT STARTED)

Collections:
 🔄 Muzejski Mejnik (18/24 bugs)

Quest Rewards Summary:

Quest Gold Items Unlocks
Zamegljeni Spomini 100g Ana's Necklace Capital City
Šiviljina Prošnja 200g Nomad Armor Šivilja shop
Pekov Recept 150g 5x Berry Bread Pek shop, recipe
Tehnikova Naprava 500g Energy Shield BP Tech shop, cleaner
Obzidje Mrtve Doline 1000g Guard Tower BP Walls Lv1, raids
Muzejski Mejnik 800g Bug Master title Museum Stage 2

🎬 CUTSCENE INTEGRATION

All quests use VFX system:

  • Blur effect (Amnesia flashbacks)
  • Sparkle harvest (Berry collection)
  • Cross-fade transitions (Scene changes)
  • Vignette (Emotional moments)
  • Particle effects (Museum growth, combat)

🚀 IMPLEMENTATION PRIORITY

Phase 1 (Demo):

  1. Zamegljeni Spomini (story hook)
  2. Obzidje Mrtve Doline (raid event)
  3. Muzejski Mejnik (museum growth demo)
  4. Šiviljina Prošnja (combat loop)
  5. Pekov Recept (harvest VFX demo)

Phase 2 (Post-Demo):

  • Anina Sled (full 50 clues)
  • Remaining side quests
  • Advanced quest chains

Status: 🟢 READY FOR IMPLEMENTATION
Dialogue Style: ADHD-friendly (simple, domestic, authentic)
VFX Integration: All quests use effects system
Emotional Impact: 🚀 MAXIMUM - Players will FEEL Kai's journey