Files
novafarma/assets/references/buildings/README.md
David Kotnik 787d19c306 📚 REFERENCE LIBRARY UPDATED!
 ADDED TO REFERENCES:

📁 /assets/references/buildings/ (NEW):
- generator.png (power generator reference)
- mine_entrance.png (cave entrance reference)
- population_board.png (statistics board)
- storage_shed.png (storage building)
- README.md (building style guide)

📁 /assets/references/npcs/zombie_statistician/ (NEW):
- master_reference.png (office zombie design)
- README.md (character documentation)

📁 /assets/references/npcs/electrician/ (EXISTING):
- master_reference.png (electrician with tools)
- README.md (already documented)

🎯 PURPOSE:
- Central reference library for all game assets
- Style consistency across development
- Quick reference for future sprite generation
- Documentation for character/building specs

📊 REFERENCE LIBRARY STATUS:
- NPCs: 3 documented (Electrician, Zombie Statistician, Tehnik)
- Buildings: 4 core structures documented
- Complete with READMEs for all 

All references follow Style 32 Dark-Chibi Noir! 🎨
2026-01-10 00:40:34 +01:00

1.0 KiB

🏗️ BUILDINGS REFERENCE FOLDER

Created: January 10, 2026, 00:38 CET
Purpose: Master reference sprites for all buildings and structures


📁 CONTENTS

Generator System:

  • generator.png - Industrial power generator (3x3 tiles)
  • population_board.png - Statistics chalkboard

Mine System:

  • mine_entrance.png - Procedural mine cave entrance (3x2 tiles)

Storage:

  • storage_shed.png - Wooden storage building (2x2 tiles)

🎨 STYLE NOTES

All buildings follow Style 32 Dark-Chibi Noir:

  • Thick black outlines
  • Cel-shaded rendering
  • Post-apocalyptic weathering
  • Top-down 3/4 isometric view
  • Transparent backgrounds

📊 USAGE

These references serve as:

  1. Style consistency - Match this aesthetic for new buildings
  2. Size reference - Tile dimensions for map placement
  3. Color palette - Noir dark tones with industrial greys
  4. Detail level - Amount of weathering and decay

Status: Reference library complete!
Last Updated: January 10, 2026