✅ ADDED TO REFERENCES: 📁 /assets/references/buildings/ (NEW): - generator.png (power generator reference) - mine_entrance.png (cave entrance reference) - population_board.png (statistics board) - storage_shed.png (storage building) - README.md (building style guide) 📁 /assets/references/npcs/zombie_statistician/ (NEW): - master_reference.png (office zombie design) - README.md (character documentation) 📁 /assets/references/npcs/electrician/ (EXISTING): - master_reference.png (electrician with tools) - README.md (already documented) 🎯 PURPOSE: - Central reference library for all game assets - Style consistency across development - Quick reference for future sprite generation - Documentation for character/building specs 📊 REFERENCE LIBRARY STATUS: - NPCs: 3 documented (Electrician, Zombie Statistician, Tehnik) - Buildings: 4 core structures documented - Complete with READMEs for all ✅ All references follow Style 32 Dark-Chibi Noir! 🎨
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🏗️ BUILDINGS REFERENCE FOLDER
Created: January 10, 2026, 00:38 CET
Purpose: Master reference sprites for all buildings and structures
📁 CONTENTS
Generator System:
generator.png- Industrial power generator (3x3 tiles)population_board.png- Statistics chalkboard
Mine System:
mine_entrance.png- Procedural mine cave entrance (3x2 tiles)
Storage:
storage_shed.png- Wooden storage building (2x2 tiles)
🎨 STYLE NOTES
All buildings follow Style 32 Dark-Chibi Noir:
- Thick black outlines ✅
- Cel-shaded rendering ✅
- Post-apocalyptic weathering ✅
- Top-down 3/4 isometric view ✅
- Transparent backgrounds ✅
📊 USAGE
These references serve as:
- Style consistency - Match this aesthetic for new buildings
- Size reference - Tile dimensions for map placement
- Color palette - Noir dark tones with industrial greys
- Detail level - Amount of weathering and decay
Status: ✅ Reference library complete!
Last Updated: January 10, 2026