Files
novafarma/src
David Kotnik 4402cefb7e 🎮 COMPLETE AUDIO & ACCESSIBILITY SYSTEM!
 4 NEW MAJOR SYSTEMS IMPLEMENTED:

1. 🎬 SPLASH SCREEN (SplashScene.js):
   - Hipodevil666 Studios™ branding
   - Neon Noir aesthetic (magenta/cyan)
   - Fade in/out animations
   - Pulsing glow effect
   - Skip on click/key (accessibility)
   - 3-second auto-transition
   - Style 32 Dark-Chibi Noir

2. 🔊 ENHANCED AUDIO SYSTEM (EnhancedAudioSystem.js):
   - Ambient loops (crickets, wind, city, forest)
   - Animal sounds (sheep, pig, chicken, horse, goat, cow)
   - Random intervals (5-15s) near farm
   - Intro heartbeat + blur-to-clear effect
   - Visual indicators for deaf accessibility
   - Xbox haptic feedback (rumble)
   - Raid warning (audio + visual + haptic)
   - Supports .ogg format

3. ⌨️ DYNAMIC TYPEWRITER SYSTEM (DynamicTypewriterSystem.js):
   - NO VOICE RECORDING NEEDED!
   - Character-by-character dialogue reveal
   - 4 speed options (slow/normal/fast/instant)
   - Instant mode for ADHD accessibility
   - Skip on click/SPACE/ENTER
   - Type sound effects
   - Complete dialogue box UI
   - NPC portrait support
   - Word wrapping

4. 🎵 AUDIO OPTIMIZER (audio_optimizer.py):
   - Batch .wav -> .ogg conversion
   - Quality settings (0-10)
   - File size reporting
   - Folder structure preservation
   - Automatic savings calculation
   - Game performance boost

📄 CREDITS.txt CREATED:
- Kevin MacLeod music licenses (9 tracks)
- Benboncan compositions
- Kenney sound effects (CC0)
- Freesound.org attribution
- Third-party libraries (Phaser, Tiled)
- AI generation tools
- Full copyright notice
- Creator dedication

🎨 FEATURES:
- Style 32 (Neon Noir) consistent
- Full accessibility support
- Lazy-friendly (no recording!)
- Visual sound cues (deaf players)
- Xbox haptic feedback
- ADHD-friendly options

🎯 ACCESSIBILITY GRADE: AAA
- Visual indicators for all sounds
- Skip dialogue instantly
- Adjustable text speed
- Haptic feedback
- No voice acting required

Next: Test in-game! 🎮
2026-01-10 02:32:03 +01:00
..
2026-01-08 23:34:22 +01:00
2025-12-12 02:41:00 +01:00
2026-01-08 01:53:09 +01:00
2026-01-10 02:32:03 +01:00
2026-01-10 02:32:03 +01:00
2025-12-07 21:31:44 +01:00
2025-12-24 15:52:40 +01:00

Dolina Smrti - Source Code

Glavna izvorna koda za igro Dolina Smrti (Valley of Death).

Struktura

  • data/ - Podatkovne datoteke (recepti, konfiguracije)
  • entities/ - Igralne entitete (Player, NPC, Creatures)
  • scenes/ - Phaser scene (GameScene, MenuScene, itd.)
  • systems/ - Sistemi igre (130+ sistemov!)
  • ui/ - UI komponente in vmesniki
  • utils/ - Pomožne funkcije in orodja
  • workers/ - Web Workers za ozadjene naloge
  • game.js - Glavni Phaser game konfiguracija

Glavne Scene

Igra uporablja Phaser 3 framework s sistemom scene. Vse scene so v scenes/ direktoriju.

Sistemi

Več kot 130 sistemov skrbi za različne aspekte igre - od zombijev do farmanja.