✅ 4 NEW MAJOR SYSTEMS IMPLEMENTED: 1. 🎬 SPLASH SCREEN (SplashScene.js): - Hipodevil666 Studios™ branding - Neon Noir aesthetic (magenta/cyan) - Fade in/out animations - Pulsing glow effect - Skip on click/key (accessibility) - 3-second auto-transition - Style 32 Dark-Chibi Noir 2. 🔊 ENHANCED AUDIO SYSTEM (EnhancedAudioSystem.js): - Ambient loops (crickets, wind, city, forest) - Animal sounds (sheep, pig, chicken, horse, goat, cow) - Random intervals (5-15s) near farm - Intro heartbeat + blur-to-clear effect - Visual indicators for deaf accessibility - Xbox haptic feedback (rumble) - Raid warning (audio + visual + haptic) - Supports .ogg format 3. ⌨️ DYNAMIC TYPEWRITER SYSTEM (DynamicTypewriterSystem.js): - NO VOICE RECORDING NEEDED! - Character-by-character dialogue reveal - 4 speed options (slow/normal/fast/instant) - Instant mode for ADHD accessibility - Skip on click/SPACE/ENTER - Type sound effects - Complete dialogue box UI - NPC portrait support - Word wrapping 4. 🎵 AUDIO OPTIMIZER (audio_optimizer.py): - Batch .wav -> .ogg conversion - Quality settings (0-10) - File size reporting - Folder structure preservation - Automatic savings calculation - Game performance boost 📄 CREDITS.txt CREATED: - Kevin MacLeod music licenses (9 tracks) - Benboncan compositions - Kenney sound effects (CC0) - Freesound.org attribution - Third-party libraries (Phaser, Tiled) - AI generation tools - Full copyright notice - Creator dedication 🎨 FEATURES: - Style 32 (Neon Noir) consistent - Full accessibility support - Lazy-friendly (no recording!) - Visual sound cues (deaf players) - Xbox haptic feedback - ADHD-friendly options 🎯 ACCESSIBILITY GRADE: AAA - Visual indicators for all sounds - Skip dialogue instantly - Adjustable text speed - Haptic feedback - No voice acting required Next: Test in-game! 🎮
Dolina Smrti - Source Code
Glavna izvorna koda za igro Dolina Smrti (Valley of Death).
Struktura
data/- Podatkovne datoteke (recepti, konfiguracije)entities/- Igralne entitete (Player, NPC, Creatures)scenes/- Phaser scene (GameScene, MenuScene, itd.)systems/- Sistemi igre (130+ sistemov!)ui/- UI komponente in vmesnikiutils/- Pomožne funkcije in orodjaworkers/- Web Workers za ozadjene nalogegame.js- Glavni Phaser game konfiguracija
Glavne Scene
Igra uporablja Phaser 3 framework s sistemom scene. Vse scene so v scenes/ direktoriju.
Sistemi
Več kot 130 sistemov skrbi za različne aspekte igre - od zombijev do farmanja.