EXECUTED SMART ORGANIZATION: ✅ 916 assets moved to categorized folders ✅ Smart naming applied: {category}_{subcategory}_{description}_style32.png ✅ Slovenian folder structure implemented ✅ Manifest generated: ASSET_ORGANIZATION_MANIFEST.json FOLDER STRUCTURE: - liki/ (gronk, kai, ana, zombiji, npcs) - biomi/ (desert, gore, džungla, močvirje, arktika) - zgradbe/ (hiše, javne, kmetijske, delavnice) - objekti/ (pohištvo, shranjevanje, razsvetljava, dekoracije) - narava/ (rastline, pridelki, živali) - oprema/ (orožje, orodja, zaščita) - vmesnik/ (gumbi, ikone, vrstice, okna) - teren/, notranjost/, učinki/, kreature_mutanti/ SCAN IMPROVEMENTS: - Naming issues: 2,322 → 870 (-1,452 / -62% 🎉) - Broken refs: 200 → 199 (-1) - Still TODO: Fix remaining 199 broken references Next: Fix broken path references in code
🧟 KREATURE - Style 32
Style: Style 32 (Cult of the Lamb cute-dark)
Status: 🎮 Production Assets
📂 KATEGORIJE
zombiji/
- Basic shambling zombies
- Runner zombies (fast)
- Tank zombies (heavy)
- Spitter zombies (ranged)
- Alpha hybrid bosses
dinozavri/
- T-Rex (large predator)
- Velociraptor (agile hunter)
- Pteranodon (flying)
- Triceratops (herbivore)
- Brontosaurus (giant)
zivali/
- Farm animals (cow, pig, chicken, horse)
- Wild animals (wolf, bear, deer, rabbit)
- Pets (dogs, cats)
magicna_bitja/
- Dragons
- Griffins
- Unicorns
- Phoenixes
- Other mythical creatures
🎨 VISUAL RULES
ALL creatures use Style 32:
- Adorable with edge
- Pastel meets gothic
- Chunky proportions
- Big expressive eyes
- Bold black outlines
- Cute-dark contradiction
📐 SIZES
- Small creatures (chicken, rabbit): 64x64px
- Medium creatures (wolf, zombie): 128x128px
- Large creatures (T-Rex, dragon, Gronk): 256x256px
- Boss creatures: 256x256px or larger
✅ ANIMATION REQUIREMENTS
Each creature needs:
- Idle animation (breathing, blinking)
- Movement (walk/run/fly cycle)
- Attack animation (if hostile)
- Death animation
📊 COMPLETION
- Zombies - 0/20
- Dinosaurs - 0/15
- Animals - 0/30
- Magical beings - 0/10
Total: 0/75 creatures