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novafarma/references/COLOR_MASTER.md

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🎨 COLOR MASTER PALETTE - Style 32 Standard

Purpose: Exact color reference for ALL assets to maintain consistency across characters, NPCs, biomes, and UI.


👤 CHARACTER COLORS (Mandatory Reference)

KAI (Main Character)

  • Hair (Pink Dreads): #FF1493 (Deep Pink)
  • Hair (Green Dreads): #00FF00 (Lime)
  • Skin: #F5DEB3 (Wheat)
  • Jacket (Leather): #2F4F4F (Dark Slate Gray)
  • Pants: #000080 (Navy)
  • Katana (Blade): #C0C0C0 (Silver)
  • Katana (Handle): #8B0000 (Dark Red)
  • Piercings: #FFD700 (Gold)
  • Outlines: #000000 (5px thick)

ANA (Main Character)

  • Hair: #FF1493 (Deep Pink) ← MANDATORY
  • Eyes: #87CEEB (Sky Blue)
  • Skin: #F5DEB3 (Wheat)
  • Top: #9D4EDD (Purple)
  • Pants: #4B0082 (Indigo)
  • Boots: #8B4513 (Saddle Brown)
  • Piercings: #FFD700 (Gold)
  • Outlines: #000000 (5px thick)

GRONK (Companion)

  • Hair (Pink Dreads): #FF69B4 (Hot Pink)
  • Skin (Troll): #556B2F (Dark Olive Green)
  • Vape: #00CED1 (Dark Turquoise)
  • Clothing: #8B4513 (Saddle Brown)
  • Piercings: #FFD700 (Gold)
  • Outlines: #000000 (5px thick)

ZOMBIE SCOUT (Companion)

  • Bandana: #FF0000 (Red)
  • Hair (Purple Dreads): #9370DB (Medium Purple)
  • Skin (Zombie): #98FB98 (Pale Green)
  • Clothing: #708090 (Slate Gray)
  • Outlines: #000000 (5px thick)

🧑‍🤝‍🧑 NPC COLOR RULES

ALL NPCs MUST have:

  1. Colored Hair OR Dreadlocks (NO natural brown/black unless with dreads)
  2. Piercings visible: #FFD700 (Gold) or #C0C0C0 (Silver)
  3. Vibrant outfit colors (NO muted tones)
  4. 5px black outlines: #000000

Approved Hair Colors (NPCs):

  • Neon Pink: #FF1493
  • Hot Pink: #FF69B4
  • Neon Green: #00FF00
  • Lime: #32CD32
  • Purple: #9370DB
  • Blue: #00BFFF
  • Orange: #FF8C00
  • Red: #FF4500
  • Gray Dreads (Elderly NPCs only): #808080

Skin Tones (All Characters):

  • Light: #F5DEB3 (Wheat)
  • Medium: #D2B48C (Tan)
  • Dark: #8B4513 (Saddle Brown)
  • Zombie: #98FB98 (Pale Green)
  • Troll: #556B2F (Dark Olive)

🌍 NATURE & BIOME COLORS

Forest/Nature:

  • Grass: #228B22 (Forest Green)
  • Trees: #2E8B57 (Sea Green)
  • Bark: #8B4513 (Saddle Brown)
  • Flowers: #FF1493 (Deep Pink), #FFD700 (Gold)
  • Shadows: #006400 (Dark Green)

Winter/Ice:

  • Snow: #F0F8FF (Alice Blue)
  • Ice: #B0E0E6 (Powder Blue)
  • Shadows: #ADD8E6 (Light Blue)

Desert/Sand:

  • Sand: #EDC9AF (Desert Sand)
  • Rocks: #CD853F (Peru)
  • Cacti: #6B8E23 (Olive Drab)
  • Shadows: #8B4513 (Saddle Brown)

Volcanic/Lava:

  • Rock: #2F4F4F (Dark Slate Gray)
  • Lava: #FF4500 (Orange Red)
  • Glow: #FFD700 (Gold)
  • Smoke: #696969 (Dim Gray)

🏛️ BUILDING & ARCHITECTURE COLORS

Ruined Buildings:

  • Broken Stone: #696969 (Dim Gray)
  • Weathered Wood: #8B4513 (Saddle Brown)
  • Rust/Metal: #CD853F (Peru)
  • Shadows: #2F4F4F (Dark Slate Gray)
  • Danger Accent: #8B0000 (Dark Red)

Restored Buildings:

  • Fresh Stone: #D3D3D3 (Light Gray)
  • New Wood: #DEB887 (Burlywood)
  • Clean Metal: #C0C0C0 (Silver)
  • Shadows: #708090 (Slate Gray)
  • Accent: #9D4EDD (Purple - matches UI)

Walls (3 Tiers):

  • Wooden: #8B4513 (Saddle Brown)
  • Stone: #708090 (Slate Gray)
  • Fortress: #2F4F4F (Dark Slate) + #C0C0C0 (Silver accents)

🌾 CROPS & AGRICULTURE COLORS

Cannabis:

  • Leaves (Young): #32CD32 (Lime Green)
  • Leaves (Mature): #228B22 (Forest Green)
  • Buds: #9ACD32 (Yellow Green) + white pistils
  • Soil: #8B4513 (Saddle Brown)

Magic Mushrooms:

  • Cap: #FF1493 (Deep Pink) or #9370DB (Purple)
  • Spots: #FFD700 (Gold) or white
  • Stem: #F5DEB3 (Wheat)
  • Glow: #00CED1 (Cyan, semi-transparent)

Common Crops:

  • Tomato: #FF6347 (Tomato Red)
  • Carrot: #FF8C00 (Dark Orange)
  • Potato: #D2B48C (Tan)
  • Lettuce: #7FFF00 (Chartreuse)
  • Wheat: #F0E68C (Khaki)
  • Corn: #FFD700 (Gold)

🎨 UI & INTERFACE COLORS

Primary UI:

  • Background: #0f0c1d (Dark Purple-Black)
  • Panels: #141428 (rgba(20, 20, 40, 0.95))
  • Accent: #9D4EDD (Purple)
  • Text: #FFFFFF (White)
  • Muted Text: #AAAAAA (Light Gray)

Status Indicators:

  • Success: #00FF00 (Lime)
  • Warning: #FFD700 (Gold)
  • Danger: #FF4444 (Red)
  • Info: #4488FF (Blue)

Progress Bars:

  • Health: #FF0000 (Red)
  • Energy: #FFD700 (Gold)
  • Stamina: #00FF00 (Lime)
  • Fill Background: #2F4F4F (Dark Slate)

VFX & EFFECTS COLORS

Particle Effects:

  • Sparkle/Magic: #FFD700 (Gold)
  • Smoke: #696969 (Dim Gray)
  • Fire: #FF4500 (Orange Red) + #FFD700 (Gold)
  • Water: #00CED1 (Cyan)
  • Blood: #8B0000 (Dark Red)
  • Poison/Hallucination: #9370DB (Purple) + #00FF00 (Lime)

Glows & Highlights:

  • Holy/Blessed: #FFD700 (Gold, semi-transparent)
  • Dark/Cursed: #8B0000 (Dark Red, semi-transparent)
  • Tech/Future: #00CED1 (Cyan, semi-transparent)
  • Nature: #00FF00 (Lime, semi-transparent)

📏 OUTLINE & SHADOW STANDARDS

Outlines (UNIVERSAL):

  • Thickness: 5px
  • Color: #000000 (Black)
  • Style: Solid, no anti-aliasing blur
  • Where: ALL visible edges (characters, buildings, props, crops, UI elements)

Shadows:

  • Color: Darker version of base color (30-40% darker)
  • Style: Flat cel shadow, no gradients
  • Angle: Consistent light source (top-left, 45°)
  • Opacity: 100% (no soft shadows)

🚫 FORBIDDEN COLORS (Never Use)

These colors break Style 32 aesthetic:

  • Muted pastels (too soft)
  • Realistic skin tones (too photographic)
  • Gradients (except for specific VFX)
  • Semi-transparent anything (except VFX glows)
  • Natural brown/black hair (unless with dreads)
  • Gray buildings (must be vibrant)

🎨 COLOR PALETTE IMAGE REFERENCE

REQUIRED IMAGE: color_master_palette.png

Layout:

Row 1: Character Hair Colors (8 swatches)
Row 2: Skin Tones (5 swatches)
Row 3: Nature/Biome Colors (10 swatches)
Row 4: Building Colors (8 swatches)
Row 5: UI Colors (6 swatches)
Row 6: VFX Colors (8 swatches)

Each swatch: 64x64px square with 5px black outline
Label: Hex code + name below each swatch

📋 COLOR CHECKLIST (Before approval)

For EVERY new asset:

  • Uses ONLY colors from this master palette
  • Hair is vibrant (NOT natural brown/black unless dreads)
  • Outlines are 5px thick black (#000000)
  • Shadows are flat cel style (no gradients)
  • Colors match Kai/Ana/Gronk references
  • NO forbidden colors used
  • Vibrant, not muted
  • Matches Style 32 aesthetic

🚀 WHEN TO USE THIS GUIDE

Before generating ANY asset:

  1. Open this COLOR_MASTER.md file
  2. Identify asset category (character, building, crop, etc.)
  3. Extract EXACT hex codes from palette
  4. Include hex codes in generation prompt
  5. Verify generated asset matches exact colors
  6. If mismatch → Auto-reroll with corrected hex codes

Example prompt:

Kai walking sprite. EXACT Style 32 matching COLOR_MASTER:
Hair pink #FF1493 + green #00FF00 dreads,
Skin #F5DEB3,
Jacket #2F4F4F,
Katana silver #C0C0C0,
Outlines #000000 5px thick,
Cult of the Lamb aesthetic.

STATUS: Color palette documented, awaiting visual reference image PRIORITY: MAXIMUM - prevents color drift across ALL assets NEXT STEP: Create visual color_master_palette.png with swatches