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novafarma/assets/maps 🟣/KAI_SIZE_FIXED.md
David Kotnik e92212cb9d 🎨 PIKE NA KONCU IMENA - Prave pozicije pike!
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📂 /assets/
├── MASTER_REFS 🟣 (6 PNG)
├── animations 🟢 (134 PNG)
├── audio 🔴 (0 PNG)
├── demo 🔴 (0 PNG)
│   ├── biomi 🔴 (0 PNG)
│   ├── characters 🔴 (0 PNG)
│   ├── items 🔴 (0 PNG)
│   ├── npc 🔴 (0 PNG)
│   └── vfx 🔴 (0 PNG)
├── dialogue 🔴 (0 PNG)
├── kreature 🟢 (71 PNG)
├── maps 🟣 (1 PNG)
├── slike 🟢 (420 PNG!)
├── vfx 🟣 (3 PNG)
└── videos 🔴 (0 PNG)

📂 /tiled/
├── maps 🟣 (1 file)
├── tilesets 🟣 (1 file)
├── tutorials 🟣 (1 file)
└── TODO 🟣 (2 files)

🎯 FORMAT:
"folder_name 🔴" (ne "🔴 folder_name")
Pike na koncu imena! 

📊 STATUS LOGIC:
• 🔴 = 0 files (PRAZNO)
• 🟣 = 1-9 files (V DELU)
• 🟢 = 10+ files (DOKONČANO)

👁️ VISIBLE IN FINDER:
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→ Na koncu imena (lepše!)
→ Easy sorting!

📁 All folders renamed!
🚀 Status indicators working!
2026-01-03 17:04:18 +01:00

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📐 KAI CHARACTER SIZE - FIXED!

Problem: Kai character prevelik (512×512px)
Rešitev: Nova verzija 96×96px
Status: FIXED!


⚙️ SIZE COMPARISON:

PREJ (PREVELIKO):

Ground tile: 48×48px = 1 kocka
Kai old:     512×512px = 10×10 kock! ❌

Vizualno:

┌─┬─┬─┬─┬─┬─┬─┬─┬─┬─┐
│ │ │ │ │ │ │ │ │ │ │
├─┼─┼─┼─┼─┼─┼─┼─┼─┼─┤
│ │ K A I   C H A │ │
├─┼─┼─┼─┼─┼─┼─┼─┼─┼─┤
│ │ R A C T E R   │ │
├─┼─┼─┼─┼─┼─┼─┼─┼─┼─┤
│ │ │ │ │ │ │ │ │ │ │
└─┴─┴─┴─┴─┴─┴─┴─┴─┴─┘

MASSIVE! Ne paše z farm plot!


ZDAJ (IDEALNO):

Ground tile: 48×48px = 1 kocka
Kai new:     96×96px = 2×2 kocke ✅

Vizualno:

┌─┬─┬─┬─┐
│ │ │ │ │
├─┼─┼─┼─┤
│ │K│A│ │
├─┼─┼─┼─┤
│ │I│ │ │
├─┼─┼─┼─┤
│ │ │ │ │
└─┴─┴─┴─┘

PERFECT! Paše z farm!


📊 TILE RATIOS:

Objekt Size Ground Tiles Status
Ground 48×48 1×1 Base unit
Farm plot 48×48 1×1 Perfect
Kai OLD 512×512 10×10 Too big!
Kai NEW 96×96 2×2 Perfect!
Fence 48×48 1×1 Perfect
Micro camp 24×24 0.5×0.5 Tiny (OK)

🎮 GAMEPLAY PERSPECTIVE:

Farm Plot View (4×4 tiles):

┌─┬─┬─┬─┐
│ │ │ │ │  ← Grass
├─┼─┼─┼─┤
│ │■│■│ │  ← Tilled soil
├─┼─┼─┼─┤
│ │■│■│ │  ← Kai (96×96) fits nicely!
├─┼─┼─┼─┤
│ │ │ │ │  ← Grass
└─┴─┴─┴─┘

Zdaj Kai zavzame 2×2 kocke - kot pravi human character!


📁 FILES:

Stari (NE UPORABLJA VEČ):

  • kai_character.tsx (512×512px)
  • kai_character.png (old)

Novi (V UPORABI):

  • kai_character_96px.tsx
  • kai_character_96px.png (192×192px total, 96×96 per tile)

Map posodobljena: micro_farm_128x128.tmx uporablja 96px verzijo!


🔄 V TILED:

Reload map:

Map → Reload (Ctrl+R)

Preverite:

  • Tilesets panel → kai_character_96px
  • Kai bi moral biti zdaj 2×2 kocke (ne 10×10!)

💡 ZA DRUGE VELIKE ASSETS:

Če še vedno preveliki:

Asset Current Recommended
Tools 256×256 Scale to 48×48 or 96×96
Crops 256×256 OK (large plants) ali 48×48
Trees 256×256 OK (large objects)
Camp objects 256×256 Scale to 96×96 or 144×144

V Phaser: Lahko scale-ate v game code!


STATUS:

Kai character: FIXED - zdaj 2×2 kocke! 🎉
Farm ratio: Perfect match!
Ready za gameplay! 🎮


Reload Tiled in preverite! 😊