Files
novafarma/scripts/test_category_samples.py
David Kotnik 117624befc 📝 Nočna Session Setup - Asset Generation Infrastructure
- Created overnight generation system
- Added master character references (Gronk, Kai)
- Implemented auto-commit for all generated assets
- Created comprehensive documentation and changelogs
- Setup FULL generator (850+ assets without NPCs)
- Added progress tracking and status check scripts

Ready for overnight mass generation 🌙
2025-12-29 03:43:44 +01:00

202 lines
6.9 KiB
Python

#!/usr/bin/env python3
"""
🧪 CATEGORY TEST SAMPLES
Po 1 stvar iz vsake kategorije - kvalitetni check pred množično generacijo
"""
import os
import sys
import json
import time
import uuid
import requests
import subprocess
from pathlib import Path
from datetime import datetime
try:
from rembg import remove
from PIL import Image
except ImportError:
os.system("pip3 install --user rembg pillow onnxruntime")
from rembg import remove
from PIL import Image
COMFYUI_URL = "http://127.0.0.1:8000"
OUTPUT_DIR = Path("/Users/davidkotnik/repos/novafarma/assets/images")
REPO_DIR = Path("/Users/davidkotnik/repos/novafarma")
STYLE = "2D indie game sprite, cartoon vector style, clean smooth outlines, full body visible, isolated on pure white background"
NEGATIVE = "pixel art, pixelated, 3d render, realistic photo, anime, blurry, watermark, text, green background"
# 🧪 TEST SAMPLES - Po 1 iz vsake kategorije (BREZ NPCs!)
TEST_SAMPLES = [
# Živali
("zivali", "rabbit_white", "white rabbit animal, long ears, fluffy tail, cute, side view"),
# Bosses
("bosses", "boss_dragon_ice", "Ice Dragon boss, massive blue dragon, frost breath, ice scales, menacing, full body"),
# Items - Tool
("items", "tool_pickaxe_iron", "iron pickaxe tool, metal head, wooden handle, mining equipment"),
# Items - Weapon
("items", "weapon_bow_wood", "wooden bow with arrow, hunting weapon, medieval style"),
# Items - Magic
("items", "wand_lightning", "lightning magic wand, yellow crystal tip, electric sparks, glowing"),
# Items - Potion
("items", "potion_mana", "mana potion, blue liquid in glass bottle, magical glow"),
# Items - Food
("items", "food_bread", "bread loaf, fresh baked, brown crust, artisan style"),
# Environment - Tree
("environment", "tree_pine", "pine tree, evergreen, cone shaped, forest tree, full tree"),
# Environment - Object
("environment", "barrel_wood", "wooden storage barrel, medieval style, brown wood"),
# Mutanti
("mutanti", "slime_purple", "purple poison slime monster, bouncing blob, toxic bubbles"),
]
def log(msg):
ts = datetime.now().strftime("%H:%M:%S")
print(f"[{ts}] {msg}")
sys.stdout.flush()
def git_commit(file_path, category, name):
try:
rel_path = file_path.relative_to(REPO_DIR)
subprocess.run(["git", "add", str(rel_path)], cwd=REPO_DIR, check=True, capture_output=True)
subprocess.run(["git", "commit", "-m", f"🧪 Test sample: {category}/{name}"], cwd=REPO_DIR, check=True, capture_output=True)
log(f" 📝 Committed")
return True
except:
return False
def create_workflow(prompt_text, output_name, size=512):
seed = int(time.time() * 1000) % 2147483647
full_prompt = f"{STYLE}, {prompt_text}"
return {
"1": {"class_type": "CheckpointLoaderSimple", "inputs": {"ckpt_name": "dreamshaper_8.safetensors"}},
"2": {"class_type": "EmptyLatentImage", "inputs": {"width": size, "height": size, "batch_size": 1}},
"3": {"class_type": "CLIPTextEncode", "inputs": {"text": full_prompt, "clip": ["1", 1]}},
"4": {"class_type": "CLIPTextEncode", "inputs": {"text": NEGATIVE, "clip": ["1", 1]}},
"5": {
"class_type": "KSampler",
"inputs": {
"seed": seed, "steps": 30, "cfg": 7.5,
"sampler_name": "euler_ancestral", "scheduler": "karras",
"denoise": 1.0, "model": ["1", 0],
"positive": ["3", 0], "negative": ["4", 0], "latent_image": ["2", 0]
}
},
"6": {"class_type": "VAEDecode", "inputs": {"samples": ["5", 0], "vae": ["1", 2]}},
"7": {"class_type": "SaveImage", "inputs": {"filename_prefix": output_name, "images": ["6", 0]}}
}
def queue_prompt(workflow):
try:
r = requests.post(f"{COMFYUI_URL}/prompt", json={"prompt": workflow, "client_id": f"test_{uuid.uuid4().hex[:8]}"}, timeout=10)
return r.json().get("prompt_id")
except Exception as e:
log(f"{e}")
return None
def wait_completion(prompt_id, timeout=120):
start = time.time()
while time.time() - start < timeout:
try:
r = requests.get(f"{COMFYUI_URL}/history/{prompt_id}", timeout=5)
if prompt_id in r.json() and r.json()[prompt_id].get("outputs"):
return True
except:
pass
time.sleep(2)
return False
def download_and_process(prompt_id, output_path):
try:
h = requests.get(f"{COMFYUI_URL}/history/{prompt_id}").json()
for out in h.get(prompt_id, {}).get("outputs", {}).values():
for img in out.get("images", []):
r = requests.get(f"{COMFYUI_URL}/view", params={"filename": img["filename"], "subfolder": img.get("subfolder", ""), "type": "output"})
if r.status_code == 200:
output_path.parent.mkdir(parents=True, exist_ok=True)
from io import BytesIO
transparent_img = remove(Image.open(BytesIO(r.content)))
transparent_img.save(str(output_path), "PNG")
return True
return False
except Exception as e:
log(f"{e}")
return False
def main():
log("="*70)
log("🧪 CATEGORY TEST SAMPLES")
log(" Po 1 iz vsake kategorije - kvalitetni check")
log(" NPCs IZKLJUČENI iz avtomatike!")
log("="*70)
try:
r = requests.get(f"{COMFYUI_URL}/system_stats", timeout=5)
log(f"✅ ComfyUI v{r.json()['system']['comfyui_version']}")
except:
log("❌ ComfyUI not running!")
return
log(f"\n🎯 Generating {len(TEST_SAMPLES)} test samples...\n")
success = 0
for i, (cat, name, prompt) in enumerate(TEST_SAMPLES, 1):
path = OUTPUT_DIR / cat / f"{name}.png"
if path.exists():
log(f"[{i}/{len(TEST_SAMPLES)}] ⏭️ {name} - exists")
continue
log(f"[{i}/{len(TEST_SAMPLES)}] 🎨 {cat}/{name}")
size = 768 if cat == "bosses" else 512
wf = create_workflow(prompt, name, size)
pid = queue_prompt(wf)
if pid and wait_completion(pid) and download_and_process(pid, path):
log(f" ✅ Done!")
git_commit(path, cat, name)
success += 1
# Open image immediately for review
os.system(f"open {path}")
else:
log(f" ❌ Failed")
# Brief pause between generations
if i < len(TEST_SAMPLES):
time.sleep(2)
log("\n" + "="*70)
log(f"🧪 TEST SAMPLES COMPLETE! ({success}/{len(TEST_SAMPLES)})")
log(" Slike so odprte - preverite kakovost!")
log("="*70)
log("\n💡 Če je kakovost OK → lahko zaženem VSE ostale")
log(" (items, environment, animals, bosses, mutants)")
log(" NPCs ostanejo ROČNO!")
if __name__ == "__main__":
main()