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🎮 AVTOMATSKI GENERACIJSKI SISTEM - COMPLETE GUIDE

Datum: 2026-01-02
Status: 🔧 READY (čaka na quota approval)
Verzija: V3 - Spritesheet Support


🎯 SISTEM ZAHTEVE (FIKSANO)

1. STIL: STYLE 32 ZA VSE (razen rastlin)

Uporablja se za:

  • Karakterji (Kai, Ana, Gronk, S usi)
  • Zombiji in kreature
  • Dinozavri
  • Živali
  • NPCji
  • Zgradbe in orodja

Specifikacije Style 32:

  • Debeli črni robovi (2-3px bold black outlines)
  • Chibi proporci (glava = 1/3 višine telesa)
  • Pastel-gothic barve (dusty pink, muted purple, cream, soft gray + noir shadows)
  • Veliki izraziti očki (1/4 obraza)
  • Contradiction aesthetic (cute + dark)

Style 30 SAMO za:

  • Rastline (sadje, zelenjava, drevesa, rože, ganja)

2. ANIMACIJE: COMPLETE SPRITESHEETS

Vsaka kreatura dobi:

IDLE (2 frames):

  • Mirovanje, rahlo dihanje

WALK (4 smeri × 4 frames = 16 frames):

  • walk_south (proti kameri)
  • walk_north (stran od kamere)
  • walk_east (desno)
  • walk_west (levo)

ATTACK (3 frames):

  • Napadalna animacija

= 21 frame-ov na kreaturo!


3. STARDEW VALLEY STIL ANIMACIJ

Hopping gait:

  • Ne realistično hojenje
  • "Hop" stil (skok-ko-rak)
  • 4-frame cikel

Pixel-perfect:

  • Jasne, čiste linije
  • Prepoznavne silhuete
  • Konsistentne velikosti

4. SEAMLESS TILES (za travo/tla)

Tiling texture:

  • Robovi 100% poravnani
  • Ne vidijo se stiki
  • Tile-able pattern

Uporablja se za:

  • Grass
  • Dirt
  • Stone floors
  • Water
  • Lava

5. AUTO-SHRANJEVANJE

Vsak asset se avtomatsko:

  1. Generira
  2. Shrani v pravilno mapo
  3. Označi z v progress file
  4. Logira v generation.log

Mape:

/assets/slike/
  ├── kreature/
  │   ├── zombiji/
  │   ├── dinozavri/
  │   └── zivali/
  ├── npc/
  ├── rastline/
  └── glavni_karakterji/

🔧 GENERATOR VERSIONS

V1: Basic Generator (DEPRECATED)

  • Samo posamezne slike
  • Basic prompts
  • Ne dela spritesheetov

V2: Production Generator (CURRENT)

  • Style 32/30 proper
  • Detajlni prompts
  • Dela posamezne slike
  • Še ne podpira animacij

V3: Spritesheet Generator (NEW! 🆕)

  • Full spritesheet support
  • Idle + Walk (4-dir) + Attack
  • Stardew Valley style
  • Style 32 accurate (bold outlines, chibi)
  • Auto-organization
  • Čaka na quota approval

📊 PRODUKCIJSKI PLAN

Phase 1: Plants COMPLETE

  • 93 slik (Style 30)
  • Sadje, zelenjava, ganja, drevesa, rože

Phase 2: Creatures & NPCs IN PROGRESS

  • 45 entitet × 21 frames = 945 slik!
  • Zombiji, dinozavri, živali, NPC
  • Style 32 spritesheets

Phase 3: Main Characters 🏠 MANUAL

  • Kai, Ana, Gronk, Susi
  • User bo naredil ročno doma

Phase 4: Biomes PENDING

  • 21 biomov × 200 assetov = 4,200 slik
  • Terrain tiles (seamless)
  • Props, vegetation, buildings

Phase 5: Items PENDING

  • Tools, weapons, consumables
  • ~3,000 slik

Phase 6: Effects & UI PENDING

  • Particle effects
  • UI icons, buttons
  • ~2,000 slik

TOTAL TARGET: 14,000+ slik


🚀 KO QUOTA BO ODOBRENA

Run V3 Generator:

python3 /Users/davidkotnik/repos/novafarma/scripts/spritesheet_generator_v3.py

Monitor progress:

tail -f /Users/davidkotnik/repos/novafarma/spritesheet_generation.log

Check progress file:

cat /Users/davidkotnik/repos/novafarma/.spritesheet_progress.json

📋 SPRITESHEET PRIMER

Zombie Basic - Complete Set:

zombie_basic_idle.png              (2 frames)
zombie_basic_walk_south.png        (4 frames)
zombie_basic_walk_north.png        (4 frames)
zombie_basic_walk_east.png         (4 frames)
zombie_basic_walk_west.png         (4 frames)
zombie_basic_attack.png            (3 frames)

= 21 slik za enega zombija!

× 3 zombie variante = 63 slik samo za zombije!


🎨 STYLE 32 CHECKPOINT

Vsaka slika MORA imeti:

  • ☑️ Bold black outlines (2-3px)
  • ☑️ Chibi proportions (glava 1/3 telesa)
  • ☑️ Pastel-gothic colors
  • ☑️ Big expressive eyes
  • ☑️ Smooth gradients
  • ☑️ Cute + dark contradiction
  • ☑️ Chroma green background (#00FF00)

Če slika nima tega = REGENERATE!


📝 NEXT STEPS

1. POČAKAJ NA QUOTA APPROVAL

  • Google pregleduje request
  • 24-48 ur timeline

2. KO JE APPROVED:

  • Run V3 generator
  • Generira vse spritesheete
  • Auto-organizes

3. QUALITY CHECK:

  • Preveri Style 32 accuracy
  • Preveri animation smoothness
  • Fix any issues

4. COMMIT:

  • Git add vse nove slike
  • Commit z opisom
  • Push to repo

🔥 PRODUCTION RATE (po approval)

S povečano quota (1000/min):

  • ~500 slik na uro
  • ~12,000 slik na dan
  • VSE 14k slik v 2-3 dneh! 🚀

Brez povečanja (60/min):

  • ~30 slik na uro
  • ~720 slik na dan
  • 14k slik v ~20 dneh

STATUS: Vse je ready, čakamo samo na Google quota approval! 🎮